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− | {{section-reference-charts}} | + | {{section-ammo-and-weaponry}} |
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− | ==BOWS==
| + | A type of ammunition designed to penetrate even the toughest armor plating. |
− | {{n4onlyitem}}
| |
− | {{n4}}
| |
− | {{weapon}}
| |
− | {{weaponrow|Tactical Bow|+3|0|-6|--|--|--|--|PH|1|DA|ARM|[[Anti-materiel]], [[Silent]]}}
| |
− | {{weaponrow|Viral Tactical Bow|+3|0|-6|--|--|--|--|PH|1|DA + SHOCK|BTS|[[Silent]]}}
| |
− | |}
| |
− | {{n4end}}
| |
| | | |
| + | {{skillbox |black| ARMOR PIERCING (AP) AMMUNITION | }} |
| + | {{Roll}} |
| + | *After a successful attack using AP Ammunition, the target must make a [[Saving Roll]] per impact suffered, using half his [[ARM]] or [[BTS]] value ([[ARM]]/2 or [[BTS]]/2) as specified by the weapon being used. |
| + | {{effects}} |
| + | *AP Ammunition reduces the [[ARM]] or [[BTS]] value of its target to half of its original value, rounding up. Consequently, any [[ARM]] or [[BTS]] above 0 cannot be reduced below 1. |
| + | *Each [[Saving Roll]] failed against AP Ammunition causes the target to lose one point from his [[Wounds]]/[[STR]] Attribute. |
| + | *[[Critical]] hits with AP Ammunition cause the targets to make an additional [[Saving Roll]], applying their halved [[ARM]] or [[BTS]] value. |
| | | |
− | ==CC WEAPONS==
| |
− | {{c1}}
| |
− | {{weapon}}
| |
− | {{weaponrow|AP CC Weapon| | | | | | | |PH|1|AP|ARM|[[CC]]}}
| |
− | {{weaponrow|CC Weapon| | | | | | | |PH|1|N|ARM|[[CC]]}}
| |
− | {{weaponrow|DA CC Weapon| | | | | | | |PH|1|DA|ARM|[[CC]]}}
| |
− | {{weaponrow|Monofilament CC Weapon| | | | | | | |12|1|N|ARM|[[ARM=0]], [[CC]], [[State Trait | State:]] [[Dead]]}}
| |
− | {{weaponrow|PARA CC Weapon| | | | | | | |--|1|PARA|PH-6|[[CC]], [[Non-Lethal]], [[State Trait | State:]] [[Immobilized-A]]}}
| |
− | |}
| |
− | {{c1end}}{{n4}}
| |
− | {{weapon}}
| |
− | {{weaponrow|AP CC Weapon| | | | | | | |PH|1|AP|ARM|[[CC]]}}
| |
− | {{weaponrow|AP + DA CC Weapon| | | | | | | |PH|1|AP + DA|ARM|[[Anti-materiel]], [[CC]]}}
| |
− | {{weaponrow|AP + Shock CC Weapon| | | | | | | |PH|1|AP + SHOCK|ARM|[[CC]]}}
| |
− | {{weaponrow|CC Weapon| | | | | | | |PH|1|N|ARM|[[CC]]}}
| |
− | {{weaponrow|DA CC Weapon| | | | | | | |PH|1|DA|ARM|[[Anti-materiel]], [[CC]]}}
| |
− | {{weaponrow|E/M CC Weapon| | | | | | | |PH|1|N+E/M|BTS|[[CC]], [**]}}
| |
− | {{weaponrow|EXP CC Weapon| | | | | | | |PH|1|EXP|ARM|[[Anti-materiel]], [[CC]]}}
| |
− | {{weaponrow|Monofilament CC Weapon| | | | | | | |12|1|N|ARM|[[ARM=0]], [[CC]], [[State Trait | State:]] [[Dead]]}}
| |
− | {{weaponrow|PARA CC Weapon| | | | | | | |--|1|PARA|PH-6|[[CC]], [[State Trait | State:]] [[IMM-A]], [[Non-Lethal]]}}
| |
− | {{weaponrow|Shock CC Weapon| | | | | | | |PH|1|SHOCK|ARM|[[CC]]}}
| |
− | {{weaponrow|T2 CC Weapon| | | | | | | |PH|1|T2|ARM|[[Anti-materiel]], [[CC]]}}
| |
− | {{weaponrow|[[Trench-Hammer]] (Thrown Mode)|0|--|--|--|--|--|--|13|1|DA|ARM|[[Anti-materiel]], [[Throwing Weapon]], [[Disposable (3)]], [*]}}
| |
− | {{weaponrow|[[Trench-Hammer]] (CC Mode)| | | | | | | |PH|1|DA|ARM|[[Anti-materiel]], [[CC]], [[Disposable (3)]], [*]}}
| |
− | {{weaponrow|Viral CC Weapon| | | | | | | |PH|1|DA + SHOCK|BTS|[[CC]]}}
| |
− | {{weaponrow|[[Vorpal CC Weapon]] (Thrown Mode)|+3|--|--|--|--|--|--|12|1|N|ARM|[[Throwing Weapon]], [[ARM=0]], [[State Trait | State:]] [[Dead]], [*]}}
| |
− | {{weaponrow|[[Vorpal CC Weapon]] (CC Mode)| | | | | | | |12|1|N|ARM|[[ARM=0]], [[CC]], [[State Trait | State:]] [[Dead]], [*]}}
| |
− | |}
| |
− | {{n4end}}
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| | | |
− | | + | [[Category: Ammunition and Weaponry]] |
− | ==FLAMETHROWERS==
| |
− | {{c1}}
| |
− | {{weapon}}
| |
− | {{weaponrow|Heavy Flamethrower| | | | | | | |14|1|N|ARM|[[Continuous Damage]], [[Direct Template (Large Teardrop)]]}}
| |
− | {{weaponrow|Light Flamethrower| | | | | | | |13|1|N|ARM|[[Continuous Damage]], [[Direct Template (Small Teardrop)]]}}
| |
− | |}
| |
− | {{c1end}}{{n4}}
| |
− | {{weapon}}
| |
− | {{weaponrow|Heavy Flamethrower| | | | | | | |14|1|N|ARM|[[Intuitive Attack]], [[Continuous Damage]], [[Direct Template (Large Teardrop)]]}}
| |
