NOTICE: Infinity N5.3
The wiki has been updated to include the N5.3 changes and the v0.1 FAQ.
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Difference between revisions of "Cybermask"
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Revision as of 10:58, 16 September 2020
Hacker | Firewall | Hacking Area | Repeater | Deployable Repeater | Hacking Programs Chart | Hacking Device
Programs and StatesAssisted Fire | Carbonite & Immobilized-B State | Controlled Jump | Cybermask & Impersonation State | Enhanced Reaction | Fairy Dust | Oblivion & Isolated State | Spotlight & Targeted State | Total Control & Possessed State | Trinity | White Noise | Zero Pain
This N4 rule is not used in CodeOne.
| CYBERMASK | ENTIRE ORDER |
REQUIREMENTS
EFFECTS
- The user enters the Impersonation-2 state, which does not require a Roll, replacing the user's model with an Impersonation-2 Marker (IMP-2).
- The effects of this Program persist until the user reveals themselves as per the Impersonation-2 state rules.
- This Program affects only the Hacker himself and therefore has no range.
REMEMBER
NFB:
The Hacker cannot be in IMP-2 state while being in Camouflaged state or other similar state.
| Name | Attack MOD | Opp. MOD | DAM | B | Target | Skill Type | Special |
|---|---|---|---|---|---|---|---|
| Cybermask | -- | -- | -- | -- | -- | Entire Order | Replace user with IMP-2 Marker. |