Difference between revisions of "Albedo"
From Infinity
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An Albedo jams Multispectral Visors, preventing its bearer from being the target of an Enemy Trooper carrying that piece of Equipment. | An Albedo jams Multispectral Visors, preventing its bearer from being the target of an Enemy Trooper carrying that piece of Equipment. | ||
− | {{image | name=albedo_a0.jpg | style= | + | {{image | name=albedo_a0.jpg | style= 128inline }} |
− | {{image | name=albedo_b0.jpg | style= | + | {{image | name=albedo_b0.jpg | style= 128inline }} |
{{skillbox |black| ALBEDO | AUTOMATIC EQUIPMENT }} | {{skillbox |black| ALBEDO | AUTOMATIC EQUIPMENT }} |
Revision as of 15:18, 20 October 2020
360º Visor | AI Motorcycle | Albedo | Baggage | Biometric Visor | Cube | Dazer | Deactivator | Deployable Repeater | ECM | Escape System | FastPanda | Firewall | GizmoKit | Hacking Device | HoloMask & HoloMask State | Holoprojector & Holoecho State | MediKit | Motorcycle | Multispectral Visor | Nanoscreen | Repeater | SymbioMate | TinBot | X-Visor
This N4 rule is not used in CodeOne.
An Albedo jams Multispectral Visors, preventing its bearer from being the target of an Enemy Trooper carrying that piece of Equipment.
ALBEDO | AUTOMATIC EQUIPMENT |
Obligatory, NFB. |
Activation
- Automatic when deploying the Model on the table.
Effects
- Players must consider a Trooper in Active Albedo State as being inside a White Noise Zone, applying the Effects of this Special Terrain Zone.
- However, the Effects of the White Noise Zone don't affect the bearer.
- This State has a limited duration:
- When the Trooper is deployed, an Albedo-A Token is placed next to it to indicate that they are equipped with Albedo.
- During the States Phase, the Albedo-A Token is removed and replaced with an Albedo-B Token.
- Lastly, in the next States Phase, the Albedo-B Token is removed and the Trooper may no longer use Albedo for the rest of the game.