NOTICE: Infinity N5.2 and N5 FAQ 0.0.0

The wiki has been updated to include the N5.2 changes and the v0.0.0 FAQ.
List of wiki pages updated in N5.2.

Difference between revisions of "Eclipse Ammunition"

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(PDF N5.2 update.)
(PDF N5.2 update.)
 
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{{css_skillbox |black| ECLIPSE AMMUNITION }}
 
{{css_skillbox |black| ECLIPSE AMMUNITION }}
 
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* Eclipse Ammunition works in exactly the same way as [[Smoke Ammunition]], but the [[Zero Visibility Zone]] it generates also affects [[Multispectral Visor]]s, preventing them from drawing [[LoF]] {{erratahighlight}}through the Zone{{erratahighlight-end}}, regardless of their Level.
 
* Eclipse Ammunition works in exactly the same way as [[Smoke Ammunition]], but the [[Zero Visibility Zone]] it generates also affects [[Multispectral Visor]]s, preventing them from drawing [[LoF]] {{erratahighlight}}through the Zone{{erratahighlight-end}}, regardless of their Level.
 
* Performing an Attack with a weapon with Eclipse Ammunition allows the user to make a [[Face to Face Roll]] against all enemy Attacks that require a Roll and LoF, and whose LoF passes through the [[Reflective]] Zero Visibility Zone generated by the Template.
 
* Performing an Attack with a weapon with Eclipse Ammunition allows the user to make a [[Face to Face Roll]] against all enemy Attacks that require a Roll and LoF, and whose LoF passes through the [[Reflective]] Zero Visibility Zone generated by the Template.
 
* If a Trooper with a Multispectral Visor is the target of a [[BS Attack]] into, through, or out of this {{erratahighlight}}Reflective{{erratahighlight-end}} Zero Visibility Zone, their Multispectral Visor cannot reduce the MODs of the resulting [[Poor Visibility Zone]].
 
* If a Trooper with a Multispectral Visor is the target of a [[BS Attack]] into, through, or out of this {{erratahighlight}}Reflective{{erratahighlight-end}} Zero Visibility Zone, their Multispectral Visor cannot reduce the MODs of the resulting [[Poor Visibility Zone]].
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{{minorchange|October 2025|N5.2}}
* Eclipse Ammunition works in exactly the same way as [[Smoke Ammunition]], but the [[Zero Visibility Zone]] it generates also affects [[Multispectral Visor]]s, preventing them from drawing [[LoF]], regardless of their Level.
 
* Performing an Attack with a weapon with Eclipse Ammunition allows the user to make a [[Face to Face Roll]] against all enemy Attacks that require a Roll and LoF, and whose LoF passes through the [[Reflective]] Zero Visibility Zone generated by the Template.
 
* If a Trooper with a Multispectral Visor is the target of a [[BS Attack]] into, through, or out of this Zero Visibility Zone, their Multispectral Visor cannot reduce the MODs of the resulting [[Poor Visibility Zone]].
 
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[[Category: Ammunition and Weaponry]]
 
[[Category: Ammunition and Weaponry]]
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[[Category: N5.2 Update]]

Latest revision as of 10:30, 22 October 2025


Eclipse Ammunition is a variant of Smoke Ammunition designed to block the effect of Multispectral Visors.

ECLIPSE AMMUNITION
EFFECTS
  • Eclipse Ammunition works in exactly the same way as Smoke Ammunition, but the Zero Visibility Zone it generates also affects Multispectral Visors, preventing them from drawing LoF through the Zone, regardless of their Level.
  • Performing an Attack with a weapon with Eclipse Ammunition allows the user to make a Face to Face Roll against all enemy Attacks that require a Roll and LoF, and whose LoF passes through the Reflective Zero Visibility Zone generated by the Template.
  • If a Trooper with a Multispectral Visor is the target of a BS Attack into, through, or out of this Reflective Zero Visibility Zone, their Multispectral Visor cannot reduce the MODs of the resulting Poor Visibility Zone.

October 2025: Minor text changes in N5.2.


REMEMBER

The Area of Effect of a Template may affect Allied Troopers as long as the Template lacks the PS Attribute and causes no State.

Multispectral Visors are affected by the Reflective Trait, so Troopers equipped with this piece of Equipment also perform Face to Face Rolls against weapons with Eclipse Ammunition.


SEE ALSO

Area of Effect of Special Terrain Zones
In Infinity, the Area of Effect of a Special Terrain zone is the area in where its special effects are applied. Any Trooper in Silhouette contact with a Special Terrain zone, or whose base or Silhouette Template is covered at least partially by a Special Terrain zone, is equally affected by the Effects of the zone.