NOTICE: Infinity N5.2 and N5 FAQ 0.0.0

The wiki has been updated to include the N5.2 changes and the v0.0.0 FAQ.
List of wiki pages updated in N5.2.

All public logs

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Combined display of all available logs of Infinity. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).

Logs
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  • 09:19, 16 April 2020 Ian talk contribs created page Template:N4-cc-row (Created page with "|- | {{{1}}}||{{{2}}}||{{{3}}}||{{{4}}}")
  • 09:15, 16 April 2020 Ian talk contribs created page Lieutenant (Created page with "{{section-special-skills}} The user of this Special Skill is the commanding officer of the combat force deployed by the player. {{skillbox |black| LIEUTENANT | AUTOMATIC S...")
  • 15:41, 15 April 2020 Ian talk contribs created page Infiltrate (Created page with "{{section-special-skills}} The user of this Special Skill may deploy outside the limits of their Deployment Zone thanks to their training in infiltration techniques. {{skil...")
  • 15:37, 15 April 2020 Ian talk contribs created page Deployment Zone (Redirected page to Initiative and Deployment) Tag: New redirect
  • 15:36, 15 April 2020 Ian talk contribs created page Forward Deployment (Created page with "{{section-special-skills}} {{skillbox |purple| FORWARD DEPLOYMENT | DEPLOYMENT SKILL }} {{skill-label | Optional, Superior Deployment }} {{effects}} * The users of this Spec...")
  • 15:33, 15 April 2020 Ian talk contribs created page Engineer (Created page with "{{section-special-skills}} {{skillbox |green| ENGINEER | SHORT SKILL }} {{skill-label | Optional }} {{requirements}} * Troopers using this Special Skill must be in ''Silho...")
  • 15:24, 15 April 2020 Ian talk contribs created page Doctor (Created page with "{{section-special-skills}} Troopers with this Special Skill have the medical know-how to stabilize their unconscious comrades while in the field, saving their lives and retu...")
  • 15:21, 15 April 2020 Ian talk contribs created page Combat Jump (Created page with "{{section-special-skills}} Some Troopers, equipped with special jump gear, have been trained to dive from the sky directly onto the battlefield, falling upon the enemy in de...")
  • 15:19, 15 April 2020 Ian talk contribs created page Climbing Plus (Created page with "{{section-special-skills}} Troopers with Climbing Plus are particularly gifted in or equipped for climbing and vertical relocation. {{skillbox |black| CLIMBING PLUS | AUTO...")
  • 14:37, 15 April 2020 Ian talk contribs created page Camouflaged State (Created page with "{{section-special-skills}} {{skillbox |black| CAMOUFLAGED |}} {{activation}} *Automatic during the Deployment Phase *During the Active Turn, Troopers may only return to Camo...")
  • 14:26, 15 April 2020 Ian talk contribs created page Camouflage (Created page with "{{section-special-skills}} This Special Skill represents the soldier's ability to conceal their position and move stealthily. {{skillbox |black| CAMOUFLAGE | AUTOMATIC SKIL...")
  • 14:23, 15 April 2020 Ian talk contribs created page CC Special Skills Charts Legend (Created page with "{{section-special-skills}} Some CC Special Skills give a Trooper a series of ''MODs'' and advantages that are displayed in Charts with the following elements: *'''Attack...")
  • 14:22, 15 April 2020 Ian talk contribs created page Template:Section-special-skills (Created page with "<div class="n4-chapternav"><div class="n4-chapternav-inner"> '''Special Skills''' ---- CC Special Skills Charts Legend | Camouflage | Camouflaged State | Cl...")
  • 14:46, 14 April 2020 Ian talk contribs created page CC Weapon (Redirected page to Melee Weapon Profile) Tag: New redirect
  • 14:45, 14 April 2020 Ian talk contribs created page Special Skills (Created page with "{{section-skills-and-equipment}} This type of Skills cannot be performed by every Trooper, only by those with it listed in their ''Unit Profile''. Troopers belonging to t...")
  • 14:42, 14 April 2020 Ian talk contribs created page Template:N4-cc-header (Created page with "{| style="text-align:center; border-collapse: collapse;" class="n4-weapontable" |- class="n4-yellowheader" | style="width:20%;" | '''Level''' | style="width:20%;" | '''Attack...")