− | {{weaponrow|Light Flamethrower| | | | | | | |13|1|N|ARM|[[Intuitive Attack]], [[Continuous Damage]], [[Direct Template (Small Teardrop)]]}}
| |
− | |}
| |
− | {{n4end}}
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− | | |
− | | |
− | ==GRENADES==
| |
− | {{n4onlyitem}}
| |
− | {{n4}}
| |
− | {{weapon}}
| |
− | {{weaponrow|[[Eclipse]] Grenades|+3|-3|--|--|--|--|--|--|1|ECLIPSE|--|[[Speculative Attack]], [[Throwing Weapon]], [[Impact Template (Circular)]], [[Non-Lethal]], [[Reflective]], [[Targetless]], [**]}}
| |
− | {{weaponrow|[[E/M]] Grenades|+3|-3|--|--|--|--|--|13|1|E/M|BTS|[[Speculative Attack]], [[Throwing Weapon]], [[Impact Template (Circular)]], [[Non-Lethal]], [**]}}
| |
− | {{weaponrow|Grenades|+3|-3|--|--|--|--|--|13|1|N|ARM|[[Speculative Attack]], [[Throwing Weapon]], [[Impact Template (Circular)]]}}
| |
− | {{weaponrow|[[Smoke]] Grenades|+3|-3|--|--|--|--|--|--|1|Smoke|--|[[Speculative Attack]], [[Throwing Weapon]], [[Impact Template (Circular)]], [[Non-Lethal]], [[Targetless]], [**]}}
| |
− | |}
| |
− | {{n4end}}
| |
− | | |
− | | |
− | ==GRENADE LAUNCHERS==
| |
− | {{n4onlyitem}}
| |
− | {{n4}}
| |
− | {{weapon}}
| |
− | {{weaponrow|[[Eclipse]] Grenade Launcher|0|0|0|-3|-6|-6|--|-|1|ECLIPSE|--|[[Speculative Attack]], [[Non-Lethal]], [[Impact Template (Circular)]], [[Reflective]], [[Targetless]], [**]}}
| |
− | {{weaponrow|[[E/M]] Grenade Launcher|0|0|0|-3|-6|-6|--|13|1|E/M|BTS|[[Speculative Attack]], [[Non-Lethal]], [[Impact Template (Circular)]], [**]}}
| |
− | {{weaponrow|Grenade Launcher|0|0|0|-3|-6|-6|--|13|1|N|ARM|[[Speculative Attack]], [[Impact Template (Circular)]]}}
| |
− | {{weaponrow|[[Smoke]] Grenade Launcher|0|0|0|-3|-6|-6|--|--|1|Smoke|--|[[Speculative Attack]], [[Non-Lethal]], [[Impact Template (Circular)]], [[Targetless]], [**]}}
| |
− | |}
| |
− | {{n4end}}
| |
− | | |
− | | |
− | ==HEAVY MACHINE GUNS==
| |
− | {{c1}}
| |
− | {{weapon}}
| |
− | {{weaponrow|AP Heavy Machine Gun|-3|0|+3|+3|-3|-3|--|15|4|AP|ARM|}}
| |
− | {{weaponrow|Heavy Machine Gun|-3|0|+3|+3|-3|-3|--|15|4|N|ARM|}}
| |
− | {{weaponrow|MULTI Heavy Machine Gun (Burst Mode)|-3|0|+3|+3|-3|-3|--|15|4|AP|ARM|}}
| |
− | {{weaponrow|MULTI Heavy Machine Gun (Anti-materiel Mode)|-3|0|+3|+3|-3|-3|--|15|1|EXP|ARM|}}
| |
− | |}
| |
− | {{c1end}}{{n4}}
| |
− | {{weapon}}
| |
− | {{weaponrow|AP Heavy Machine Gun|-3|0|+3|+3|-3|-3|--|15|4|AP|ARM|[[Suppressive Fire]]}}
| |
− | {{weaponrow|Heavy Machine Gun|-3|0|+3|+3|-3|-3|--|15|4|N|ARM|[[Suppressive Fire]]}}
| |
− | {{weaponrow|MULTI Heavy Machine Gun (Burst Mode)|-3|0|+3|+3|-3|-3|--|15|4|AP / SHOCK|ARM|[[Suppressive Fire]]}}
| |
− | {{weaponrow|MULTI Heavy Machine Gun (Anti-materiel Mode)|-3|0|+3|+3|-3|-3|--|15|1|EXP|ARM|[[Anti-materiel]]}}
| |
− | |}
| |
− | {{n4end}}
| |
− | | |
− | | |
− | ==MARKSMAN RIFLES==
| |
− | {{c1}}
| |
− | {{weapon}}
| |
− | {{weaponrow|AP Marksman Rifle|-3|+3|+3|-3|-3|-6|--|13|3|AP|ARM|}}
| |
− | {{weaponrow|Marksman Rifle|-3|+3|+3|-3|-3|-6|--|13|3|N|ARM|}}
| |
− | |}
| |
− | {{c1end}}{{n4}}
| |
− | {{weapon}}
| |
− | {{weaponrow|AP Marksman Rifle|-3|+3|+3|-3|-3|-6|--|13|3|AP|ARM|[[Suppressive Fire]]}}
| |
− | {{weaponrow|K1 Marksman Rifle|-3|+3|+3|-3|-3|-6|--|13|3|N|ARM|[[Anti-materiel]], [[ARM=0]], [[Suppressive Fire]]}}
| |
− | {{weaponrow|Marksman Rifle|-3|+3|+3|-3|-3|-6|--|13|3|N|ARM|[[Suppressive Fire]]}}
| |
− | {{weaponrow|MULTI Marksman Rifle (Burst Mode)|-3|+3|+3|-3|-3|-6|--|13|3|AP / SHOCK|ARM|[[Suppressive Fire]]}}
| |
− | {{weaponrow|MULTI Marksman Rifle (Anti-materiel Mode)|-3|+3|+3|-3|-3|-6|--|13|1|DA|ARM|[[Anti-materiel]]}}
| |
− | {{weaponrow|Shock Marksman Rifle|-3|+3|+3|-3|-3|-6|--|13|3|SHOCK|ARM|[[Suppressive Fire]]}}
| |
− | {{weaponrow|T2 Marksman Rifle|-3|+3|+3|-3|-3|-6|--|13|3|T2|ARM|[[Anti-materiel]], [[Suppressive Fire]]}}
| |
− | |}
| |
− | {{n4end}}
| |
− | | |
− | | |
− | ==MINES==
| |
− | {{c1}}
| |
− | {{weapon}}
| |
− | {{weaponrow|[[Mines | Anti-personnel Mine]]| | | | | | | |13|1|N|ARM|[[Concealed]], [[Deployable]], [[Direct Template (Small Teardrop)]], [[Disposable (3)]], [*]}}
| |
− | |}
| |
− | {{c1end}}{{n4}}
| |
− | {{weapon}}
| |
− | {{weaponrow|AP [[Mines]]| | | | | | | |13|1|AP|ARM|[[Intuitive Attack]], [[Concealed]], [[Disposable (3)]], [[Direct Template (Small Teardrop)]], [[Deployable]], [*]}}
| |
