Difference between revisions of "Weaponry"

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(Created page with "{{section-ammo-and-weaponry}} Each weapon in Infinity CodeOne has its own game profile, and some of them have special rules. This section details those weapons that require...")
 
 
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Each weapon in Infinity CodeOne has its own game profile, and some of them have special rules. This section details those weapons that require a more specific explanation. This rulebook also contains a [[Weapons Chart]] for you to refer to during games.
 
Each weapon in Infinity CodeOne has its own game profile, and some of them have special rules. This section details those weapons that require a more specific explanation. This rulebook also contains a [[Weapons Chart]] for you to refer to during games.
  
{{remember-start}}
 
A '''positive MOD (+)''' in round brackets next to a Special Skill, Weapon, or Equipment will be applied only to the '''user''' of that Special Skill, Weapon, or Equipment.
 
  
A '''negative MOD (-)''' in round brackets next to a Special Skill, Weapon, or Equipment will be applied only to '''enemies'''.
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== See Also ==
  
The value of an ''[[Attribute]], [[Burst]], [[Damage]]'', etc. in round brackets next to a Special Skill, Weapon, or Equipment will be applied only when using that Special Skill, Weapon or Equipment.
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'''[[Skills_and_Equipment_in_Infinity#MODIFIERS_.28MODS.29 | Weapon MODs in round brackets]]'''
{{remember-end}}
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'''[[Ranged Weapon Profile]]'''
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'''[[Melee Weapon Profile]]'''
  
  
 
[[Category: Ammunition and Weaponry]]
 
[[Category: Ammunition and Weaponry]]

Latest revision as of 16:43, 29 January 2021