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Combined display of all available logs of Infinity. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).

Logs
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  • 14:42, 14 April 2020 Ian talk contribs created page Template:N4-cc-header (Created page with "{| style="text-align:center; border-collapse: collapse;" class="n4-weapontable" |- class="n4-yellowheader" | style="width:20%;" | '''Level''' | style="width:20%;" | '''Attack...")
  • 09:44, 14 April 2020 Ian talk contribs created page Reactive Turn (Redirected page to Game Sequence) Tag: New redirect
  • 09:43, 14 April 2020 Ian talk contribs created page Reset (Created page with "{{section-common-skills}} This Common Skill allows the user to sidestep cyber-attacks by quickly rebooting all systems. {{skillbox |green| RESET | SHORT SKILL / ARO}} {{ski...")
  • 09:41, 14 April 2020 Ian talk contribs created page Place Deployable (Created page with "{{section-common-skills}} Common Skill that allows place deployable Weapons and pieces of Equipment on the game table. {{skillbox |green| DODGE | SHORT SKILL / ARO}} {{ski...")
  • 09:37, 14 April 2020 Ian talk contribs created page Idle (Created page with "{{section-common-skills}} Common Skill that allows the user to execute no action at all. {{skillbox |blue| IDLE | SHORT MOVEMENT SKILL}} {{skill-label | No Roll}} {{effect...")
  • 09:33, 14 April 2020 Ian talk contribs created page Success Value (Redirected page to Rolls#Successful Roll) Tag: New redirect
  • 09:32, 14 April 2020 Ian talk contribs created page Dodge (Created page with "{{section-common-skills}} This Common Skill allows the user to move and to attempt to evade an ''Attack'' against them. It also gives the user the opportunity turns arou...")
  • 14:49, 10 April 2020 Ian talk contribs created page Discover (Created page with "{{section-common-skills}} This Skill allows the user to locate enemies hidden in the form of a Marker, forcing them to reveal the Trooper, Weapon, or Equipment that the Mark...")
  • 11:16, 10 April 2020 Ian talk contribs created page Template:Section-common-skills (Created page with "<div class="n4-chapternav"><div class="n4-chapternav-inner"> Alert | BS Attack | CC Attack | Climb | Discover | Dodge | Idle | Jump | Move...")
  • 11:14, 10 April 2020 Ian talk contribs created page Alert (Created page with "{{section-skills-and-equipment}} {{section-common-skills}} Troopers are aware of what is happening around them and are also connected to their comrades, so attacks do not go...")
  • 11:10, 10 April 2020 Ian talk contribs created page Common Skills (Created page with "{{section-skills-and-equipment}} * Alert * BS Attack * CC Attack * Climb * Discover * Dodge * Idle * Jump * Move * Place Deployable *...")
  • 11:09, 10 April 2020 Ian talk contribs created page Unit Profiles (Redirected page to Unit Profile) Tag: New redirect
  • 11:05, 10 April 2020 Ian talk contribs created page Template:Section-skills-and-equipment (Created page with "<div class="n4-chapternav"><div class="n4-chapternav-inner">Skills and Equipment in Infinity | Common Skills | Special Skills | Equipment</div></div>")
  • 10:59, 10 April 2020 Ian talk contribs created page Save Att. (Redirected page to Saving Rolls) Tag: New redirect
  • 10:58, 10 April 2020 Ian talk contribs created page Ammo (Redirected page to Ammunition) Tag: New redirect
  • 10:58, 10 April 2020 Ian talk contribs created page CC (Redirected page to Unit Profile#Close Combat .28CC.29) Tag: New redirect
  • 10:57, 10 April 2020 Ian talk contribs created page Pistols (Created page with "{{section-ammo-and-weaponry}} The various types of Pistols are BS Weapons with two usage modes. Burst Mode uses the ''BS'' Attribute to make BS Attacks. On the other ha...")
  • 16:09, 9 April 2020 Ian talk contribs created page Mines (Created page with "{{section-ammo-and-weaponry}} Mines are a type of Deployable Weapon used to control small areas of the battlefield and influence the movement of enemy troops. There are vari...")
