Difference between revisions of "Equipment"
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− | + | Like Skills, Equipment allows a Trooper to perform unique actions or gain exclusive benefits. These special Effects provided by Equipment are detailed next. | |
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+ | {{section-equipment}} | ||
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{{important-start}} | {{important-start}} | ||
− | Each Level a piece of Equipment can have is separate, and not cumulative with other levels. Therefore, only | + | Each Level a piece of Equipment can have is separate, and not cumulative with other levels. Therefore, only [[MODs]] and special rules indicated by the Level of the Trooper's Equipment may be used. |
{{important-end}} | {{important-end}} | ||
− | + | == See Also == | |
− | + | '''[[Skills_and_Equipment_in_Infinity#MODIFIERS_.28MODS.29 | Equipment MODs in round brackets]]''' | |
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[[Category:Skills and Equipment]] | [[Category:Skills and Equipment]] |
Latest revision as of 16:43, 29 January 2021
Like Skills, Equipment allows a Trooper to perform unique actions or gain exclusive benefits. These special Effects provided by Equipment are detailed next.
360º Visor | AI Motorcycle | Albedo | Baggage | Biometric Visor | Cube | Dazer | Deactivator | Deployable Repeater | ECM | Escape System | FastPanda | Firewall | GizmoKit | Hacking Device | HoloMask & HoloMask State | Holoprojector & Holoecho State | MediKit | Motorcycle | Multispectral Visor | Nanoscreen | Repeater | SymbioMate | TinBot | X-Visor
IMPORTANT
Each Level a piece of Equipment can have is separate, and not cumulative with other levels. Therefore, only MODs and special rules indicated by the Level of the Trooper's Equipment may be used.