NOTICE: Infinity N5.2 and FAQ 5.0.0
The wiki currently uses the N5.1.1 rules. Until it has been updated, please download the N5.2 rules PDF and v5.0.0 FAQ from the Rules section of https://infinityuniverse.com/resources/infinity.
Difference between revisions of "Cube"
From Infinity
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Troopers with a Cube are easier to heal. Additionally, Cube-wearing casualties can potentially be recovered for use in future missions. | Troopers with a Cube are easier to heal. Additionally, Cube-wearing casualties can potentially be recovered for use in future missions. | ||
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| + | MISSING CUBE CUBE 2 LOGOS MISSING | ||
{{skillbox |black| CUBE / CUBE 2.0 | AUTOMATIC EQUIPMENT }} | {{skillbox |black| CUBE / CUBE 2.0 | AUTOMATIC EQUIPMENT }} | ||
Revision as of 10:31, 8 October 2020
360º Visor | AI Motorcycle | Albedo | Baggage | Biometric Visor | Cube | Dazer | Deactivator | Deployable Repeater | ECM | Escape System | FastPanda | Firewall | GizmoKit | Hacking Device | HoloMask & HoloMask State | Holoprojector & Holoecho State | MediKit | Motorcycle | Multispectral Visor | Nanoscreen | Repeater | SymbioMate | TinBot | X-Visor
This N4 rule is not used in CodeOne.
This indicates that the Trooper has an automated memory recording and storage device, commonly known as a Cube.
Troopers with a Cube are easier to heal. Additionally, Cube-wearing casualties can potentially be recovered for use in future missions.
MISSING CUBE CUBE 2 LOGOS MISSING
| CUBE / CUBE 2.0 | AUTOMATIC EQUIPMENT |
EFFECTS
- When using the Doctor Special Skill (or other Special Skills or pieces of Equipment that explicitly say so) to heal a Trooper with a Cube, you can expend Command Tokens to re-roll a failed WIP Roll.