− | {{weaponrow|[[Chest Mines]] (CC Mode)| | | | | | | |13|1|SHOCK|ARM|[[CC Attack (+3)]], [[Disposable (2)]]}}
| |
− | {{weaponrow|[[Chest Mines]] (BS Mode)| | | | | | | |13|1|SHOCK|ARM|[[Intuitive Attack]], [[Disposable (2)]], [[Direct Template (Small Teardrop)]]}}
| |
− | {{weaponrow|[[Cybermines]]| | | | | | | |15|1|--|BTS|[[Comms Attack]], [[Intuitive Attack]], [[Concealed]], [[Disposable (3)]], [[Non-Lethal]], [[Direct Template (Small Teardrop)]], [[Deployable]], [*]}}
| |
− | {{weaponrow|[[Drop Bears]] (Throwing Weapon)|+3|-3|--|--|--|--|--|--|1|--|--|[[Throwing Weapon]], [[Speculative Attack]], [[Disposable (3)]], [[Targetless]], [*]}}
| |
− | {{weaponrow|[[Drop Bears]] (Deployable Weapon)| | | | | | | |13|1|SHOCK|ARM|[[Intuitive Attack]], [[Disposable (3)]], [[Direct Template (Small Teardrop)]], [[Deployable]], [*]}}
| |
− | {{weaponrow|E/M [[Mines]]| | | | | | | |13|1|E/M|BTS|[[Intuitive Attack]], [[Concealed]], [[Disposable (3)]], [[Direct Template (Small Teardrop)]], [[Non-Lethal]], [[Deployable]], [**]}}
| |
− | {{weaponrow|[[Mine Dispenser]]|0|+3|-3|-6|-6|-6|--|--|1|--|--|[[Speculative Attack]], [[Disposable (2)]], [[Double Shot]], [[Targetless]], [*]}}
| |
− | {{weaponrow|Monofilament [[Mines]]| | | | | | | |12|1|N|ARM|[[Intuitive Attack]], [[Concealed]], [[Disposable (3)]], [[Direct Template (Small Teardrop)]], [[Deployable]], [[ARM=0]], [[State Trait | State:]] [[Dead]]. [*]}}
| |
− | {{weaponrow|Shock [[Mines]]| | | | | | | |13|1|SHOCK|ARM|[[Intuitive Attack]], [[Concealed]], [[Disposable (3)]], [[Direct Template (Small Teardrop)]], [[Deployable]], [*]}}
| |
− | {{weaponrow|Viral [[Mines]]| | | | | | | |13|1|DA + SHOCK|BTS|[[Intuitive Attack]], [[Concealed]], [[Disposable (3)]], [[Direct Template (Small Teardrop)]], [[Deployable]], [*]}}
| |
− | {{weaponrow|[[WildParrot]]| | | | | | | |13|1|E/M|BTS|[[Intuitive Attack]], [[Disposable (1)]], [[Direct Template (Small Teardrop)]], [[Deployable]], [[Peripheral]]. [*]}}
| |
− | |}
| |
− | {{n4end}}
| |
− | | |
− | | |
− | == PHEROWARE TACTICS ==
| |
− | {{n4annex}}
| |
− | {{n4}}
| |
− | {{weapon}}
| |
− | {{weaponrow|Symbiobomb (Endgame)| | | | | | | |13|2|AP|BTS|[[Assignable (W)]], [[BioWeapon]], [[Comms Attack]], [[No LoF]], [[Technical Weapon]], [[Zone Of Control]]}}
| |
− | {{weaponrow|Symbiobomb (Eraser)| | | | | | | |14|2|DA|BTS|[[Assignable (W)]], [[BioWeapon]], [[Comms Attack]], [[No LoF]], [[Non-Lethal]], [[State Trait | State:]] [[Isolated]], [[Technical Weapon]], [[Zone Of Control]]}}
| |
− | {{weaponrow|Symbiobomb (Mirrorball)| | | | | | | |--|1|ECLIPSE|--|[[Assignable (W)]], [[Comms Attack]], [[No LoF]], [[Non-Lethal]], [[Reflective]], [[Targetless]], [[Technical Weapon]], [[Impact Template (Circular)]], [[Zone Of Control]]}}
| |
− | |}
| |
− | {{n4end}}
| |
− | | |
− | | |
− | ==PISTOLS==
| |
− | {{c1}}
| |
− | {{weapon}}
| |
− | {{weaponrow|Heavy [[Pistol]] (Burst Mode)|+3|0|-6|--|--|--|--|14|2|N|ARM|[*]}}
| |
− | {{weaponrow|Heavy [[Pistol]] (CC Mode)| | | | | | | |14|1|N|ARM|[[CC]], [*]}}
| |
− | {{weaponrow|[[Pistol]] (Burst Mode)|+3|0|-6|--|--|--|--|11|2|N|ARM|[*]}}
| |
− | {{weaponrow|[[Pistol]] (CC Mode)| | | | | | | |11|1|N|ARM|[[CC]], [*]}}
| |
− | |}
| |
− | {{c1end}}{{n4}}
| |
− | {{weapon}}
| |
− | {{weaponrow|AP Heavy [[Pistol]] (Burst Mode)|+3|0|-6|--|--|--|--|14|2|AP|ARM|[*]}}
| |
− | {{weaponrow|AP Heavy [[Pistol]] (CC Mode)| | | | | | | |14|1|AP|ARM|[[CC]], [*]}}
| |
− | {{weaponrow|Assault [[Pistol]] (Burst Mode)|+3|0|-6|--|--|--|--|13|4|N|ARM|[*]}}
| |
− | {{weaponrow|Assault [[Pistol]] (CC Mode)| | | | | | | |13|1|N|ARM|[[CC]], [*]}}
| |
− | {{weaponrow|Breaker [[Pistol]] (Burst Mode)|+3|0|-6|--|--|--|--|12|2|AP|BTS|[*]}}
| |
− | {{weaponrow|Breaker [[Pistol]] (CC Mode)| | | | | | | |12|1|AP|BTS|[[CC]], [*]}}
| |
− | {{weaponrow|Heavy [[Pistol]] (Burst Mode)|+3|0|-6|--|--|--|--|14|2|SHOCK|ARM|[*]}}
| |
− | {{weaponrow|Heavy [[Pistol]] (CC Mode)| | | | | | | |14|1|SHOCK|ARM|[[CC]], [*]}}
| |
− | {{weaponrow|MULTI [[Pistol]] (Burst Mode)|+3|0|-6|--|--|--|--|13|2|AP / SHOCK|ARM|[*]}}
| |
− | {{weaponrow|MULTI [[Pistol]] (Anti-materiel Mode)|+3|0|-6|--|--|--|--|13|1|DA|ARM|[[Anti-materiel]], [*]}}
| |
− | {{weaponrow|MULTI [[Pistol]] (CC Mode)| | | | | | | |13|1|AP / SHOCK|ARM|[[CC]], [*]}}
| |
− | {{weaponrow|[[Pistol]] (Burst Mode)|+3|0|-6|--|--|--|--|11|2|N|ARM|[*]}}
