Difference between revisions of "Mixed Weapons"

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(Created page with "{{section-ammo-and-weaponry}} {{n4only}} {{n4}} These are ranged weapons with Range MODS, while also having the CC Trait and, therefore, have a Melee Weapon Mode as well as...")
 
 
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== Trench-Hammer ==
 
== Trench-Hammer ==
 
{{weapon}}
 
{{weapon}}
{{weaponrow|[[Trench-hammer (Thrown Mode)]]|0|--|--|--|--|--|--|13|1|DA|ARM|[[Anti-materiel]], [[Throwing Weapon]], [[Disposable (3)]], [*]}}
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{{weaponrow|Trench-Hammer (Thrown Mode)|0|--|--|--|--|--|--|13|1|DA|ARM|[[Anti-materiel]], [[Throwing Weapon]], [[Disposable (3)]], [*see above]}}
{{weaponrow|[[Trench-hammer (CC Mode)]]|--|--|--|--|--|--|--|PH|1|DA|ARM|[[Anti-materiel]], [[CC]], [[Disposable (3)]], [*]}}
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{{weaponrow|Trench-Hammer (CC Mode)|--|--|--|--|--|--|--|PH|1|DA|ARM|[[Anti-materiel]], [[CC]], [[Disposable (3)]], [*see above]}}
 
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Latest revision as of 10:53, 14 October 2020


This N4 rule is not used in CodeOne.

These are ranged weapons with Range MODS, while also having the CC Trait and, therefore, have a Melee Weapon Mode as well as a BS Weapon Mode.

CC Throwing Weapon

The various types of CC Throwing Weapon are CC Weapons with two usage modes.

Throwing Mode uses the PH Attribute to make BS Attacks. Weapons used in this Mode are considered BS Weapons for all intents and purposes. On the other hand, CC Mode uses the CC Attribute to make CC Attacks in Close Combat.

Trench-Hammer

Name Range (inches) DAM B Ammo Save Att. Traits
8" 16" 24" 32" 40" 48" 96"
Trench-Hammer (Thrown Mode) 0 -- -- -- -- -- -- 13 1 DA ARM Anti-materiel, Throwing Weapon, Disposable (3), [*see above]
Trench-Hammer (CC Mode) -- -- -- -- -- -- -- PH 1 DA ARM Anti-materiel, CC, Disposable (3), [*see above]