  • 09:44, 14 April 2020 Ian talk contribs created page Reactive Turn (Redirected page to Game Sequence) Tag: New redirect
  • 09:43, 14 April 2020 Ian talk contribs created page Reset (Created page with "{{section-common-skills}} This Common Skill allows the user to sidestep cyber-attacks by quickly rebooting all systems. {{skillbox |green| RESET | SHORT SKILL / ARO}} {{ski...")
  • 09:41, 14 April 2020 Ian talk contribs created page Place Deployable (Created page with "{{section-common-skills}} Common Skill that allows place deployable Weapons and pieces of Equipment on the game table. {{skillbox |green| DODGE | SHORT SKILL / ARO}} {{ski...")
  • 09:37, 14 April 2020 Ian talk contribs created page Idle (Created page with "{{section-common-skills}} Common Skill that allows the user to execute no action at all. {{skillbox |blue| IDLE | SHORT MOVEMENT SKILL}} {{skill-label | No Roll}} {{effect...")
  • 09:33, 14 April 2020 Ian talk contribs created page Success Value (Redirected page to Rolls#Successful Roll) Tag: New redirect
  • 09:32, 14 April 2020 Ian talk contribs created page Dodge (Created page with "{{section-common-skills}} This Common Skill allows the user to move and to attempt to evade an ''Attack'' against them. It also gives the user the opportunity turns arou...")
  • 14:49, 10 April 2020 Ian talk contribs created page Discover (Created page with "{{section-common-skills}} This Skill allows the user to locate enemies hidden in the form of a Marker, forcing them to reveal the Trooper, Weapon, or Equipment that the Mark...")
  • 11:16, 10 April 2020 Ian talk contribs created page Template:Section-common-skills (Created page with "<div class="n4-chapternav"><div class="n4-chapternav-inner"> Alert | BS Attack | CC Attack | Climb | Discover | Dodge | Idle | Jump | Move...")
  • 11:14, 10 April 2020 Ian talk contribs created page Alert (Created page with "{{section-skills-and-equipment}} {{section-common-skills}} Troopers are aware of what is happening around them and are also connected to their comrades, so attacks do not go...")
  • 11:10, 10 April 2020 Ian talk contribs created page Common Skills (Created page with "{{section-skills-and-equipment}} * Alert * BS Attack * CC Attack * Climb * Discover * Dodge * Idle * Jump * Move * Place Deployable *...")
  • 11:09, 10 April 2020 Ian talk contribs created page Unit Profiles (Redirected page to Unit Profile) Tag: New redirect
  • 11:05, 10 April 2020 Ian talk contribs created page Template:Section-skills-and-equipment (Created page with "<div class="n4-chapternav"><div class="n4-chapternav-inner">Skills and Equipment in Infinity | Common Skills | Special Skills | Equipment</div></div>")
  • 10:59, 10 April 2020 Ian talk contribs created page Save Att. (Redirected page to Saving Rolls) Tag: New redirect
  • 10:58, 10 April 2020 Ian talk contribs created page Ammo (Redirected page to Ammunition) Tag: New redirect
  • 10:58, 10 April 2020 Ian talk contribs created page CC (Redirected page to Unit Profile#Close Combat .28CC.29) Tag: New redirect
  • 10:57, 10 April 2020 Ian talk contribs created page Pistols (Created page with "{{section-ammo-and-weaponry}} The various types of Pistols are BS Weapons with two usage modes. Burst Mode uses the ''BS'' Attribute to make BS Attacks. On the other ha...")
  • 16:09, 9 April 2020 Ian talk contribs created page Mines (Created page with "{{section-ammo-and-weaponry}} Mines are a type of Deployable Weapon used to control small areas of the battlefield and influence the movement of enemy troops. There are vari...")
  • 15:58, 9 April 2020 Ian talk contribs created page Weaponry (Created page with "{{section-ammo-and-weaponry}} Each weapon in Infinity CodeOne has its own game profile, and some of them have special rules. This section details those weapons that require...")
