NOTICE: Infinity N5.3

The wiki has been updated to include the N5.3 changes and the v0.1 FAQ.
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Hacking Device

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Hacking Devices are the tools used during cybercombat. Multipurpose and versatile, these devices can be useful as support elements or to perform powerful cyberattacks, depending on the Device.


SEE ALSO

From Quantronic Combat (Hacking).

Hacking Devices and Hacking Programs have the following characteristics:

  • They act in the user's Hacking Area.
  • They do not require LoF to act, unless the Hacking Program's own description states otherwise.
  • Only Troopers in Model form may be targeted by Hacking Programs.
  • They benefit, if applicable, from the target's Targeted State.
Device Program 1 Program 2 Program 3 Program 4 Program 5 Program 6
Hacking Device Carbonite Spotlight Total Control Oblivion -- --
Hacking Device Plus Carbonite Spotlight Total Control Oblivion White Noise Cybermask
Killer Hacking Device Trinity Cybermask -- -- -- --
EVO Hacking Device Assisted Fire Enhanced Reaction Fairy Dust Controlled Jump -- --

Update PDF 5.3, September 2026

Hacking Device

HACKING DEVICE
AUTOMATIC EQUIPMENT


Hacking Device Plus

HACKING DEVICE PLUS
AUTOMATIC EQUIPMENT


Killer Hacking Device

KILLER HACKING DEVICE
AUTOMATIC EQUIPMENT
EFFECTS


EVO Hacking Device

EVO HACKING DEVICE
AUTOMATIC EQUIPMENT


REMEMBER

Both Hackers and Hacking Devices may benefit from Upgrades. Check all the rules on Hacking.


FAQs

N5 FAQ
Version: 0.1, Sep 2026

Q: If a Trooper's Hacking Device has a Firewall, when do the Firewall MODs apply?

A: The Firewall MODs apply to any Comms Attack made against the Trooper, unless their Hacking Device has been disabled, for example by being in Isolated State or any Null State.

Related Pages: Firewall, Hacking Device, Isolated State