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Difference between revisions of "Armor Piercing (AP) Ammunition"
From Infinity
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| − | {{section-ammo-and-weaponry}} | + | {{n5-section-ammo-and-weaponry}} | 
| − | A type of ammunition designed to penetrate even the toughest armor plating.   | + | A type of ammunition designed to penetrate even the toughest armor plating. | 
| − | {{ | + | {{css_skillbox |black| ARMOR-PIERCING (AP) AMMUNITION }} | 
| − | {{ | + | {{roll}} | 
| − | *After a successful attack using AP Ammunition, the target must make a [[Saving Roll]] per  | + | * After a successful attack using AP Ammunition, the target must make a [[Saving Roll]] per hit suffered, using half his [[ARM]] or [[BTS]] value (ARM/2 or BTS/2) as specified by the weapon being used. | 
| {{effects}} | {{effects}} | ||
| − | *AP Ammunition reduces the  | + | * AP Ammunition reduces the ARM or BTS value of its target to half of its original value, rounding up. Consequently, any ARM or BTS above 0 cannot be reduced below 1. | 
| − | *Each [[Saving Roll]] failed against AP Ammunition  | + | * Each [[Saving Roll]] failed against AP Ammunition inflicts 1 [[Wound]] on the target. | 
| − | *[[Critical]] hits with AP Ammunition cause the targets to make an additional  | + | * [[Critical]] hits with AP Ammunition cause the targets to make an additional Saving Roll, applying their halved ARM or BTS value. | 
| + | {{css_skillbox-end}} | ||
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| [[Category: Ammunition and Weaponry]] | [[Category: Ammunition and Weaponry]] | ||
Latest revision as of 11:31, 28 March 2025
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A type of ammunition designed to penetrate even the toughest armor plating.
 ARMOR-PIERCING (AP) AMMUNITION 
ROLL
- After a successful attack using AP Ammunition, the target must make a Saving Roll per hit suffered, using half his ARM or BTS value (ARM/2 or BTS/2) as specified by the weapon being used.
EFFECTS
- AP Ammunition reduces the ARM or BTS value of its target to half of its original value, rounding up. Consequently, any ARM or BTS above 0 cannot be reduced below 1.
- Each Saving Roll failed against AP Ammunition inflicts 1 Wound on the target.
- Critical hits with AP Ammunition cause the targets to make an additional Saving Roll, applying their halved ARM or BTS value.