Reset

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Revision as of 11:06, 2 February 2021 by Ian (talk | contribs) (FAQ added.)
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This Common Skill allows the user to sidestep cyber-attacks by quickly rebooting all systems.

RESET SHORT SKILL / ARO
No LoF
Requirements

Troopers can only Reset if at least one of these is true:

Effects
  • Allows the user to make a Face to Face Roll to evade all enemy Hacking Programs or other Comms Attacks during an Order or ARO, regardless of the Burst (B) value.
  • This Face to Face Roll pits the user's WIP Attribute against the attacker's WIP Attribute.
  • If the user is not making a Face to Face Roll (for example they are not the target of a Hacking Program or other Comms Attack), they will instead make a Normal Roll against their WIP Attribute.
  • Reset does not allow the user to evade other types of Attacks, but the Dodge Skill does.
  • A successful Reset Roll, whether it's a Normal or Face to Face, allows the user to cancel their Targeted State and IMM-B State, applying any State-specific MODs. (See FAQs & Errata.)


REMEMBER

A Reset only allows Face to Face Rolls against Hacking Attacks and other Comms Attacks.


FAQs & Errata

N4 FAQ
Version: 1.0, Jan 2021

Q: Do State MODs all stack with each other? For example, if a Trooper is in IMM-B and Targeted State, do they apply a -6 MOD to all their Reset Rolls?

A: Yes.

Related Pages: Dodge, Immobilized-A State, Immobilized-B State, Isolated State, Reset, Targeted State


N4 FAQ
Version: 1.0, Jan 2021

Q: How do Hacking Area AROs work, and do they allow the Trooper to Dodge?

A: Hacking Program AROs and Reset AROs are considered valid AROs for a Hacker if the Active Trooper is inside the Hacker’s Hacking Area. Dodge AROs are not considered valid for Hacking Area AROs.

Related Pages: Dodge, Hacking Area, Reset