| |
− | {{weaponrow|[[Pistol]] (CC Mode)| | | | | | | |11|1|N|ARM|[[CC]], [*]}}
| |
− | {{weaponrow|Stun [[Pistol]] (Burst Mode)|+3|0|-6|--|--|--|--|11|2|Stun|BTS|[[Non-Lethal]], [*]}}
| |
− | {{weaponrow|Stun [[Pistol]] (CC Mode)| | | | | | | |11|1|Stun|BTS|[[CC]], [[Non-Lethal]], [*]}}
| |
− | {{weaponrow|Viral [[Pistol]] (Burst Mode)|+3|0|-6|--|--|--|--|12|2|DA + SHOCK|BTS|[*]}}
| |
− | {{weaponrow|Viral [[Pistol]] (CC Mode)| | | | | | | |12|1|DA + SHOCK|BTS|[[CC]], [*]}}
| |
− | |}
| |
− | {{n4end}}
| |
− | | |
− | | |
− | ==RIFLES==
| |
− | {{c1}}
| |
− | {{weapon}}
| |
− | {{weaponrow|AP Rifle|0|+3|-3|-3|-6|--|--|13|3|AP|ARM|}}
| |
− | {{weaponrow|Breaker Combi Rifle|+3|+3|-3|-3|-6|--|--|13|3|AP|BTS|}}
| |
− | {{weaponrow|Combi Rifle|+3|+3|-3|-3|-6|--|--|13|3|N|ARM|}}
| |
− | {{weaponrow| MULTI Rifle (Burst Mode)|+3|+3|-3|-3|-6|--|--|13|3|AP|ARM|}}
| |
− | {{weaponrow| MULTI Rifle (Anti-materiel Mode)|+3|+3|-3|-3|-6|--|--|13|1|DA|ARM|}}
| |
− | {{weaponrow|Rifle|0|+3|-3|-3|-6|--|--|13|3|N|ARM|}}
| |
− | |}
| |
− | {{c1end}}{{n4}}
| |
− | {{weapon}}
| |
− | {{weaponrow|AP Rifle|0|+3|-3|-3|-6|--|--|13|3|AP|ARM|[[Suppressive Fire]]}}
| |
− | {{weaponrow|Breaker Rifle|0|+3|-3|-3|-6|--|--|13|3|AP|BTS|[[Suppressive Fire]]}}
| |
− | {{weaponrow|Breaker Combi Rifle|+3|+3|-3|-3|-6|--|--|13|3|AP|BTS|[[Suppressive Fire]]}}
| |
− | {{weaponrow|Combi Rifle|+3|+3|-3|-3|-6|--|--|13|3|N|ARM|[[Suppressive Fire]]}}
| |
− | {{weaponrow|K1 Combi Rifle|+3|+3|-3|-3|-6|--|--|12|3|N|ARM|[[Anti-materiel]], [[ARM=0]], [[Suppressive Fire]]}}
| |
− | {{weaponrow|MULTI Rifle (Burst Mode)|+3|+3|-3|-3|-6|--|--|13|3|AP / SHOCK|ARM|[[Suppressive Fire]]}}
| |
− | {{weaponrow|MULTI Rifle (Anti-materiel Mode)|+3|+3|-3|-3|-6|--|--|13|1|DA|ARM|[[Anti-materiel]]}}
| |
− | {{weaponrow|Plasma Rifle (Blast Mode)|+3|+3|-3|-3|-6|--|--|13|3|N|ARM+BTS|[[Suppressive Fire]], [[Impact Template (Circular)]]}}
| |
− | {{weaponrow|Plasma Rifle (Hit Mode)|+3|+3|-3|-3|-6|--|--|14|3|N|ARM+BTS|[[Suppressive Fire]]}}
| |
− | {{weaponrow|Rifle|0|+3|-3|-3|-6|--|--|13|3|N|ARM|[[Suppressive Fire]]}}
| |
− | {{weaponrow|T2 Rifle|0|+3|-3|-3|-6|--|--|13|3|T2|ARM|[[Anti-materiel]], [[Suppressive Fire]]}}
| |
− | {{weaponrow|Viral Rifle|0|+3|-3|-3|-6|--|--|13|3|DA + SHOCK|BTS|[[Suppressive Fire]]}}
| |
− | {{weaponrow|Viral Combi Rifle|0|+3|-3|-3|-6|--|--|13|3|DA + SHOCK|BTS|[[Suppressive Fire]]}}
| |
− | |}
| |
− | {{n4end}}
| |
− | | |
− | | |
− | ==RIOTSTOPPERS==
| |
− | {{c1}}
| |
− | {{weapon}}
| |
− | {{weaponrow|Heavy Riotstopper| | | | | | | |--|1|PARA|PH-6|[[Direct Template (Large Teardrop)]], [[Non-Lethal]], [[State Trait | State:]] [[Immobilized-A]]}}
| |
− | {{weaponrow|Light Riotstopper| | | | | | | |--|1|PARA|PH-6|[[Direct Template (Small Teardrop)]], [[Non-Lethal]], [[State Trait | State:]] [[Immobilized-A]]}}
| |
− | |}
| |
− | {{c1end}}{{n4}}
| |
− | {{weapon}}
| |
− | {{weaponrow|Heavy Riotstopper| | | | | | | |--|1|PARA|PH-6|[[State Trait | State:]] [[IMM-A]], [[Non-Lethal]], [[Direct Template (Large Teardrop)]]}}
| |
− | {{weaponrow|Light Riotstopper| | | | | | | |--|1|PARA|PH-6|[[State Trait | State:]] [[IMM-A]], [[Non-Lethal]], [[Direct Template (Small Teardrop)]]}}
| |
− | |}
| |
− | {{n4end}}
| |
− | | |
− | | |
− | ==ROCKET LAUNCHERS==
| |
− | {{n4onlyitem}}
| |
− | {{n4}}
| |
− | {{weapon}}
| |
− | {{weaponrow|Heavy Rocket Launcher (Blast Mode)|-3|0|+3|+3|-3|-3|--|14|2|N|ARM|[[Continuous Damage]], [[Impact Template (Circular)]]}}
| |
− | {{weaponrow|Heavy Rocket Launcher (Hit Mode)|-3|0|+3|+3|-3|-3|--|15|2|N|ARM|[[Continuous Damage]]}}
| |
− | {{weaponrow|Light Rocket Launcher (Blast Mode)|0|+3|+3|-3|-6|-6|--|13|2|N|ARM|[[Continuous Damage]], [[Impact Template (Circular)]]}}
| |
− | {{weaponrow|Light Rocket Launcher (Hit Mode)|0|+3|+3|-3|-6|-6|--|14|2|N|ARM|[[Continuous Damage]]}}
| |
− | |}
| |
− | {{n4end}}
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− | | |
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− | ==SHOTGUNS==
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− | {{c1}}
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− | {{weapon}}
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− | {{weaponrow|Boarding Shotgun (Hit Mode)|+6|0|-3|--|--|--|--|14|2|AP|ARM|}}
