Dead State

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If a target receives as many Wounds as the value of its VITA/STR Attribute, it enters Unconscious State.

On the other hand, if the target receives more Wounds than the value of its VITA/STR Attribute, it enters Dead State.

DEAD
ACTIVATION
  • A Trooper or a game element ("Trooper" from now on) receives more Wounds than their VITA/STR Attribute value.
  • A Trooper in the Unconscious State receives more Wounds.
EFFECTS
CANCELLATION
  • Dead State is irreversible and cannot be cancelled, unless the rules specific to the mission or scenario being played indicate otherwise. In that case, follow the procedure stated in the rules.