Difference between revisions of "Dazer"
From Infinity
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{{image | name=dazer0.jpg | style= 128 }} | {{image | name=dazer0.jpg | style= 128 }} | ||
− | {{skillbox |black| DAZER | EQUIPMENT }} | + | {{skillbox |black| DAZER | AUTOMATIC EQUIPMENT }} |
{{skill-label | Deployable, Disposable (3), Zone of Control. }} | {{skill-label | Deployable, Disposable (3), Zone of Control. }} | ||
{{effects}} | {{effects}} |
Latest revision as of 12:08, 4 December 2020
360º Visor | AI Motorcycle | Albedo | Baggage | Biometric Visor | Cube | Dazer | Deactivator | Deployable Repeater | ECM | Escape System | FastPanda | Firewall | GizmoKit | Hacking Device | HoloMask & HoloMask State | Holoprojector & Holoecho State | MediKit | Motorcycle | Multispectral Visor | Nanoscreen | Repeater | SymbioMate | TinBot | X-Visor
This N4 rule is not used in CodeOne.
The Dazer is Deployable Equipment that creates a Terrain Zone in its Zone of Control, which hinders movement for other Troopers.
DAZER | AUTOMATIC EQUIPMENT |
Deployable, Disposable (3), Zone of Control. |
Effects
- This piece of Equipment generates a Difficult Terrain area of infinite height in its Zone of Control.
- Troopers with the Terrain (Total) Special Skill ignore the effects of the Dazer and benefit from their MOD when declaring Skills with the Movement Label.
- A deployed Dazer remains on the table until the end of the game, or until it is destroyed.
Name | ARM | BTS | STR | S |
---|---|---|---|---|
Dazer | 0 | 0 | 1 | X |