Shock Ammunition
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This Ammunition is designed to kill rather than simply incapacitate enemy combatants.
- After a successful attack using Shock Ammunition, the target must make a Saving Roll per hit suffered.
- Each Saving Roll failed against Shock Ammunition inflicts 1 Wound to its target.
- Critical hits with Shock Ammunition cause the target to make an additional Saving Roll.
- If the target has the VITA Attribute, with a value of 1, any failed Saving Rolls against Shock Ammunition will also cancel any type of Unconscious State the target is in, or has entered during this Order, and the target passes directly to Dead State.
Shock Ammunition affects Unconscious State and any Special Skills that affect a Trooper's Unconscious State:
- Unconscious
- Shasvastii and Shasvastii-Embryo
- Dogged
- No Wound Incapacitation
All their special effects are cancelled by Shock Ammunition and those Troopers pass directly to the Dead State.
The Explode Special Skill does not activate if the Trooper passes directly to Dead State.