NOTICE: Infinity N5.3

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Difference between revisions of "Bangbomb"

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During their Active Turn, the player activates a Trooper with BangBomb (+4), declaring [[Move]] as the first Skill of the Order. Two enemy Troopers in [[LoF]] declare their [[ARO]]s, both [[BS Attack]], one with a Combi Rifle and the other with an E/Marat, a [[Template Weapon]].
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The Active Trooper then declares [[Dodge]] as the second Skill of the Order. Thanks to BangBomb (+4), they have a MOD of +4 to their Dodge Roll against the enemy with the Combi Rifle. Since the Active Trooper has PH 13, their [[Success Value]] is 17 (13+4). As the BangBomb MOD does not apply against Attacks with Template Weapons, their Success Value to Dodge the Template is 13.
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Dice are rolled, and the Active Trooper gets a 14. This is enough to win the [[Face to Face]] Roll against the enemy with a Combi Rifle, who rolls a 9.
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However, the E/Marat Template hits the Active Trooper. As the Bangbomb MOD does not apply against Template Weapons, the Trooper would have needed to roll a 13 or less.
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By failing to Dodge the Template, the Trooper is unable to move up to 2 inches, even though he succeeded against the Combi Rifle Attack.
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Latest revision as of 13:58, 23 October 2025


Users of Bangbombs often throw them at their own feet while dodging enemy fire, because, when the Bangbombs hit the ground and detonate, they create a curtain of reflective particles that enhance the flash of the blast, making it easier for the user to dodge and evade enemy attacks.

BANGBOMB
AUTOMATIC EQUIPMENT
REQUIREMENTS
  • The user declares a Dodge.
EFFECTS
  • The user applies a MOD to their Dodge Rolls. This MOD is listed in brackets after the name of this piece of Equipment in the user's Unit Profile.
  • Restriction: This Dodge MOD only applies against Attacks declared by enemy Troopers who are within the user's LoF or ZoC.
  • Restriction: This Dodge MOD does not apply against Attacks made with Template Weapons.


Update PDF 5.2, October 2025

Bangbomb Example

eng-bangbomb-example.jpg

During their Active Turn, the player activates a Trooper with BangBomb (+4), declaring Move as the first Skill of the Order. Two enemy Troopers in LoF declare their AROs, both BS Attack, one with a Combi Rifle and the other with an E/Marat, a Template Weapon.

The Active Trooper then declares Dodge as the second Skill of the Order. Thanks to BangBomb (+4), they have a MOD of +4 to their Dodge Roll against the enemy with the Combi Rifle. Since the Active Trooper has PH 13, their Success Value is 17 (13+4). As the BangBomb MOD does not apply against Attacks with Template Weapons, their Success Value to Dodge the Template is 13.

Dice are rolled, and the Active Trooper gets a 14. This is enough to win the Face to Face Roll against the enemy with a Combi Rifle, who rolls a 9.

However, the E/Marat Template hits the Active Trooper. As the Bangbomb MOD does not apply against Template Weapons, the Trooper would have needed to roll a 13 or less.

By failing to Dodge the Template, the Trooper is unable to move up to 2 inches, even though he succeeded against the Combi Rifle Attack.