  • 15:58, 9 April 2020 Ian talk contribs created page Weaponry (Created page with "{{section-ammo-and-weaponry}} Each weapon in Infinity CodeOne has its own game profile, and some of them have special rules. This section details those weapons that require...")
  • 15:57, 9 April 2020 Ian talk contribs created page Combined Ammunition (Created page with "{{section-ammo-and-weaponry}} In Infinity CodeOne some weapons can combine the effects of more than one type of Ammunition. Such weapons will indicate the different types of...")
  • 15:53, 9 April 2020 Ian talk contribs created page Immobilized-A State (Created page with "{{section-ammo-and-weaponry}} {{skillbox |black| IMMOBILIZED-B | }} {{Activation}} *The Trooper suffered a successful Attack or Effect using an ''Ammunition, Hacking P...")
  • 15:42, 9 April 2020 Ian talk contribs created page Roll (Redirected page to Rolls) Tag: New redirect
  • 15:41, 9 April 2020 Ian talk contribs created page Paralysis (PARA) Ammunition (Created page with "{{section-ammo-and-weaponry}} This ammunition has been specially designed not to cause any real harm, but it is powerful enough to immobilize any adversary. {{skillbox |bla...")
  • 15:39, 9 April 2020 Ian talk contribs created page Explosive (EXP) Ammunition (Created page with "{{section-ammo-and-weaponry}} A type of ordnance designed to cause massive damage to the target by detonating on impact. {{skillbox |black| EXPLOSIVE (EXP) AMMUNITION | }}...")
  • 15:37, 9 April 2020 Ian talk contribs created page Double Action (DA) Ammunition (Created page with "{{section-ammo-and-weaponry}} This Ammunition uses high-impact light caliber projectiles. {{skillbox |black| DOUBLE ACTION (DA) AMMUNITION | }} {{Roll}} *After a successfu...")
  • 15:34, 9 April 2020 Ian talk contribs created page Armour Piercing (AP) Ammunition (Created page with "{{section-ammo-and-weaponry}} A type of ammunition designed to penetrate even the toughest armor plating. {{skillbox |black| ARMOR PIERCING (AP) AMMUNITION | }} {{Roll}} *...")
  • 14:02, 9 April 2020 Ian talk contribs created page Normal (N) Ammunition (Created page with "{{section-ammo-and-weaponry}} Normal Ammunition is the conventional form of ammunition and has no special effects. {{skillbox |black| NORMAL (N) AMMUNITION | }} {{Roll}} *N...")
  • 14:01, 9 April 2020 Ian talk contribs created page Template:Roll (Created page with "<div class="n4-requirements"><div class="n4-requirements_inner">Roll</div></div>")
  • 13:57, 9 April 2020 Ian talk contribs created page Template:Section-ammo-and-weaponry (Created page with "<div class="n4-chapternav"><div class="n4-chapternav-inner"> Ammunition | Normal (N) Ammunition | Armour Piercing (AP) Ammunition | Double Action (DA) Ammunition...")
  • 13:53, 9 April 2020 Ian talk contribs created page Ammunition (Created page with "{{section-ammo-and-weaponry}} In the trade of war, weapons are a soldier's tools. The world of Infinity has an enormous variety of fighting implements, from the futuristic a...")
  • 13:50, 9 April 2020 Ian talk contribs created page Ammunition and Weaponry (Created page with "In the trade of war, weapons are a soldier's tools. The world of Infinity has an enormous variety of fighting implements, from the futuristic and sophisticated to the basic an...")
  • 15:09, 8 April 2020 Ian talk contribs created page Targeted State (Created page with "{{section-combat-module}} {{skillbox |black| TARGETED | }} {{Activation}} *The Trooper suffered a successful Attack or Effect using an ''Ammunition'', or a game conditio...")
  • 15:05, 8 April 2020 Ian talk contribs created page Spotlight (Created page with "{{section-combat-module}} {{skillbox |green| SPOTLIGHT | SHORT SKILL / ARO}} {{skill-label | Comms Attack, Non-Lethal}} {{Requirements}} * The target of this Hacking Program...")
