Difference between revisions of "WildParrot"

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{{css_skillbox |black| WILDPARROT }}
 
{{css_skillbox |black| WILDPARROT }}
 
{{effects}}
 
{{effects}}
* These weapons are placed with the [[Place Deployable]] or [[Intuitive Attack]] Common Skills, always applying the [[Deployable and Perimeter]] rule.
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* These weapons are placed with the [[Place Deployable]] or [[Intuitive Attack]] Common Skills, always applying the [[Place Deployable#Deployable and Perimeter | Deployable and Perimeter]] rule.
 
* Therefore, when players deploy this weapon, they place the WildParrot totally inside the [[Zone of Control]] of the Trooper, instead of placing it in [[Silhouette contact]].
 
* Therefore, when players deploy this weapon, they place the WildParrot totally inside the [[Zone of Control]] of the Trooper, instead of placing it in [[Silhouette contact]].
 
* Deployed WildParrots work like E/M [[Mines]], except that a WildParrot Token or Model is placed instead of a Camouflage Marker.
 
* Deployed WildParrots work like E/M [[Mines]], except that a WildParrot Token or Model is placed instead of a Camouflage Marker.

Latest revision as of 15:42, 25 April 2025


This mobile weapons platform has been designed to be deployed on the battlefield at a distance, acting as a Mine with E/M Special Ammunition.

WILDPARROT
EFFECTS


SEE ALSO

Once deployed, WildParrots work like E/M Mines.


Name 8" 16" 24" 32" 40" 48" 96" PS B Ammo Save Attr. Save Rolls Traits
WildParrot 7 1 E/M BTS/2 2 Intuitive Attack, Disposable (1), Non-Lethal, Perimeter, Direct Template (Small Teardrop), Deployable, [*]
ARM BTS STR S
0 0 1 1