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Difference between revisions of "White Noise"
From Infinity
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Troopers possessing a [[Multispectral Visor]] cannot draw [[LoF]] through a White Noise Zone. | Troopers possessing a [[Multispectral Visor]] cannot draw [[LoF]] through a White Noise Zone. | ||
{{important-end}} | {{important-end}} | ||
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| + | {{n4-hacking-header}} | ||
| + | {{hackingrow | [[White Noise]] | -- | -- | -- | 1 | -- | Short Skill | [[NFB]], [[Reflective]]: Circular Template blocking LoF for [[Multispectral Visor]]s. }} | ||
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Revision as of 10:35, 25 November 2020
Hacker | Firewall | Hacking Area | Repeater | Deployable Repeater | Hacking Programs Chart | Hacking Device
Programs and StatesAssisted Fire | Carbonite & Immobilized-B State | Controlled Jump | Cybermask & Impersonation State | Enhanced Reaction | Fairy Dust | Oblivion & Isolated State | Spotlight & Targeted State | Total Control & Possessed State | Trinity | White Noise | Zero Pain
This N4 rule is not used in CodeOne.
| WHITE NOISE | SHORT SKILL |
REQUIREMENTS
- To use this this Hacking Program, the Hacker must be the Active Trooper.
EFFECTS
- The White Noise Hacking Program generates a White Noise Zone the size of a Circular Template and with infinite height.
- On a successful Normal WIP Roll, the Hacker may place the Circular Template representing the White Noise Zone inside their Hacking Area at the end of the Order.
- The Circular Template must be totally inside the Hacking Area.
- The effects of this Program persist until the start of the States Phase, at which point you must remove the Circular Template.
- The range of this Program is the Hacker's Hacking Area.
IMPORTANT
Troopers possessing a Multispectral Visor cannot draw LoF through a White Noise Zone.
| Name | Attack MOD | Opp. MOD | DAM | B | Target | Skill Type | Special |
|---|---|---|---|---|---|---|---|
| White Noise | -- | -- | -- | 1 | -- | Short Skill | NFB, Reflective: Circular Template blocking LoF for Multispectral Visors. |