Difference between revisions of "Normal State"

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(Created page with "{{section-game-states}} {{skillbox |black| Normal State |}} {{activation}} * Unless otherwise noted, all Troopers deploy in this state. * Troopers in any ''Null'' State...")
 
 
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{{activation}}
 
{{activation}}
 
* Unless otherwise noted, all Troopers deploy in this state.  
 
* Unless otherwise noted, all Troopers deploy in this state.  
* Troopers in any ''[[Null]]'' State revert to the Normal State if their Null States are cancelled.
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* Troopers in any [[Null]] State revert to the Normal State if their Null States are cancelled.
: Therefore, Troopers in the ''[[Unconscious]]'' State revert to the Normal State if they recover at least 1 point of their ''[[Wounds]]'' or ''[[Structure]]'' Attribute.
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: Therefore, Troopers in the [[Unconscious]] State revert to the Normal State if they recover at least 1 point of their [[Wounds]] or [[Structure]] Attribute.
 
{{effects}}
 
{{effects}}
* The Trooper generates 1 Order for their players to use during the ''[[Tactical Phase]]''.  
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* The Trooper generates 1 Order for their players to use during the [[Tactical Phase]].  
* The Trooper counts towards the Player's ''[[Victory Points]]''.  
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* The Trooper counts towards the Player's [[Victory Points]].  
  
 
{{cancellation}}
 
{{cancellation}}
* The Normal state is cancelled when the Trooper enters any ''[[Null]]'' State (''[[Unconscious]], [[Dead]]''...) or when the effect of a Special Skill, weapon or piece of Equipment indicates so.
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* The Normal state is cancelled when the Trooper enters any [[Null]] State ([[Unconscious]], [[Dead]]...) or when the effect of a Special Skill, weapon or piece of Equipment indicates so.
  
  

Latest revision as of 15:28, 13 October 2020


Normal State
Activation
  • Unless otherwise noted, all Troopers deploy in this state.
  • Troopers in any Null State revert to the Normal State if their Null States are cancelled.
Therefore, Troopers in the Unconscious State revert to the Normal State if they recover at least 1 point of their Wounds or Structure Attribute.
Effects
Cancellation
  • The Normal state is cancelled when the Trooper enters any Null State (Unconscious, Dead...) or when the effect of a Special Skill, weapon or piece of Equipment indicates so.