Difference between revisions of "Sepsitor"
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(Created page with "{{section-ammo-and-weaponry}} {{n4only}} {{n4list}} A Direct Template BS Weapon that uses VoodooTech to induce the Sepsitorized state in Troopers with a Cube or...") |
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* [[Critical]] hits with Sepsitor cause the target to make an additional Saving Roll. | * [[Critical]] hits with Sepsitor cause the target to make an additional Saving Roll. | ||
* If the target fails the Saving Roll, it enters the [[Sepsitorized]] State. | * If the target fails the Saving Roll, it enters the [[Sepsitorized]] State. | ||
+ | |||
+ | |||
+ | == FAQs & Errata == | ||
+ | |||
+ | {{faqbox | | ||
+ | type = faq | | ||
+ | title = N4 FAQ | | ||
+ | version = 1.0, Jan 2021 | | ||
+ | q = Q: How does Immunity (Total) interact with Plasma Weapons, and with Sepsitor? | | ||
+ | a = A: Immunity (Total) cancels the special effects of any ammunition, considering them Normal Ammunition. Plasma weapons use Normal Ammunition, but their Saving Roll is ARM+BTS, so one ARM and one BTS Saving Roll will be made. Sepsitor should have the State: Sepsitorized Trait, and therefore does not work against targets with Immunity (Total). | | ||
+ | related = [[Combined Saving Roll]], [[Immunity]], [[Sepsitor]], [[Weapon Chart]] }} | ||
{{n4end}} | {{n4end}} |
Latest revision as of 15:55, 2 February 2021
Ammunition | Normal (N) Ammunition | Armor Piercing (AP) Ammunition | Double Action (DA) Ammunition | Eclipse Ammunition | Electromagnetic (E/M) Ammunition & Isolated State | Explosive (EXP) Ammunition | Paralysis (PARA) Ammunition & Immobilized-A State | Shock Ammunition | Smoke Ammunition | Stun Ammunition & Stunned State | T2 Ammunition || Combined Ammunition | Combined Saving Roll | Ammunition Summary Chart || Weaponry | Mixed Weapons | D-Charges| Mines | Perimeter Weapons| Pistols | Pitcher | Sepsitor & Sepsitorized State | SymbioBomb
This N4 rule is not used in CodeOne.
A Direct Template BS Weapon that uses VoodooTech to induce the Sepsitorized state in Troopers with a Cube or similar system. There are different versions of this technology, depending on their power.
SEPSITOR |
BS Attack |
Requirements
- The target must be a Trooper with a Cube or similar system.
Effects
- Upon receiving a successful attack with Sepsitor, the target must make a Saving Roll, with Damage equal to the user's WIP Attribute.
- Critical hits with Sepsitor cause the target to make an additional Saving Roll.
- If the target fails the Saving Roll, it enters the Sepsitorized State.
FAQs & Errata
N4 FAQ
Version: 1.0, Jan 2021
Q: How does Immunity (Total) interact with Plasma Weapons, and with Sepsitor?
A: Immunity (Total) cancels the special effects of any ammunition, considering them Normal Ammunition. Plasma weapons use Normal Ammunition, but their Saving Roll is ARM+BTS, so one ARM and one BTS Saving Roll will be made. Sepsitor should have the State: Sepsitorized Trait, and therefore does not work against targets with Immunity (Total).
Related Pages: Combined Saving Roll, Immunity, Sepsitor, Weapon Chart