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− | {{weaponrow|Boarding Shotgun (Blast Mode)| | | | | | | |14|2|N|ARM|[[Direct Template (Small Teardrop)]]}}
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− | {{weaponrow|Light Shotgun (Hit Mode)|+6|0|-3|--|--|--|--|13|2|N|ARM|}}
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− | {{weaponrow|Light Shotgun (Blast Mode)| | | | | | | |13|2|N|ARM|[[Direct Template (Small Teardrop)]]}}
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− | |}
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− | {{c1end}}{{n4}}
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− | {{weapon}}
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− | {{weaponrow|Boarding Shotgun (Hit Mode)|+6|0|-3|--|--|--|--|14|2|AP|ARM|}}
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− | {{weaponrow|Boarding Shotgun (Blast Mode)| | | | | | | |14|2|N|ARM|[[Direct Template (Small Teardrop)]]}}
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− | {{weaponrow|T2 Boarding Shotgun (Hit Mode)|+6|0|-3|--|--|--|--|14|2|T2|ARM|[[Anti-materiel]]}}
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− | {{weaponrow|T2 Boarding Shotgun (Blast Mode)| | | | | | | |14|2|N|ARM|[[Direct Template (Small Teardrop)]]}}
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− | {{weaponrow|Heavy Shotgun (Hit Mode)|+6|0|-3|--|--|--|--|15|2|AP|ARM|}}
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− | {{weaponrow|Heavy Shotgun (Blast Mode)| | | | | | | |15|2|N|ARM|[[Direct Template (Small Teardrop)]]}}
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− | {{weaponrow|Light Shotgun (Hit Mode)|+6|0|-3|--|--|--|--|13|2|N|ARM|}}
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− | {{weaponrow|Light Shotgun (Blast Mode)| | | | | | | |13|2|N|ARM|[[Direct Template (Small Teardrop)]]}}
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− | {{weaponrow|Vulkan Shotgun (Hit Mode)|+6|0|-3|--|--|--|--|14|2|AP|ARM|}}
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− | {{weaponrow|Vulkan Shotgun (Blast Mode)| | | | | | | |14|2|N|ARM|[[Continuous Damage]], [[Direct Template (Small Teardrop)]]}}
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− | |}
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− | {{n4end}}
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− | | |
− | | |
− | ==SNIPER RIFLES==
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− | {{c1}}
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− | {{weapon}}
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− | {{weaponrow|AP Sniper Rifle|-3|0|+3|+3|+3|+3|-3|15|2|AP|ARM|}}
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− | {{weaponrow|MULTI Sniper Rifle (Burst Mode)|-3|0|+3|+3|+3|+3|-3|15|2|AP|ARM|}}
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− | {{weaponrow| MULTI Sniper Rifle (Anti-materiel Mode)|-3|0|+3|+3|+3|+3|-3|15|1|DA|ARM|}}
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− | {{weaponrow|Sniper Rifle|-3|0|+3|+3|+3|+3|-3|15|2|N|ARM|}}
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− | |}
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− | {{c1end}}{{n4}}
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− | {{weapon}}
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− | {{weaponrow|AP Sniper Rifle|-3|0|+3|+3|+3|+3|-3|15|2|AP|ARM|}}
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− | {{weaponrow|K1 Sniper Rifle|-3|0|+3|+3|+3|+3|-3|13|2|N|ARM|[[Anti-materiel]], [[ARM=0]]}}
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− | {{weaponrow|MULTI Sniper Rifle (Burst Mode)|-3|0|+3|+3|+3|+3|-3|15|2|AP / SHOCK|ARM|}}
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− | {{weaponrow|MULTI Sniper Rifle (Anti-materiel Mode)|-3|0|+3|+3|+3|+3|-3|15|2|DA|ARM|[[Anti-materiel]]}}
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− | {{weaponrow|Plasma Sniper Rifle (Blast Mode)|-3|0|+3|+3|+3|+3|-3|14|2|N|ARM+BTS|[[Impact Template (Circular)]]}}
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− | {{weaponrow|Plasma Sniper Rifle (Hit Mode)|-3|0|+3|+3|+3|+3|-3|15|2|N|ARM+BTS|}}
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− | {{weaponrow|Sniper Rifle|-3|0|+3|+3|+3|+3|-3|15|2|SHOCK|ARM|}}
