Navigation menu

Infinity
  • N5 Infinity Rules
    • Introduction
    • Basic Rules
    • Movement Module
    • Combat Module
    • Ammunition and Weaponry
    • Skills and Equipment Module
    • Command Module
    • Fireteams Module
    • Terrain and Scenery Structures
    • Triumph and Defeat Module
    • Setting up the Gaming Table
    • Scenarios
    • Game States and Glossary
    • Quick Reference Charts
    • Infinity Reinforcements

Template: N5-section-game-states

From Infinity
Revision as of 09:45, 15 April 2025 by Ian (talk | contribs) (Created page with "<div class="n5-chapternav"><div class="n5-chapternav-inner"> '''Game States and Glossary''' ---- States | Terminology | Alignment | Labels | Traits --...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Game States and Glossary


States | Terminology | Alignment | Labels | Traits


Camouflaged State | Dead State | Decoy State | Disconnected State | Engaged State | Foxhole State | Hidden Deployment State | Holoecho State | HoloMask State | Immobilized-A State | Immobilized-B State | Impersonation State | Isolated State | Normal State | Prone State | Possessed State | Retreat! State | Sepsitorized State | Stunned State | Suppressive Fire State | Targeted State | Unconscious State | Unloaded State
Retrieved from "http://infinitythewiki.com/index.php?title=Template:N5-section-game-states&oldid=3272"
  • Privacy policy
  • About Infinity
  • Disclaimers
  • Login / Create Account
  • Powered by MediaWiki