Template: Section-game-states
From Infinity
(Created page with "<div class="n4-chapternav"><div class="n4-chapternav-inner"> '''Glossary''' ---- Terminology | Alignment | Labels | Traits | <span class="mw-selflink self...") |
|||
(4 intermediate revisions by the same user not shown) | |||
Line 2: | Line 2: | ||
'''[[Glossary]]''' | '''[[Glossary]]''' | ||
---- | ---- | ||
− | [[Terminology]] | [[Alignment]] | [[Labels]] | [[Traits]] | | + | [[Terminology]] | [[Alignment]] | [[Labels]] | [[Traits]] | '''[[Game States List]]''' |
---- | ---- | ||
− | [[Camouflaged State]] | [[Dead State]] | [[Disconnected State]] | [[Engaged State]] | [[Immobilized-A State]] | [[Immobilized-B State]] | [[Normal State]] | [[Prone State]] | [[Shasvastii-Embryo State]] | [[Targeted State]] | [[Unconscious State]] | [[Unloaded State]] </div></div> | + | [[Camouflaged State]] | [[Dead | Dead State]] | [[Disconnected State]] | [[Engaged State]]{{n4inline}} | [[Foxhole State]] | [[Hidden Deployment State]] | [[Holoecho State]] | [[HoloMask State]]{{n4inline-end}} | [[Immobilized-A State]] | [[Immobilized-B State]]{{n4inline}} | [[Impersonation State]] | [[Isolated State]]{{n4inline-end}} | [[Normal State]] | [[Prone | Prone State]]{{n4inline}} | [[Possessed State]] | [[Retreat State | Retreat! State]] | [[Sepsitorized State]]{{n4inline-end}} | [[Shasvastii-Embryo State]]{{n4inline}} | [[Stunned State]] | [[Suppressive Fire State]]{{n4inline-end}} | [[Targeted State]] | [[Unconscious | Unconscious State]] | [[Unloaded State]] </div></div> |
Latest revision as of 15:30, 13 October 2020
Terminology | Alignment | Labels | Traits | Game States List
Camouflaged State | Dead State | Disconnected State | Engaged State | Foxhole State | Hidden Deployment State | Holoecho State | HoloMask State | Immobilized-A State | Immobilized-B State | Impersonation State | Isolated State | Normal State | Prone State | Possessed State | Retreat! State | Sepsitorized State | Shasvastii-Embryo State | Stunned State | Suppressive Fire State | Targeted State | Unconscious State | Unloaded State