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− | {{weaponrow|T2 Sniper Rifle|-3|0|+3|+3|+3|+3|-3|15|2|T2|ARM|[[Anti-materiel]]}}
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− | {{weaponrow|Viral Sniper Rifle|-3|0|+3|+3|+3|+3|-3|15|2|DA + SHOCK|BTS|}}
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− | |}
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− | {{n4end}}
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− | | |
− | | |
− | ==SPITFIRES==
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− | {{c1}}
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− | {{weapon}}
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− | {{weaponrow|AP Spitfire|0|+3|+3|-3|-6|-6|--|14|4|AP|ARM|}}
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− | {{weaponrow|Spitfire|0|+3|+3|-3|-6|-6|--|14|4|N|ARM|}}
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− | |}
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− | {{c1end}}{{n4}}
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− | {{weapon}}
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− | {{weaponrow|AP Spitfire|0|+3|+3|-3|-6|-6|--|14|4|AP|ARM|[[Suppressive Fire]]}}
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− | {{weaponrow|Spitfire|0|+3|+3|-3|-6|-6|--|14|4|N|ARM|[[Suppressive Fire]]}}
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− | |}
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− | {{n4end}}
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− | | |
− | | |
− | ==UNCATEGORIZED==
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− | {{c1}}
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− | {{weapon}}
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− | {{weaponrow|Chain Colt| | | | | | | |13|1|N|ARM|[[Direct Template (Small Teardrop)]]}}
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− | {{weaponrow|Chain Rifle| | | | | | | |13|1|N|ARM|[[Direct Template (Large Teardrop)]]}}
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− | {{weaponrow|[[Discover]]|+3|0|0|0|-3|-3|-6| | | | |[*]}}
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− | {{weaponrow|Feuerbach|-3|0|+3|+3|0|0|--|14|2|AP + DA|ARM|}}
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− | {{weaponrow|Hyper Rapid Magnetic Cannon|-3|0|+3|+3|0|0|--|15|5|AP|ARM|}}
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− | {{weaponrow|[[MediKit]]|+3|0|-6|--|--|--|--|--|1|--|--|[[Non-Lethal]], [*]}}
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− | {{weaponrow|Missile Launcher|-3|0|0|+3|+3|-3|-3|14|1|AP + EXP|ARM|}}
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− | {{weaponrow|Mk12|0|+3|+3|-3|-6|-6|--|15|3|N|ARM|}}
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− | {{weaponrow|Nanopulser| | | | | | | |13|1|N|BTS|[[Direct Template (Small Teardrop)]]}}
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− | {{weaponrow|Red Fury|0|+3|+3|-3|-3|-6|--|13|4|N|ARM|}}
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− | {{weaponrow|Submachine Gun|+3|0|-3|-6|--|--|--|13|3|AP|ARM|}}
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− | |}
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− | {{c1end}}{{n4}}
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− | {{weapon}}
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− | {{weaponrow|Adhesive Launcher|0|+3|-3|-3|-6|-6|--|--|1|PARA|PH-6|[[Non-Lethal]]}}
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− | {{weaponrow|Akrylat-kanone|-3|0|+3|+3|-3|-3|--|--|1|PARA|PH-6|[[Disposable (2)]], [[State Trait | State:]] [[IMM-A]], [[Non-Lethal]]}}
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− | {{weaponrow|Blitzen|-3|0|+3|+3|-3|-3|--|14|1|E/M|BTS|[[Disposable (2)]], [[Non-Lethal]], [**]}}
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− | {{weaponrow|Chain-colt| | | | | | | |13|1|N|ARM|[[Intuitive Attack]], [[Direct Template (Small Teardrop)]]}}
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− | {{weaponrow|Chain Rifle| | | | | | | |13|1|N|ARM|[[Intuitive Attack]], [[Direct Template (Large Teardrop)]]}}
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− | {{weaponrow|Contender|0|+3|-3|-3|-6|-6|--|13|1|DA|ARM|[[Anti-materiel]]}}
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− | {{weaponrow|[[CrazyKoala]]| | | | | | | |15|1|SHOCK|ARM|[[Disposable (2)]], [[Boost]], [[Perimeter]], [[Deployable]], [*]}}
