Template: Section-game-states

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[[Terminology]] | [[Alignment]] | [[Labels]] | [[Traits]] | '''[[Game States List]]'''
 
[[Terminology]] | [[Alignment]] | [[Labels]] | [[Traits]] | '''[[Game States List]]'''
 
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[[Camouflaged State]] | [[Dead | Dead State]] | [[Disconnected State]] | [[Engaged State]] | [[Immobilized-A State]] | [[Immobilized-B State]] | [[Normal State]] | [[Prone | Prone State]] | [[Shasvastii-Embryo State]] | [[Targeted State]] | [[Unconscious  | Unconscious State]] | [[Unloaded State]] </div></div>
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[[Camouflaged State]] | [[Dead | Dead State]] | [[Disconnected State]] | [[Engaged State]]{{n4inline}} | [[Foxhole State]] | [[Hidden Deployment State]] | [[Holoecho State]] | [[HoloMask State]]{{n4inline-end}} | [[Immobilized-A State]] | [[Immobilized-B State]]{{n4inline}} | [[Impersonation State]] | [[Isolated State]]{{n4inline-end}} | [[Normal State]] | [[Prone | Prone State]]{{n4inline}} | [[Possessed State]] | [[Retreat! State]] | [[Sepsitorized State]]{{n4inline-end}} | [[Shasvastii-Embryo State]]{{n4inline}} | [[Stunned State]] | [[Suppressive Fire State]]{{n4inline-end}} | [[Targeted State]] | [[Unconscious  | Unconscious State]] | [[Unloaded State]] </div></div>

Revision as of 15:18, 13 October 2020