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Difference between revisions of "Explosive (EXP) Ammunition"

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For each Critical hit with EXP Ammunition, the target must make 4 Saving Rolls: 3 due to the impact with EXP Ammunition and 1 more due to the additional Saving Roll.
 
For each Critical hit with EXP Ammunition, the target must make 4 Saving Rolls: 3 due to the impact with EXP Ammunition and 1 more due to the additional Saving Roll.
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[[Category: Ammunition and Weaponry]]
 
[[Category: Ammunition and Weaponry]]

Revision as of 10:09, 13 May 2020


A type of ordnance designed to cause massive damage to the target by detonating on impact.

EXPLOSIVE (EXP) AMMUNITION
ROLL
  • After a successful attack using Explosive (EXP) Ammunition, the target must make three Saving Rolls per impact suffered.
EFFECTS


sibylla-head.jpg
Sibylla Explains:

For each Critical hit with EXP Ammunition, the target must make 4 Saving Rolls: 3 due to the impact with EXP Ammunition and 1 more due to the additional Saving Roll.