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− | {{weaponrow|Deactivator|+6|+3|-6|--|--|--|--|--|1|--|--|[[Technical Weapon]], [[BS Attack]], [***]}}
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− | {{weaponrow|Discover|+3|0|0|0|-3|-3|-6|--|--|--|--|[***]}}
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− | {{weaponrow|[[D-Charges]] (Deployable Mode)| | | | | | | |14|1|AP + EXP|ARM|[[Anti-materiel]], [[Disposable (3)]], [[Deployable]], [*]}}
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− | {{weaponrow|[[D-Charges]] (CC Mode)| | | | | | | |14|1|AP + EXP|ARM|[[Anti-materiel]], [[CC]], [[Disposable (3)]], [*]}}
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− | {{weaponrow|E/Marat| | | | | | | |13|1|E/M|BTS|[[Intuitive Attack]], [[Non-Lethal]], [[Direct Template (Large Teardrop)]], [**]}}
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− | {{weaponrow|E/Mitter|0|+3|-3|-3|-6|-6|--|13|1|E/M|BTS|[[Non-Lethal]], [**]}}
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− | {{weaponrow|[[FastPanda]]| | | | | | | |--|1|--|--|[[Disposable (1)]], [[Indiscriminate]], [[Perimeter]], [[Deployable]], [[Zone Of Control]], [***]}}
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− | {{weaponrow|Feuerbach (Blast Mode)|-3|0|+3|+3|0|0|--|14|1|EXP|ARM|[[Anti-materiel]]}}
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− | {{weaponrow|Feuerbach (Burst Mode)|-3|0|+3|+3|0|0|--|14|2|AP + DA|ARM|[[Anti-materiel]]}}
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− | {{weaponrow|Flammenspeer (Blast Mode)|-3|0|+3|+3|-3|-3|--|14|1|N|ARM|[[Continuous Damage]], [[Disposable (2)]], [[Impact Template (Circular)]]}}
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− | {{weaponrow|Flammenspeer (Hit Mode)|-3|0|+3|+3|-3|-3|--|15|1|N|ARM|[[Continuous Damage]], [[Disposable (2)]]}}
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− | {{weaponrow|Flash Pulse|0|+3|+3|-3|-3|-3|-6|13|1|Stun|BTS|[[Technical Weapon]], [[Non-Lethal]]}}
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− | {{weaponrow|Forward Observer|0|0|0|-3|-3|-3|-6|--|2|--|--|[[Technical Weapon]], [[State Trait | State:]] [[Targeted]], [[Non-Lethal]], [***]}}
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− | {{weaponrow|Gizmokit|+3|0|-6|--|--|--|--|--|1|--|--|[[Non-Lethal]], [***]}}
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− | {{weaponrow|Hyper-rapid Magnetic Cannon (Burst Mode)|-3|0|+3|+3|0|0|--|15|5|AP / SHOCK|ARM|[[Suppressive Fire]]}}
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− | {{weaponrow|Hyper-rapid Magnetic Cannon (Anti-materiel Mode)|-3|0|+3|+3|0|0|--|15|1|DA|ARM|[[Anti-materiel]]}}
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− | {{weaponrow|Jammer| | | | | | | |13|1|N|BTS|[[Technical Weapon]], [[Comms Attack]], [[Intuitive Attack]], [[Disposable (2)]], [[State Trait | State:]] [[Isolated]], [[Non-Lethal]], [[No LoF]], [[Zone Of Control]]}}
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− | {{weaponrow|Katyusha MRL|0|+3|-3|-3|-3|-6|--|14|1|DA|ARM|[[Anti-materiel]], [[Speculative Attack]], [[Impact Template (Circular)]]}}
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− | {{weaponrow|[[MadTraps]]| | | | | | | |--|1|PARA|PH-6|[[Disposable (2)]], [[Boost]], [[Non-Lethal]], [[Perimeter]], [[Deployable]], [*]}}
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− | {{weaponrow|Medikit|+3|0|-6|--|--|--|--|--|1|--|--|[[Non-Lethal]], [***]}}
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− | {{weaponrow|Missile Launcher (Hit Mode)|-3|0|0|+3|+3|-3|-3|14|1|AP + EXP|ARM|[[Anti-materiel]]}}
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− | {{weaponrow|Missile Launcher (Blast Mode)|-3|0|0|+3|+3|-3|-3|14|1|EXP|ARM|[[Anti-materiel]], [[Impact Template (Circular)]]}}
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− | {{weaponrow|Mk12|0|+3|+3|-3|-6|-6|--|15|3|N|ARM|[[Suppressive Fire]]}}
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− | {{weaponrow|Nanopulser| | | | | | | |13|1|N|BTS|[[Direct Template (Small Teardrop)]]}}
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− | {{weaponrow|Ohotnik|-3|+3|+3|+3|0|-6|-6|14|2|AP|ARM|}}
