GizmoKit
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This N4 rule is not used in CodeOne.
Special piece of Equipment that allows other Models with Structure Attribute to regain consciousness.
GIZMOKIT | SHORT SKILL |
Non-Lethal |
- A GizmoKit's target must be an Allied Model.
- A GizmoKit can be used in one of two ways, each one with their own Requirements:
- To use it remotely, the user must have LoF to the target.
- To use it as a piece of contact equipment, the user must be in Silhouette contact with the target.
- Used remotely, a GizmoKit is considered a Non-Lethal BS Weapon. If the user passes a BS Attack Roll, applying the corresponding MODs (for Range, Cover, etc.), the target will perform a single PH Roll.
- A GizmoKit can also be used in Silhouette contact. To do so, the user must spend one Short Skill, without the need for a Roll, and their target will perform a PH Roll.
- In both cases, by passing the PH Roll, the target recovers a single point of their Structure Attribute. If the PH Roll is failed, the target loses 1 STR point instead of regaining it, entering Unconscious or Dead State, if applicable. (See FAQs & Errata. If recovered to 1 STR, Unconscious State is cancelled.)
- A GizmoKit's target does not perform a Saving Roll.
- This piece of Equipment can be used as many times as necessary to recover as many STR points as the target has lost.
- If, due a Special Skill or rule, a Trooper receives more than one successful hit or use of GizmoKit during the same Order, if any of the corresponding PH Rolls is successful, the Trooper recovers a single point of their Structure Attribute. Even if the Trooper passes every PH Roll, they will only recover a single point of their STR Attribute.
- If a Trooper lists GizmoKit in their Unit Profile with a PH value between brackets, the Trooper will use this PH value when a GizmoKit is used on them.
Name | Range (inches) | DAM | B | Ammo | Save Att. | Traits | ||||||
8" | 16" | 24" | 32" | 40" | 48" | 96" | ||||||
GizmoKit | +3 | 0 | -6 | -- | -- | -- | -- | -- | 1 | -- | -- | Non-Lethal, [***see above] |
FAQs & Errata
Q: How do Engineer, GizmoKits, and Unconscious State interact?
A: If a Trooper with STR is in Unconscious State, successful use of a GizmoKit or the Engineer Special Skill on them will restore the Trooper to 1 STR and cancel their Unconscious State. But the Unconscious State would be the only State cancelled by the Engineer, to cancel other States must use another Order.
Related Pages: Engineer, GizmoKit, Unconscious State
Q: What happens if a Trooper loses and gains points of W/STR or has States inflicted and cancelled simultaneously? For example, if an Engineer cancels a Trooper's IMM-A State at the same time as the Trooper is hit by a Riotstopper.
A: Apply the positive effect to the Trooper first. Then apply the negative effect. For example, make the Engineer's WIP Roll to cancel the Trooper's IMM-A State, then make the PH-6 Saving Roll against the Riotstopper's PARA ammunition. This can result in the original IMM-A State being cancelled and a new State being inflicted.
Related Pages: Doctor, Dodge, Engineer, GizmoKit, MediKit, Protheion, Reset