Difference between revisions of "Targeted State"

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{{section-combat-module}}
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{{n5-section-game-states}}
{{section-game-states}}
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{{image | name=eng-targeted.jpg | style=128 }}
 
{{image | name=eng-targeted.jpg | style=128 }}
  
{{skillbox |black| TARGETED | }}
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{{css_skillbox |black| TARGETED STATE }}
{{Activation}}
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{{activation}}
*The Trooper suffered a successful Attack or Effect using an ''[[Ammunition]]'', or a game condition or Scenario Special Rule, capable of causing this state.
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* The Trooper or game element ("Trooper" from now on) suffers a successful [[Attack]] or Effect using an [[Ammunition]], [[Hacking Program]] or a game condition or Scenario Special Rule, capable of causing this state.
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{{effects}}
 
{{effects}}
*Any Trooper declaring a ''[[BS Attack]], [[Hacking Program]]'' or ''[[Comms Attack]]'' against a Trooper in the Targeted State gains a '''+3 ''[[MOD]]''''' to the Attribute used to perform that ''[[Attack]]''.  
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* Any Trooper declaring a [[BS Attack]], [[Comms Attack]], or [[Discover]] against a Trooper in Targeted State gains a '''+3 MOD''' to the [[Attribute]] used to perform that Skill.
*Troopers in this state must apply a -3 ''[[WIP]]'' ''[[MOD]]'' to their '''''[[Reset]]''''' rolls.  
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* Troopers in this state must apply a -3 WIP MOD to their '''[[Reset]]''' rolls.
*''Automatic [[Special Skills]]'' and ''[[Equipment]]'' continue to work in this state.  
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* '''Restriction:''' While in this state, '''[[Cautious Movement]]''' may not be declared.
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* '''Restriction:''' A Trooper in this state may not use the '''[[Stealth]]''' Special Skill.
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* This state does not interfere with Automatic Special Skills or Automatic Equipment, which will function normally.
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{{cancellation}}
 
{{cancellation}}
*The affected Trooper successfully passes a Normal or Face to Face ''[[Reset]]'' Roll, applying a -3 ''[[WIP]]'' ''[[MOD]]''.
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* The affected Trooper successfully passes a [[Normal]] or [[Face to Face Roll | Face to Face]] [[Reset]] Roll, applying a -3 [[WIP]] MOD.
*A Trooper with the '''''[[Engineer]]''''' Special Skill (or an equivalent Skill) may cancel the state by spending one Short Skill of an Order while in ''[[Silhouette]]'' contact with the affected Trooper, and passing a Normal '''''[[WIP]]''''' Roll (or the Roll specified by the Special Skill or Scenario).
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* A Trooper with the '''[[Engineer]]''' Special Skill (or an equivalent Skill) may cancel the state by spending one [[Short Skill]] of an [[Trooper Activation | Order]] while in [[Silhouette contact]] with the affected Trooper, and passing a [[Normal]] [[WIP]] Roll (or the Roll specified by the Special Skill or Scenario).
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{{css_skillbox-end}}
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{{see-also}}
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'''[[Spotlight]]'''
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* Any failed [[Saving Roll]] causes the target to enter [[Targeted State]], placing a Targeted State Token (TARGETED) by them.
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'''[[Forward Observer]]'''
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* The use of Forward Observer is a form of Attack with a [[BS Weapon]] with the [[BS Weapon (WIP)]] Trait, and instead of forcing the target to make a [[Saving Roll]], causes them to enter [[Targeted State]].
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{{see-also-end}}
  
  
  
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{{n5-section-game-states}}
  
[[Category: Combat Module]]
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[[Category: Game States]]

Latest revision as of 10:44, 28 April 2025


eng-targeted.jpg

TARGETED STATE
ACTIVATION
  • The Trooper or game element ("Trooper" from now on) suffers a successful Attack or Effect using an Ammunition, Hacking Program or a game condition or Scenario Special Rule, capable of causing this state.
EFFECTS
  • Any Trooper declaring a BS Attack, Comms Attack, or Discover against a Trooper in Targeted State gains a +3 MOD to the Attribute used to perform that Skill.
  • Troopers in this state must apply a -3 WIP MOD to their Reset rolls.
  • Restriction: While in this state, Cautious Movement may not be declared.
  • Restriction: A Trooper in this state may not use the Stealth Special Skill.
  • This state does not interfere with Automatic Special Skills or Automatic Equipment, which will function normally.
CANCELLATION


SEE ALSO

Spotlight


Forward Observer