  • 15:57, 9 April 2020 Ian talk contribs created page Combined Ammunition (Created page with "{{section-ammo-and-weaponry}} In Infinity CodeOne some weapons can combine the effects of more than one type of Ammunition. Such weapons will indicate the different types of...")
  • 15:53, 9 April 2020 Ian talk contribs created page Immobilized-A State (Created page with "{{section-ammo-and-weaponry}} {{skillbox |black| IMMOBILIZED-B | }} {{Activation}} *The Trooper suffered a successful Attack or Effect using an ''Ammunition, Hacking P...")
  • 15:42, 9 April 2020 Ian talk contribs created page Roll (Redirected page to Rolls) Tag: New redirect
  • 15:41, 9 April 2020 Ian talk contribs created page Paralysis (PARA) Ammunition (Created page with "{{section-ammo-and-weaponry}} This ammunition has been specially designed not to cause any real harm, but it is powerful enough to immobilize any adversary. {{skillbox |bla...")
  • 15:39, 9 April 2020 Ian talk contribs created page Explosive (EXP) Ammunition (Created page with "{{section-ammo-and-weaponry}} A type of ordnance designed to cause massive damage to the target by detonating on impact. {{skillbox |black| EXPLOSIVE (EXP) AMMUNITION | }}...")
  • 15:37, 9 April 2020 Ian talk contribs created page Double Action (DA) Ammunition (Created page with "{{section-ammo-and-weaponry}} This Ammunition uses high-impact light caliber projectiles. {{skillbox |black| DOUBLE ACTION (DA) AMMUNITION | }} {{Roll}} *After a successfu...")
  • 15:34, 9 April 2020 Ian talk contribs created page Armour Piercing (AP) Ammunition (Created page with "{{section-ammo-and-weaponry}} A type of ammunition designed to penetrate even the toughest armor plating. {{skillbox |black| ARMOR PIERCING (AP) AMMUNITION | }} {{Roll}} *...")
  • 14:02, 9 April 2020 Ian talk contribs created page Normal (N) Ammunition (Created page with "{{section-ammo-and-weaponry}} Normal Ammunition is the conventional form of ammunition and has no special effects. {{skillbox |black| NORMAL (N) AMMUNITION | }} {{Roll}} *N...")
  • 14:01, 9 April 2020 Ian talk contribs created page Template:Roll (Created page with "<div class="n4-requirements"><div class="n4-requirements_inner">Roll</div></div>")
  • 13:57, 9 April 2020 Ian talk contribs created page Template:Section-ammo-and-weaponry (Created page with "<div class="n4-chapternav"><div class="n4-chapternav-inner"> Ammunition | Normal (N) Ammunition | Armour Piercing (AP) Ammunition | Double Action (DA) Ammunition...")
  • 13:53, 9 April 2020 Ian talk contribs created page Ammunition (Created page with "{{section-ammo-and-weaponry}} In the trade of war, weapons are a soldier's tools. The world of Infinity has an enormous variety of fighting implements, from the futuristic a...")
  • 13:50, 9 April 2020 Ian talk contribs created page Ammunition and Weaponry (Created page with "In the trade of war, weapons are a soldier's tools. The world of Infinity has an enormous variety of fighting implements, from the futuristic and sophisticated to the basic an...")
  • 15:09, 8 April 2020 Ian talk contribs created page Targeted State (Created page with "{{section-combat-module}} {{skillbox |black| TARGETED | }} {{Activation}} *The Trooper suffered a successful Attack or Effect using an ''Ammunition'', or a game conditio...")
  • 15:05, 8 April 2020 Ian talk contribs created page Spotlight (Created page with "{{section-combat-module}} {{skillbox |green| SPOTLIGHT | SHORT SKILL / ARO}} {{skill-label | Comms Attack, Non-Lethal}} {{Requirements}} * The target of this Hacking Program...")
  • 14:59, 8 April 2020 Ian talk contribs created page Hacking Program (Redirected page to Quantronic Combat (Hacking)#Hacking Programs Chart) Tag: New redirect
  • 14:59, 8 April 2020 Ian talk contribs created page Immobilized-B State (Created page with "{{section-combat-module}} {{skillbox |black| IMMOBILIZED-B}} {{Activation}} *The Trooper suffered a successful Attack or Effect using an ''Ammunition, [[Hacking Program]...")
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