Difference between revisions of "Cybermask"

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{{section-hacking}}
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{{n5-section-hacking}}
  
  
{{n4only}}
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{{css_skillbox |red| CYBERMASK | LONG SKILL }}
{{n4list}}
 
{{skillbox |red| CYBERMASK | ENTIRE ORDER }}
 
 
{{skill-label | NFB, No Roll. }}
 
{{skill-label | NFB, No Roll. }}
 
{{requirements}}
 
{{requirements}}
* The user must be outside the [[LoF]] of enemy [[Markers]] or [[Troopers]].
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* The user must be outside the [[LoF]] of enemy Markers or Troopers.
 
{{effects}}
 
{{effects}}
* The user enters the [[Impersonation-2]] state, which does not require a Roll, replacing the user's model with an Impersonation-2 Marker (IMP-2).
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* The user enters the [[Impersonation State | Impersonation-2 state]], which does not require a Roll, replacing the user's model with an Impersonation-2 Marker (IMP-2).
 
* The effects of this Program persist until the user reveals themselves as per the Impersonation-2 state rules.
 
* The effects of this Program persist until the user reveals themselves as per the Impersonation-2 state rules.
* This Program affects only the Hacker himself and therefore has no range.
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* This Program affects only the [[Hacker]] himself and therefore has no range.
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{{css_skillbox-end}}
  
  
 
{{remember-start}}
 
{{remember-start}}
'''NFB:'''
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While the [[Hacker]] is in [[Impersonation State | IMP-2 State]], the Program’s [[NFB]] Label applies, so they cannot use or apply any other Skill, piece of Equipment, or Hacking Program that has the NFB Label, for example [[Mimetism]], [[Albedo]], [[Holoprojector]] etc.
{{update | PDF 2.1, July 2023}}
 
{{erratahighlight}}While the Hacker is in IMP-2 State, the Program’s NFB Label applies, so they cannot use or apply any other Skill, piece of Equipment, or Hacking Program that has the NFB Label, for example [[Mimetism]], [[Albedo]], [[Holoprojector]] etc.{{erratahighlight-end}}
 
{{update-end}}
 
{{original}}
 
{{originalhighlight}}The Hacker cannot be in IMP-2 state while being in Camouflaged state or other similar state.{{originalhighlight-end}}
 
{{original-end}}
 
 
{{remember-end}}
 
{{remember-end}}
  
  
{{n4-hacking-header}}
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{| class="n5table-dark
{{hackingrow | [[Cybermask]] | -- | -- | -- | -- | -- | Entire Order | Replace user with [[IMP-2]] Marker.}}
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|-
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! Name !! Attack MOD !! Opp. MOD !! PS !! Burst !! Target !! Skill Type !! Special
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|-  
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| [[Cybermask]] || -- || -- || -- || -- || -- || Long Skill || Replace user with [[IMP-2]] Marker.
 
|}
 
|}
  
 
== FAQs & Errata ==
 
 
{{faqbox |
 
type = faq |
 
title = N4 FAQ |
 
version = 1.1.1, Dec 2021 |
 
q = Q: Can a Hacker in IMP-2 State (via Cybermask) use the Surprise Attack Special Skill if they don't have Surprise Attack listed on their Unit Profile? |
 
a = A: No. If the Trooper doesn't have the Surprise Attack Special Skill, the Trooper cannot use it. |
 
related = [[Cybermask]], [[Impersonation State]], [[Surprise Attack]] }}
 
 
{{n4end}}
 
  
  
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[[Category: Hacking]]
  
 
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<!-- Label and Trait categories. -->
[[Category: Hacking]]
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[[Category: NFB ]]
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[[Category: No Roll ]]

Latest revision as of 10:28, 23 April 2025


CYBERMASK
LONG SKILL
REQUIREMENTS
  • The user must be outside the LoF of enemy Markers or Troopers.
EFFECTS
  • The user enters the Impersonation-2 state, which does not require a Roll, replacing the user's model with an Impersonation-2 Marker (IMP-2).
  • The effects of this Program persist until the user reveals themselves as per the Impersonation-2 state rules.
  • This Program affects only the Hacker himself and therefore has no range.


REMEMBER

While the Hacker is in IMP-2 State, the Program’s NFB Label applies, so they cannot use or apply any other Skill, piece of Equipment, or Hacking Program that has the NFB Label, for example Mimetism, Albedo, Holoprojector etc.


Name Attack MOD Opp. MOD PS Burst Target Skill Type Special
Cybermask -- -- -- -- -- Long Skill Replace user with IMP-2 Marker.