Difference between revisions of "Immobilized-A State"

From Infinity
Jump to: navigation, search
m
(Updated see FAQ links.)
 
(2 intermediate revisions by the same user not shown)
Line 6: Line 6:
 
{{skillbox |black| IMMOBILIZED-A | }}
 
{{skillbox |black| IMMOBILIZED-A | }}
 
{{Activation}}
 
{{Activation}}
*The Trooper suffered a successful Attack or Effect using an ''[[Ammunition]], [[Hacking Program]]'' or a game condition or Scenario Special Rule, capable of causing this state.  
+
*The Trooper suffered a successful Attack or Effect using an [[Ammunition]], [[Hacking Program]] or a game condition or Scenario Special Rule, capable of causing this state.  
 
{{Effects}}
 
{{Effects}}
*Troopers in Immobilized-A State cannot declare any Skill or ARO, except '''''[[Dodge]]''''', applying a -6 ''[[PH]] [[MOD]]''.  
+
*Troopers in Immobilized-A State cannot declare any Skill or ARO, except '''[[Dodge]]''', applying a -6 [[PH]] [[MOD]]. {{seefaq | State MODs are cumulative.}}
*''Automatic [[Special Skills]]'' and ''[[Equipment]]'' continue to work, but the Trooper must still respect all declaration restrictions.  
+
*Automatic [[Special Skills]] and [[Equipment]] continue to work, but the Trooper must still respect all declaration restrictions.  
*Troopers in the Immobilized-A state continue to provide Orders to their ''[[Order Pool]]''.
+
*Troopers in Immobilized-A State continue to provide Orders to their [[Order Pool]].
 
{{Cancellation}}
 
{{Cancellation}}
*The affected Trooper may cancel this state via a successful Normal or Face to Face ''[[Dodge]]'' Roll, applying the -6 ''[[PH]] [[MOD]]'' provided by this state.
+
*The affected Trooper may cancel this state via a successful Normal or Face to Face [[Dodge]] Roll, applying the -6 [[PH]] [[MOD]] provided by this state.
*A Trooper with the '''''[[Engineer]]''''' Special Skill (or an equivalent Skill) may cancel the Immobilized-A state by spending one Short Skill of an Order while in ''[[Silhouette]]'' contact with the affected Trooper, and passing a Normal '''''[[WIP]]''''' Roll (or the Roll specified by the Special Skill or Scenario).
+
*A Trooper with the '''[[Engineer]]''' Special Skill (or an equivalent Skill) may cancel Immobilized-A State by spending one Short Skill of an Order while in [[Silhouette contact]] with the affected Trooper, and passing a Normal '''[[WIP]]''' Roll (or the Roll specified by the Special Skill or Scenario).
  
  
Line 24: Line 24:
 
A Betatrooper spends an Order, declares Move + BS Attack, and uses their Spitfire against the Zhanshi.  
 
A Betatrooper spends an Order, declares Move + BS Attack, and uses their Spitfire against the Zhanshi.  
  
In this state, the Zhanshi may only declare ''[[Dodge]]'' as their ARO, with a -6 MOD.
+
In this state, the Zhanshi may only declare [[Dodge]] as their ARO, with a -6 MOD.
  
 
Therefore, a Face to Face Roll of 4 Spitfire shots is made against 1 Dodge Roll.  
 
Therefore, a Face to Face Roll of 4 Spitfire shots is made against 1 Dodge Roll.  
Line 45: Line 45:
 
The Zhanshi loses the Face to Face Roll, so he suffers 3 Spitfire hits, since the 4th (with a result of 14) is a miss for the Betatrooper.
 
The Zhanshi loses the Face to Face Roll, so he suffers 3 Spitfire hits, since the 4th (with a result of 14) is a miss for the Betatrooper.
 
{{greybox-end}}
 
{{greybox-end}}
 +
 +
 +
== FAQs & Errata ==
 +
 +
{{faqbox |
 +
type = faq |
 +
title = N4 FAQ |
 +
version = 1.0, Jan 2021 |
 +
q = Q: Do State MODs all stack with each other? For example, if a Trooper is in IMM-B and Targeted State, do they apply a -6 MOD to all their Reset Rolls? |
 +
a = A: Yes. |
 +
related = [[Dodge]], [[Immobilized-A State]], [[Immobilized-B State]], [[Isolated State]], [[Reset]], [[Targeted State]] }}
  
  

Latest revision as of 10:58, 4 February 2021

eng-imm-a.jpg

IMMOBILIZED-A
Activation
  • The Trooper suffered a successful Attack or Effect using an Ammunition, Hacking Program or a game condition or Scenario Special Rule, capable of causing this state.
Effects
Cancellation
  • The affected Trooper may cancel this state via a successful Normal or Face to Face Dodge Roll, applying the -6 PH MOD provided by this state.
  • A Trooper with the Engineer Special Skill (or an equivalent Skill) may cancel Immobilized-A State by spending one Short Skill of an Order while in Silhouette contact with the affected Trooper, and passing a Normal WIP Roll (or the Roll specified by the Special Skill or Scenario).


Example

BS Attack Against a Trooper in Immobilized-A State

eng-bs-attack-vs-imm-a.jpg

Let's suppose a Zhanshi is in Immobilized-A state.

A Betatrooper spends an Order, declares Move + BS Attack, and uses their Spitfire against the Zhanshi.

In this state, the Zhanshi may only declare Dodge as their ARO, with a -6 MOD.

Therefore, a Face to Face Roll of 4 Spitfire shots is made against 1 Dodge Roll.

The Zhanshi will apply the following MODs to the Dodge Roll:

-6 for Immobilized-A.

With a PH Attribute of 10, the Success Value (SV) will be 10 - 6 = 4.

The Betatrooper will apply the following MODs to the BS Attack Roll:

+3 for Range.
-3 for Cover.

With a BS Attribute of 13, the Success Value (SV) will be 13 + 3 - 3 = 13.

Resolution:

The Zhanshi loses the Face to Face Roll, so he suffers 3 Spitfire hits, since the 4th (with a result of 14) is a miss for the Betatrooper.


FAQs & Errata

N4 FAQ
Version: 1.0, Jan 2021

Q: Do State MODs all stack with each other? For example, if a Trooper is in IMM-B and Targeted State, do they apply a -6 MOD to all their Reset Rolls?

A: Yes.

Related Pages: Dodge, Immobilized-A State, Immobilized-B State, Isolated State, Reset, Targeted State