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Difference between revisions of "Targeted State"

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* The affected Trooper successfully passes a [[Normal]] or [[Face to Face Roll | Face to Face]] [[Reset]] Roll, applying a -3 [[WIP]] MOD.
 
* The affected Trooper successfully passes a [[Normal]] or [[Face to Face Roll | Face to Face]] [[Reset]] Roll, applying a -3 [[WIP]] MOD.
* A Trooper with the '''[[Engineer]]''' Special Skill (or an equivalent Skill) may cancel the state by spending one [[Short Skill]] of an [[Trooper Activation | Order}} while in [[Silhouette contact]] with the affected Trooper, and passing a [[Normal]] [[WIP]] Roll (or the Roll specified by the Special Skill or Scenario).
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* A Trooper with the '''[[Engineer]]''' Special Skill (or an equivalent Skill) may cancel the state by spending one [[Short Skill]] of an [[Trooper Activation | Order]] while in [[Silhouette contact]] with the affected Trooper, and passing a [[Normal]] [[WIP]] Roll (or the Roll specified by the Special Skill or Scenario).
 
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Latest revision as of 10:44, 28 April 2025


eng-targeted.jpg

TARGETED STATE
ACTIVATION
  • The Trooper or game element ("Trooper" from now on) suffers a successful Attack or Effect using an Ammunition, Hacking Program or a game condition or Scenario Special Rule, capable of causing this state.
EFFECTS
  • Any Trooper declaring a BS Attack, Comms Attack, or Discover against a Trooper in Targeted State gains a +3 MOD to the Attribute used to perform that Skill.
  • Troopers in this state must apply a -3 WIP MOD to their Reset rolls.
  • Restriction: While in this state, Cautious Movement may not be declared.
  • Restriction: A Trooper in this state may not use the Stealth Special Skill.
  • This state does not interfere with Automatic Special Skills or Automatic Equipment, which will function normally.
CANCELLATION


SEE ALSO

Spotlight


Forward Observer