NOTICE: Infinity N5.2 and N5 FAQ 0.0.0
The wiki has been updated to include the N5.2 changes and the v0.0.0 FAQ.
List of wiki pages updated in N5.2.
Difference between revisions of "Pitcher"
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'''[[Deployable Repeater]]''' | '''[[Deployable Repeater]]''' | ||
{{see-also-end}} | {{see-also-end}} | ||
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| + | == FAQs == | ||
| + | |||
| + | {{faqbox | | ||
| + | type = faq | | ||
| + | title = N5 FAQ | | ||
| + | version = 0.0.0, Oct 2025 | | ||
| + | q = Q: When using Place Deployable and declaring where the Deployable will be placed, what happens if a Trooper moves into that space before the Conclusion of the Order? | | ||
| + | a = A: The Trooper that declared Place Deployable may place the Deployable in a different position (still following the Place Deployable rule), and if this is not possible, the Deployable will be lost.<br>This also applies to weapons that place a Deployable Weapon or Equipment on a successful Roll, such as Disco Ballers, Pitchers, and Drop Bears (BS Mode). | | ||
| + | related = [[Disco Baller]], [[Drop Bears]], [[Mine Dispenser]], [[Pitcher]], [[Place Deployable]] }} | ||
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| + | {{n5-section-ammo-and-weaponry}} | ||
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Revision as of 10:54, 29 October 2025
Ammunition || Normal (N) Ammunition | Armor Piercing (AP) Ammunition | Double Action (DA) Ammunition | Eclipse Ammunition | Electromagnetic (E/M) Ammunition | Explosive (EXP) Ammunition | Paralysis (PARA) Ammunition | Shock Ammunition | Smoke Ammunition | Stun Ammunition | T2 Ammunition || Combined Ammunition | Combined Saving Roll || Ammunition Summary Chart
Weaponry | Mixed Weapons || Armed Turret | Chest Mines | D-Charges | Disco Baller | Drop Bears | Mine Dispenser | Mines | Perimeter Weapons | Pitcher | Sepsitor | SymbioBomb | WildParrot || Weapon Chart | Alternative Weapon Chart
A support BS Weapon that shoots Deployable Repeaters, a range amplifier for Hackers.
- A successful BS Roll allows players to place a Deployable Repeater Token (REPEATER) at the point of impact.
| Name | 8" | 16" | 24" | 32" | 40" | 48" | 96" | PS | B | Ammo | Save Attr. | Save Rolls | Traits |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Pitcher | 0 | 0 | 0 | -3 | -6 | -6 | -- | -- | 1 | -- | -- | -- | Speculative Attack, Disposable (2), Indiscriminate, Non-Lethal, Targetless, [*] |
| Name | ARM | BTS | STR | S |
|---|---|---|---|---|
| Deployable Repeater | 0 | 0 | 1 | 1 |
FAQs
Q: When using Place Deployable and declaring where the Deployable will be placed, what happens if a Trooper moves into that space before the Conclusion of the Order?
A: The Trooper that declared Place Deployable may place the Deployable in a different position (still following the Place Deployable rule), and if this is not possible, the Deployable will be lost.
This also applies to weapons that place a Deployable Weapon or Equipment on a successful Roll, such as Disco Ballers, Pitchers, and Drop Bears (BS Mode).
Ammunition || Normal (N) Ammunition | Armor Piercing (AP) Ammunition | Double Action (DA) Ammunition | Eclipse Ammunition | Electromagnetic (E/M) Ammunition | Explosive (EXP) Ammunition | Paralysis (PARA) Ammunition | Shock Ammunition | Smoke Ammunition | Stun Ammunition | T2 Ammunition || Combined Ammunition | Combined Saving Roll || Ammunition Summary Chart
Weaponry | Mixed Weapons || Armed Turret | Chest Mines | D-Charges | Disco Baller | Drop Bears | Mine Dispenser | Mines | Perimeter Weapons | Pitcher | Sepsitor | SymbioBomb | WildParrot || Weapon Chart | Alternative Weapon Chart