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Difference between revisions of "Normal (N) Ammunition"

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Normal Ammunition is the conventional form of ammunition and has no special effects.
 
Normal Ammunition is the conventional form of ammunition and has no special effects.
  
{{skillbox |black| NORMAL (N) AMMUNITION | }}
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{{css_skillbox |black| NORMAL (N) AMMUNITION }}
{{Roll}}
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{{roll}}
*Normal (N) Ammunition forces its target to make one ''[[Saving Roll]]'' per impact suffered.
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* Normal (N) Ammunition forces its target to make one [[Saving Roll]] per impact suffered.
 
{{effects}}
 
{{effects}}
*Each ''[[Saving Roll]]'' failed against Normal (N) Ammunition causes the target to lose one point from his ''[[Wounds]]/[[STR]]'' Attribute.
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* Each Saving Roll failed against Normal (N) Ammunition inflicts 1 [[Wound]] on the target.
*''[[Critical]]'' hits with Normal (N) Ammunition cause the target to make an additional ''[[Saving Roll]]''.
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* [[Critical]] hits with Normal (N) Ammunition cause the target to make an additional Saving Roll.
 
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[[Category: Ammunition and Weaponry]]
 
[[Category: Ammunition and Weaponry]]

Latest revision as of 11:28, 28 March 2025


Normal Ammunition is the conventional form of ammunition and has no special effects.

NORMAL (N) AMMUNITION
ROLL
  • Normal (N) Ammunition forces its target to make one Saving Roll per impact suffered.
EFFECTS
  • Each Saving Roll failed against Normal (N) Ammunition inflicts 1 Wound on the target.
  • Critical hits with Normal (N) Ammunition cause the target to make an additional Saving Roll.