Difference between revisions of "Reset"
From Infinity
(FAQ added.) |
(FAQ added.) |
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'''Troopers can only Reset if at least one of these is true:''' | '''Troopers can only Reset if at least one of these is true:''' | ||
*They are the Active Trooper. | *They are the Active Trooper. | ||
− | *In the [[Reactive Turn]], they have a valid ARO, or are targeted by a [[Hacking Program]] or other [[Comms Attack]]. | + | *In the [[Reactive Turn]], they have a valid ARO, or are targeted by a [[Hacking Program]] or other [[Comms Attack]]. {{seefaq}} |
{{effects}} | {{effects}} | ||
*Allows the user to make a Face to Face Roll to evade all enemy [[Hacking Programs]] or other [[Comms Attacks]] during an Order or ARO, regardless of the [[Burst]] (B) value. | *Allows the user to make a Face to Face Roll to evade all enemy [[Hacking Programs]] or other [[Comms Attacks]] during an Order or ARO, regardless of the [[Burst]] (B) value. | ||
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a = A: Yes. | | a = A: Yes. | | ||
related = [[Dodge]], [[Immobilized-A State]], [[Immobilized-B State]], [[Isolated State]], [[Reset]], [[Targeted State]] }} | related = [[Dodge]], [[Immobilized-A State]], [[Immobilized-B State]], [[Isolated State]], [[Reset]], [[Targeted State]] }} | ||
+ | |||
+ | |||
+ | {{faqbox | | ||
+ | type = faq | | ||
+ | title = N4 FAQ | | ||
+ | version = 1.0, Jan 2021 | | ||
+ | q = Q: How do Hacking Area AROs work, and do they allow the Trooper to Dodge? | | ||
+ | a = A: Hacking Program AROs and Reset AROs are considered valid AROs for a Hacker if the Active Trooper is inside the Hacker’s Hacking Area. Dodge AROs are not considered valid for Hacking Area AROs. | | ||
+ | related = [[Dodge]], [[Hacking Area]], [[Reset]] }} | ||
Revision as of 11:06, 2 February 2021
Alert | BS Attack | Cautious Movement | CC Attack | Climb | Discover | Dodge | Idle | Intuitive Attack | Jump | Move | Look Out | Place Deployable | Reset | Speculative Attack | Suppressive Fire & Suppressive Fire State
This Common Skill allows the user to sidestep cyber-attacks by quickly rebooting all systems.
RESET | SHORT SKILL / ARO |
No LoF |
Requirements
Troopers can only Reset if at least one of these is true:
- They are the Active Trooper.
- In the Reactive Turn, they have a valid ARO, or are targeted by a Hacking Program or other Comms Attack. (See FAQs & Errata.)
Effects
- Allows the user to make a Face to Face Roll to evade all enemy Hacking Programs or other Comms Attacks during an Order or ARO, regardless of the Burst (B) value.
- This Face to Face Roll pits the user's WIP Attribute against the attacker's WIP Attribute.
- If the user is not making a Face to Face Roll (for example they are not the target of a Hacking Program or other Comms Attack), they will instead make a Normal Roll against their WIP Attribute.
- Reset does not allow the user to evade other types of Attacks, but the Dodge Skill does.
- A successful Reset Roll, whether it's a Normal or Face to Face, allows the user to cancel their Targeted State and IMM-B State, applying any State-specific MODs. (See FAQs & Errata.)
REMEMBER
A Reset only allows Face to Face Rolls against Hacking Attacks and other Comms Attacks.
FAQs & Errata
N4 FAQ
Version: 1.0, Jan 2021
Q: Do State MODs all stack with each other? For example, if a Trooper is in IMM-B and Targeted State, do they apply a -6 MOD to all their Reset Rolls?
A: Yes.
Related Pages: Dodge, Immobilized-A State, Immobilized-B State, Isolated State, Reset, Targeted State
N4 FAQ
Version: 1.0, Jan 2021
Q: How do Hacking Area AROs work, and do they allow the Trooper to Dodge?
A: Hacking Program AROs and Reset AROs are considered valid AROs for a Hacker if the Active Trooper is inside the Hacker’s Hacking Area. Dodge AROs are not considered valid for Hacking Area AROs.
Related Pages: Dodge, Hacking Area, Reset
Alert | BS Attack | Cautious Movement | CC Attack | Climb | Discover | Dodge | Idle | Intuitive Attack | Jump | Move | Look Out | Place Deployable | Reset | Speculative Attack | Suppressive Fire & Suppressive Fire State