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− | {{weaponrow|Panzerfaust|-3|0|+3|+3|-3|-3|--|14|1|AP + EXP|ARM|[[Anti-materiel]], [[Disposable (2)]]}}
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− | {{weaponrow|Pitcher|0|+3|-3|-6|-6|--|--|--|1|--|--|[[Speculative Attack]], [[Disposable (2)]], [[Indiscriminate]], [[Non-Lethal]], [[Targetless]]}}
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− | {{weaponrow|Plasma Carbine (Blast Mode)|+3|+3|-3|-3|-6|--|--|13|2|N|ARM+BTS|[[Impact Template (Circular)]]}}
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− | {{weaponrow|Plasma Carbine (Hit Mode)|+3|+3|-3|-3|-6|--|--|14|2|N|ARM+BTS|}}
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− | {{weaponrow|Portable Autocannon|-3|0|+3|+3|-3|-3|--|15|2|AP + EXP|ARM|[[Anti-materiel]]}}
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− | {{weaponrow|Pulzar| | | | | | | |13|1|N|BTS|[[Intuitive Attack]], [[Direct Template (Large Teardrop)]]}}
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− | {{weaponrow|Red Fury|0|+3|+3|-3|-3|-6|--|13|4|SHOCK|ARM|[[Suppressive Fire]]}}
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− | {{weaponrow|[[Sepsitor]]| | | | | | | |WIP|1|--|BTS|[[Intuitive Attack]], [[Disposable (2)]], [[Direct Template (Large Teardrop)]], [*]}}
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− | {{weaponrow|[[Sepsitor]] Plus| | | | | | | |WIP|1|--|BTS|[[Intuitive Attack]], [[Direct Template (Large Teardrop)]], [*]}}
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− | {{weaponrow|Submachine Gun|+3|0|-3|-6|--|--|--|13|3|AP / SHOCK|ARM|[[Suppressive Fire]]}}
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− | {{weaponrow|Suppressive Fire Mode|0|0|-3|--|--|--|--|*|3|*|*|[***]}}
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− | {{weaponrow|[[SymbioBug]]| | | | | | | |13|1|N|BTS|[[Disposable (2)]], [[State Trait | State:]] [[Targeted]], [[Boost]], [[Perimeter]], [[Deployable]], [*]}}
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− | {{weaponrow|Uragan MRL (Blast Mode)|0|+3|-3|-3|-3|-6|--|14|3|AP + SHOCK|ARM|[[Speculative Attack]], [[Impact Template (Circular)]], [[Burst: Single Target]]}}
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− | {{weaponrow|Uragan MRL (Hit Mode)|0|+3|-3|-3|-3|-6|--|15|3|AP + SHOCK|ARM|[[Burst: Single Target]]}}
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− | {{weaponrow|Zapper| | | | | | | |13|1|E/M|BTS|[[Intuitive Attack]], [[Non-Lethal]], [[Direct Template (Small Teardrop)]], [**]}}
| |
− | |}
| |
− | {{n4end}}
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− | | |
− | | |
− | == UNCATEGORIZED (ANNEX)==
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− | {{n4annex}}
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− | {{n4}}
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− | {{weapon}}
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− | {{weaponrow|Phero-booster (Burst Mode)|0|+3|+3|-3|-3|-6|--|14|2|N|BTS|[[BioWeapon]], [[Comms Attack]], [[State Trait | State:]] [[Targeted]], [[Technical Weapon]]}}
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− | {{weaponrow|Phero-booster (Hit Mode)|0|+3|+3|-3|-3|-6|--|16|1|N|BTS|[[BioWeapon]], [[Comms Attack]], [[State Trait | State:]] [[Targeted]], [[Technical Weapon]]}}
| |
− | |}
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− | {{n4end}}
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− | | |
− | | |
− | * '''NOTE: [*]''' Additional explanation in the [[Weaponry]] section, click the item name for more information.
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− | * '''NOTE: [**]''' Additional explanation in the [[Ammunition]] section, click the item name for more information.
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− | * '''NOTE: [***]''' Additional explanation in the [[Skills and Equipment]] section, click the item name for more information.
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− | {{section-reference-charts}}
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− | | |
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− | [[Category: Reference Charts]]
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− | [[Category: N4 Annex]]
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