  • 14:59, 8 April 2020 Ian talk contribs created page Hacking Program (Redirected page to Quantronic Combat (Hacking)#Hacking Programs Chart) Tag: New redirect
  • 14:59, 8 April 2020 Ian talk contribs created page Immobilized-B State (Created page with "{{section-combat-module}} {{skillbox |black| IMMOBILIZED-B}} {{Activation}} *The Trooper suffered a successful Attack or Effect using an ''Ammunition, [[Hacking Program]...")
  • 14:55, 8 April 2020 Ian talk contribs created page Active Turn (Redirected page to Game Sequence) Tag: New redirect
  • 14:53, 8 April 2020 Ian talk contribs created page Critical (Redirected page to Rolls#Criticals) Tag: New redirect
  • 14:50, 8 April 2020 Ian talk contribs created page Hacking Area (Redirected page to Quantronic Combat (Hacking)#Hacking Area) Tag: New redirect
  • 14:50, 8 April 2020 Ian talk contribs created page Hackable (Redirected page to Unit Profile#Trooper Characteristics) Tag: New redirect
  • 10:15, 8 April 2020 Ian talk contribs created page Carbonite (Created page with "{{section-combat-module}} {{skillbox |green| CARBONITE | SHORT SKILL / ARO}} {{skill-label | Comms Attack, Non-Lethal}} {{Requirements}} *The target may only be an enemy Tro...")
  • 10:11, 8 April 2020 Ian talk contribs created page Hacker (Created page with "{{section-combat-module}} {{skillbox |black| HACKER | AUTOMATIC SKILL}} {{skill-label | Obligatory}} {{Effects}} *Hackers are equipped with a Hacking Device that allows them...")
  • 10:06, 8 April 2020 Ian talk contribs created page B (Redirected page to Combat Module Intro#Burst .28B.29) Tag: New redirect
  • 09:59, 8 April 2020 Ian talk contribs created page Template:Hackingrow (Created page with "|- | class="n3w-weapon-name" | {{{1}}} | {{{2}}} | {{{3}}} | {{{4}}} | {{{5}}} | {{{6}}} | {{{7}}} | class="n3w-weapon-traits" | {{{8}}}")
  • 09:56, 8 April 2020 Ian talk contribs created page Template:N4-hacking-header (Created page with "{| style="text-align:center; border-collapse: collapse;" class="n4-weapontable" |- class="n4-yellowheader" | style="text-align:left; width:20%;" | '''Name''' | style="width:10...")
  • 16:03, 7 April 2020 Ian talk contribs created page Quantronic Combat (Hacking) (Created page with "{{section-combat-module}} In Infinity CodeOne, infowar and cyberwarfare tasks, defined as Hacking, falls upon the Hackers’ shoulders, those Troopers equipped with Hacking...")
  • 15:30, 7 April 2020 Ian talk contribs created page Melee Weapon Profile (Created page with "{{section-combat-module}} In Infinity, every Weapon has its own game profile and some of them even have special usage rules. This chapter describes how to read such a profil...")
  • 16:11, 6 April 2020 Ian talk contribs created page Engaged State (Created page with "{{section-combat-module}} {{skillbox |black| PRONE |}} {{Activation}} *The Trooper is in ''Silhouette'' contact with an Enemy Trooper, and neither are in a ''Null''...")
  • 16:05, 6 April 2020 Ian talk contribs created page BS Weapons (Redirected page to Ranged Weapon Profile) Tag: New redirect
  • 16:02, 6 April 2020 Ian talk contribs created page CC Attack (Created page with "{{section-combat-module}} Skill that allows ''Close Combat'' fighting, striking an adversary in ''Silhouette'' contact. {{skillbox |green| CC ATTACK | SHORT SKILL /...")
  • 10:23, 3 April 2020 Ian talk contribs created page Close Combat (Created page with "== MULTI Rifle == {{N4-weapon-header}} {{weaponrow|MULTI Rifle (Burst Mode)|+3|+3|-3|-3|-6|-6|--|13|3|AP|ARM|}} {{weaponrow|MULTI Rifle (Anti-materiel Mode)|+3|+3|-3|-3|-6|-6|...")
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