Difference between revisions of "Albedo"
From Infinity
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An Albedo jams Multispectral Visors, preventing its bearer from being the target of an Enemy Trooper carrying that piece of Equipment. | An Albedo jams Multispectral Visors, preventing its bearer from being the target of an Enemy Trooper carrying that piece of Equipment. | ||
| − | {{image | name=albedo_a0.jpg | style= | + | {{image | name=albedo_a0.jpg | style= 128inline }} |
| − | {{image | name=albedo_b0.jpg | style= | + | {{image | name=albedo_b0.jpg | style= 128inline }} |
{{skillbox |black| ALBEDO | AUTOMATIC EQUIPMENT }} | {{skillbox |black| ALBEDO | AUTOMATIC EQUIPMENT }} | ||
Revision as of 15:18, 20 October 2020
360º Visor | AI Motorcycle | Albedo | Baggage | Biometric Visor | Cube | Dazer | Deactivator | Deployable Repeater | ECM | Escape System | FastPanda | Firewall | GizmoKit | Hacking Device | HoloMask & HoloMask State | Holoprojector & Holoecho State | MediKit | Motorcycle | Multispectral Visor | Nanoscreen | Repeater | SymbioMate | TinBot | X-Visor
This N4 rule is not used in CodeOne.
An Albedo jams Multispectral Visors, preventing its bearer from being the target of an Enemy Trooper carrying that piece of Equipment.
| ALBEDO | AUTOMATIC EQUIPMENT |
ACTIVATION
- Automatic when deploying the Model on the table.
EFFECTS
- Players must consider a Trooper in Active Albedo State as being inside a White Noise Zone, applying the Effects of this Special Terrain Zone.
- However, the Effects of the White Noise Zone don't affect the bearer.
- This State has a limited duration:
- When the Trooper is deployed, an Albedo-A Token is placed next to it to indicate that they are equipped with Albedo.
- During the States Phase, the Albedo-A Token is removed and replaced with an Albedo-B Token.
- Lastly, in the next States Phase, the Albedo-B Token is removed and the Trooper may no longer use Albedo for the rest of the game.