Difference between revisions of "Deactivator"

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(Created page with "{{section-equipment}} {{n4only}} {{n4list}} This device is capable of deactivating traps and automated weapons deployed by the Enemy. {{skillbox |green| DEACTIVATOR | SHORT...")
 
(PDF 2.1)
 
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{{skill-label | BS Attack }}
 
{{skill-label | BS Attack }}
 
{{requirements}}
 
{{requirements}}
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{{update | PDF 2.1, July 2023}}
 
* The user of this piece of Equipment must have [[LoF]] to the target.
 
* The user of this piece of Equipment must have [[LoF]] to the target.
* Deactivator may be used only against Enemy [[Deployable Equipment|Equipment]] and [[Deployable Weapon]]s deployed on the game table, and never against [[Camouflaged|Camouflage]] Markers.
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* Deactivator {{erratahighlight}}can only be used{{erratahighlight-end}} against {{erratahighlight}}Enemy [[Deployable Weapon]]s and pieces of [[Deployable Equipment|Equipment]], that have{{erratahighlight-end}} deployed on the game table, and never against [[Camouflaged|Camouflage]] Markers.
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{{update-end}}
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{{original}}
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* The user of this piece of Equipment must have [[LoF]] to the target.
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* Deactivator {{originalhighlight}}may be used only{{originalhighlight-end}} against Enemy{{originalhighlight}} [[Deployable Equipment|Equipment]] and [[Deployable Weapon]]s{{originalhighlight-end}} deployed on the game table, and never against [[Camouflaged|Camouflage]] Markers.
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{{original-end}}
 
{{effects}}
 
{{effects}}
 
* Deactivator allows the user, by passing a Normal [[WIP]] Roll, to deactivate Enemy Equipment or Deployable Weapons ([[Mines]], [[FastPanda]]s, [[CrazyKoala]]s...) within LoF.
 
* Deactivator allows the user, by passing a Normal [[WIP]] Roll, to deactivate Enemy Equipment or Deployable Weapons ([[Mines]], [[FastPanda]]s, [[CrazyKoala]]s...) within LoF.

Latest revision as of 13:24, 16 August 2023


This device is capable of deactivating traps and automated weapons deployed by the Enemy.

DEACTIVATOR SHORT SKILL
BS Attack
Requirements

Update PDF 2.1, July 2023

  • The user of this piece of Equipment must have LoF to the target.
  • Deactivator can only be used against Enemy Deployable Weapons and pieces of Equipment, that have deployed on the game table, and never against Camouflage Markers.
Effects
  • Deactivator allows the user, by passing a Normal WIP Roll, to deactivate Enemy Equipment or Deployable Weapons (Mines, FastPandas, CrazyKoalas...) within LoF.
  • The WIP Roll only applies MODs for Range, but not those from Special Skills (for example Mimetism), or Cover.
  • If the user passes the WIP Roll, the Enemy Equipment or weapon is removed from play.


Name Range (inches) DAM B Ammo Save Att. Traits
8" 16" 24" 32" 40" 48" 96"
Deactivator +6 +3 -6 -- -- -- -- -- 1 -- -- Technical Weapon, BS Attack, [***see above]