Difference between revisions of "Total Control"

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(PDF 2.1)
 
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{{skill-label | Comms Attack, Non-Lethal. }}
 
{{skill-label | Comms Attack, Non-Lethal. }}
 
{{requirements}}
 
{{requirements}}
 +
{{update | PDF 2.1, July 2023}}
 
* The target must be an enemy [[TAG]] or a TAG in [[Possessed State]].
 
* The target must be an enemy [[TAG]] or a TAG in [[Possessed State]].
* The [[Pilot]] must be inside the TAG.
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* {{erratahighlight}}If the TAG has a [[Pilot]], they must be inside the TAG. However, if the TAG has a Remote Pilot, they must be inside the TAG, or have been removed from the game table.{{erratahighlight-end}}
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{{update-end}}
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{{original}}
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* The target must be an enemy [[TAG]] or a TAG in [[Possessed State]].
 +
* {{originalhighlight}}The [[Pilot]] must be inside the TAG.{{originalhighlight-end}}
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{{original-end}}
 
{{effects}}
 
{{effects}}
 
* '''In the Active or Reactive Turn,''' this Program has a [[Burst]] of 1, allowing the user to perform one WIP Roll against the target.
 
* '''In the Active or Reactive Turn,''' this Program has a [[Burst]] of 1, allowing the user to perform one WIP Roll against the target.
 
* Each successful Roll, due to [[DA]] Ammunition, forces the target to make two [[Saving Roll]]s against BTS, with Damage 16.
 
* Each successful Roll, due to [[DA]] Ammunition, forces the target to make two [[Saving Roll]]s against BTS, with Damage 16.
* Any failed Saving Roll will cause the target to enter [[Possessed State]], placing a Possessed State Token (POS) by them. <br>If the target is already in Possessed State, any failed Saving Roll will cancel the target's Possessed State, causing them to enter [[Normal State]].
+
* Any failed Saving Roll will cause the target to enter [[Possessed State]], placing a Possessed State Token (POS) by them.
 +
**If the target is already in Possessed State, any failed Saving Roll will cancel the target's Possessed State, causing them to enter [[Normal State]].
 
* A [[Critical]] with Total Control forces its target to perform an additional [[Saving Roll]].
 
* A [[Critical]] with Total Control forces its target to perform an additional [[Saving Roll]].
 
* The range of this Program is the Hacker's [[Hacking Area]].
 
* The range of this Program is the Hacker's [[Hacking Area]].
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{{n4-hacking-header}}
 
{{n4-hacking-header}}
{{hackingrow | [[Total Control]] | 0 | 0 | 16 | 1 | TAG | Short Skill/ARO | [[DA Ammo]], [[State Trait | State:]] [[Possessed|POS]]/[[Normal State|Normal]].}}
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{{hackingrow | [[Total Control]] | 0 | 0 | 16 | 1 | TAG | Short Skill/ARO | [[DA Ammo]], [[Non-Lethal]], [[State Trait | State:]] [[Possessed|POS]]/[[Normal State|Normal]].}}
 
|}
 
|}
  

Latest revision as of 16:08, 15 August 2023


This N4 rule is not used in CodeOne.

TOTAL CONTROL SHORT SKILL / ARO
Comms Attack, Non-Lethal.
Requirements

Update PDF 2.1, July 2023

  • The target must be an enemy TAG or a TAG in Possessed State.
  • If the TAG has a Pilot, they must be inside the TAG. However, if the TAG has a Remote Pilot, they must be inside the TAG, or have been removed from the game table.

Show original text.

Original

Effects
  • In the Active or Reactive Turn, this Program has a Burst of 1, allowing the user to perform one WIP Roll against the target.
  • Each successful Roll, due to DA Ammunition, forces the target to make two Saving Rolls against BTS, with Damage 16.
  • Any failed Saving Roll will cause the target to enter Possessed State, placing a Possessed State Token (POS) by them.
    • If the target is already in Possessed State, any failed Saving Roll will cancel the target's Possessed State, causing them to enter Normal State.
  • A Critical with Total Control forces its target to perform an additional Saving Roll.
  • The range of this Program is the Hacker's Hacking Area.


Name Attack MOD Opp. MOD DAM B Target Skill Type Special
Total Control 0 0 16 1 TAG Short Skill/ARO DA Ammo, Non-Lethal, State: POS/Normal.