Difference between revisions of "Immobilized-B State"

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(E/M ammo.)
 
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{{section-game-states}}
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{{image | name=eng-imm-b.jpg | style=128 }}
 
{{image | name=eng-imm-b.jpg | style=128 }}
  
{{skillbox |black| IMMOBILIZED-B | }}
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{{Activation}}
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{{css_skillbox |black| IMMOBILIZED-B }}
*The Trooper suffered a successful Attack or Effect using an ''[[Ammunition]], [[Hacking Program]]'' or a game condition or Scenario Special Rule, capable of causing this state.  
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{{activation}}
{{Effects}}
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* The Trooper or game element ("Trooper" from now on) suffers a successful [[Attack]] or Effect using an [[Ammunition]], [[Hacking Program]] or a game condition or Scenario Special Rule, capable of causing this state.
*Troopers in Immobilized-B State cannot declare any Skill, Attack or ARO, except ''[[Reset]]'' applying a -3 ''[[WIP]] [[MOD]]''.  
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*''Automatic [[Special Skills]]'' and ''[[Equipment]]'' continue to work, but the Trooper must still respect all declaration restrictions.  
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{{effects}}
Troopers in the Immobilized-B state continue to provide Orders for their ''[[Order Pool]]''.
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* Troopers in Immobilized-B State cannot declare any Skill, [[Attack]] or [[ARO]], except [[Reset]] applying a -3 [[WIP]] MOD.
{{Cancellation}}
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* Automatic Special Skills and Equipment continue to work, but the Trooper must still respect all declaration restrictions.
* The affected Trooper may cancel this state via a successful ''Normal or Face to Face [[Reset]] Roll'', applying the -3 ''[[WIP]] [[MOD]]'' provided by this state.
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* Troopers in the Immobilized-B state continue to provide [[Orders]] for their [[Order Pool]].
* A Trooper with the '''''[[Engineer]]''''' Special Skill (or an equivalent Skill) may cancel the Immobilized-B state by spending one Short Skill of an Order while in ''[[Silhouette]]'' contact with the affected Trooper, and passing a Normal '''''[[WIP]]''''' Roll (or the Roll specified by the Special Skill or Scenario).
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{{cancellation}}
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* The affected Trooper may cancel this state via a successful [[Normal]] or [[Face to Face Roll | Face to Face]] [[Reset]] Roll, applying the -3 [[WIP]] MOD provided by this state.
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* A Trooper with the '''[[Engineer]]''' Special Skill (or an equivalent Skill) may cancel the Immobilized-B state by spending one [[Short Skill]] of an [[Trooper Activation | Order]] while in [[Silhouette contact]] with the affected Trooper, and passing a [[Normal]] [[WIP]] Roll (or the Roll specified by the Special Skill or Scenario).
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{{css_skillbox-end}}
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{{see-also}}
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'''[[Carbonite]]'''
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* Any failed Saving Roll causes the target to enter '''[[Immobilized-B State]]''', placing an Immobilized-B State Token (IMM-B) by them.
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'''[[Electromagnetic (E/M) Ammunition]]'''
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* If the target fails a [[Saving Roll]] and is Heavy Infantry ([[HI]]), a [[TAG]], a Remote ([[REM]]), or a Vehicle ([[VH]]), then it also enters [[Immobilized-B State]]. Place an Immobilized-B Token (IMM-B) next to it in addition to the [[Isolated]] Token.
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'''[[Mines#Cybermines | Cybermines]]'''
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* However, any Troopers with the '''[[Hackable]] Characteristic ([[HI]], [[REM]], [[TAG]], [[VH]]...)''' and '''[[Hackers]]''' who fail either [[Saving Roll]] enter '''[[Immobilized-B State]]''' instead of [[Stunned State]].
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{{n5-section-game-states}}
  
  
 
[[Category: Game States]]
 
[[Category: Game States]]

Latest revision as of 14:09, 16 April 2025


eng-imm-b.jpg


IMMOBILIZED-B
ACTIVATION
  • The Trooper or game element ("Trooper" from now on) suffers a successful Attack or Effect using an Ammunition, Hacking Program or a game condition or Scenario Special Rule, capable of causing this state.
EFFECTS
  • Troopers in Immobilized-B State cannot declare any Skill, Attack or ARO, except Reset applying a -3 WIP MOD.
  • Automatic Special Skills and Equipment continue to work, but the Trooper must still respect all declaration restrictions.
  • Troopers in the Immobilized-B state continue to provide Orders for their Order Pool.
CANCELLATION
  • The affected Trooper may cancel this state via a successful Normal or Face to Face Reset Roll, applying the -3 WIP MOD provided by this state.
  • A Trooper with the Engineer Special Skill (or an equivalent Skill) may cancel the Immobilized-B state by spending one Short Skill of an Order while in Silhouette contact with the affected Trooper, and passing a Normal WIP Roll (or the Roll specified by the Special Skill or Scenario).


SEE ALSO

Carbonite

  • Any failed Saving Roll causes the target to enter Immobilized-B State, placing an Immobilized-B State Token (IMM-B) by them.


Electromagnetic (E/M) Ammunition


Cybermines