Difference between revisions of "Unconscious"
From Infinity
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− | If the value of the | + | If the value of the [[Wounds]]/[[STR]] Attribute of a Trooper reaches 0, then that Trooper enters the [[Unconscious]] state. |
− | However, if the | + | However, if the [[Wounds]]/[[STR]] Attribute falls below 0, the Trooper enters the [[Dead]] state. |
{{image | name=eng-unconscious.jpg | style=128 }} | {{image | name=eng-unconscious.jpg | style=128 }} | ||
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{{skillbox |red| UNCONSCIOUS | NULL}} | {{skillbox |red| UNCONSCIOUS | NULL}} | ||
{{Activation}} | {{Activation}} | ||
− | * A Trooper loses the last point of his | + | * A Trooper loses the last point of his [[Wounds]]/[[STR]] Attribute, leaving him with exactly zero. |
{{Effects}} | {{Effects}} | ||
*Troopers in this state cannot declare Orders or AROs. | *Troopers in this state cannot declare Orders or AROs. | ||
− | *Unconscious Troopers automatically fall | + | *Unconscious Troopers automatically fall [[Prone]] unless they are a [[Troop Type]] unable to do so. |
− | *Troopers in this state '''do not''' contribute Orders during the | + | *Troopers in this state '''do not''' contribute Orders during the [[Tactical Phase]]. |
*Automatic Special Skills and Automatic Equipment have no effect while Unconscious. | *Automatic Special Skills and Automatic Equipment have no effect while Unconscious. | ||
− | *The Trooper does '''not''' count towards the Player's | + | *The Trooper does '''not''' count towards the Player's [[Victory Points]]. |
{{Cancellation}} | {{Cancellation}} | ||
*To cancel this state, Troopers possessing the Wound Attribute need a Doctor, while Troopers with the Structure (STR) Attribute need an Engineer. | *To cancel this state, Troopers possessing the Wound Attribute need a Doctor, while Troopers with the Structure (STR) Attribute need an Engineer. | ||
− | *A Trooper with the | + | *A Trooper with the '''[[Doctor]]/[[Engineer]]''' Special Skill (or an equivalent Skill) may cancel the state by spending one Short Skill of an Order while in [[Silhouette]] contact with the affected Trooper, and passing a Normal '''[[WIP]]''' Roll (or the Roll specified by the Special Skill or Scenario). |
*Other Special Skills and pieces of Equipment allow the cancellation of the Unconscious state as indicated in their rules. | *Other Special Skills and pieces of Equipment allow the cancellation of the Unconscious state as indicated in their rules. | ||
*Cancelling the Unconscious state automatically '''cancels the [[Prone]] state.''' | *Cancelling the Unconscious state automatically '''cancels the [[Prone]] state.''' |
Revision as of 14:24, 10 September 2020
Combat Module Intro || Damage | Saving Rolls | Wounds and Structure | Unconscious | Dead | Guts Rolls || Ballistic Skills | BS Attack | Template Weapons and Equipment | Direct Template Weapons | Impact Template Weapons | Ranged Weapon Profile | Speculative Attack | Intuitive Attack || Close Combat | CC Attack | Engaged State | Melee Weapon Profile || Quantronic Combat (Hacking)
Terminology | Alignment | Labels | Traits | Game States List
Camouflaged State | Dead State | Disconnected State | Engaged State | Foxhole State | Hidden Deployment State | Holoecho State | HoloMask State | Immobilized-A State | Immobilized-B State | Impersonation State | Isolated State | Normal State | Prone State | Possessed State | Retreat! State | Sepsitorized State | Shasvastii-Embryo State | Stunned State | Suppressive Fire State | Targeted State | Unconscious State | Unloaded State
If the value of the Wounds/STR Attribute of a Trooper reaches 0, then that Trooper enters the Unconscious state.
However, if the Wounds/STR Attribute falls below 0, the Trooper enters the Dead state.
UNCONSCIOUS | NULL |
Activation
Effects
- Troopers in this state cannot declare Orders or AROs.
- Unconscious Troopers automatically fall Prone unless they are a Troop Type unable to do so.
- Troopers in this state do not contribute Orders during the Tactical Phase.
- Automatic Special Skills and Automatic Equipment have no effect while Unconscious.
- The Trooper does not count towards the Player's Victory Points.
Cancellation
- To cancel this state, Troopers possessing the Wound Attribute need a Doctor, while Troopers with the Structure (STR) Attribute need an Engineer.
- A Trooper with the Doctor/Engineer Special Skill (or an equivalent Skill) may cancel the state by spending one Short Skill of an Order while in Silhouette contact with the affected Trooper, and passing a Normal WIP Roll (or the Roll specified by the Special Skill or Scenario).
- Other Special Skills and pieces of Equipment allow the cancellation of the Unconscious state as indicated in their rules.
- Cancelling the Unconscious state automatically cancels the Prone state.
See Also
Restrictions Chart (TAGs cannot be Prone.)