NOTICE: Infinity N5.3

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Template: N5-section-game-states

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'''[[Game States and Glossary]]'''
 
'''[[Game States and Glossary]]'''
 
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[[States]] | [[Terminology]] | [[Alignment]] | [[Labels]] | [[Traits]]
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'''[[States]]''' | [[Terminology]] | [[Alignment]] | [[Labels]] | [[Traits]]
 
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[[Camouflaged State]] | [[Dead State]] | [[Decoy State]] | [[Disconnected State]] | [[Engaged State]] | [[Foxhole State]] | [[Hidden Deployment State]] | [[Holoecho State]] | [[HoloMask State]] | [[Immobilized-A State]] | [[Immobilized-B State]] | [[Impersonation State]] | [[Isolated State]] | [[Normal State]] | [[Prone State]] | [[Possessed State]] | [[Retreat State | Retreat! State]] | [[Sepsitorized State]] | [[Stunned State]] | [[Suppressive Fire State]] | [[Targeted State]] | [[Unconscious State]] | [[Unloaded State]] </div></div>
 
[[Camouflaged State]] | [[Dead State]] | [[Decoy State]] | [[Disconnected State]] | [[Engaged State]] | [[Foxhole State]] | [[Hidden Deployment State]] | [[Holoecho State]] | [[HoloMask State]] | [[Immobilized-A State]] | [[Immobilized-B State]] | [[Impersonation State]] | [[Isolated State]] | [[Normal State]] | [[Prone State]] | [[Possessed State]] | [[Retreat State | Retreat! State]] | [[Sepsitorized State]] | [[Stunned State]] | [[Suppressive Fire State]] | [[Targeted State]] | [[Unconscious State]] | [[Unloaded State]] </div></div>

Latest revision as of 10:21, 19 August 2026