Difference between revisions of "CC Attack"
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{{section-combat-module}} | {{section-combat-module}} | ||
+ | {{section-common-skills}} | ||
− | Skill that allows | + | Skill that allows [[Close Combat]] fighting, striking an adversary in [[Silhouette]] contact. |
− | {{skillbox | | + | {{skillbox |greenyellow| CC ATTACK | SHORT SKILL / ARO}} |
{{skill-label | Attack}} | {{skill-label | Attack}} | ||
{{Requirements}} | {{Requirements}} | ||
− | *Be using a Melee Weapon, a Skill, or piece of Equipment that allows for a | + | *Be using a Melee Weapon, a Skill, or piece of Equipment that allows for a [[CC Attack]]. |
− | *Be in | + | *Be in [[Silhouette]] contact with an enemy [[Model]] or [[Target]]. |
{{effects}} | {{effects}} | ||
− | *Allows use of the | + | *Allows use of the [[CC]] Attribute to fight in [[Close Combat]] (CC)''. |
*By declaring a CC Attack, Troopers may only use those Weapons with the [[CC Trait|'''CC''' Trait]]. | *By declaring a CC Attack, Troopers may only use those Weapons with the [[CC Trait|'''CC''' Trait]]. | ||
− | *If a Trooper has several targets and a '''Burst''' value that is higher than 1, the player must clarify how they are dividing the | + | *If a Trooper has several targets and a '''Burst''' value that is higher than 1, the player must clarify how they are dividing the [[Burst]] when declaring the CC Attack. |
− | *In the Resolution step, check which | + | *In the Resolution step, check which [[MODs]] to apply, and make the [[CC Attack]] Rolls using the corresponding Attribute. |
− | *For each success obtained in CC Attack Rolls, the target must perform a | + | *For each success obtained in CC Attack Rolls, the target must perform a [[Saving Roll]] (See [[Damage]]). |
− | *''' | + | *'''Coup de Grâce''': If the Enemy Target is in [[Unconscious]] or [[Shasvastii-Embryo State]] when declaring the CC Attack, then, without needing to perform a roll, the target automatically goes from Unconscious to Dead State without the possibility of making a [[Saving Roll]]. {{seefaq | You cannot Coup de Grâce a Trooper that is using Dogged or No Wound Incapacitation.}} |
+ | == FAQs & Errata == | ||
+ | {{faqbox | | ||
+ | type = faq | | ||
+ | title = N4 FAQ | | ||
+ | version = 1.0, Jan 2021 | | ||
+ | q = Q: Do Pistols with (+1B) or (+2B) apply the additional Burst in CC Mode? | | ||
+ | a = A: Yes, but only in the Active Turn. | | ||
+ | related = [[CC Attack]], [[Pistols]], [[Skills and Equipment in Infinity]] }} | ||
+ | |||
+ | |||
+ | {{faqbox | | ||
+ | type = faq | | ||
+ | title = N4 FAQ | | ||
+ | version = 1.0, Jan 2021 | | ||
+ | q = Q: How do Dogged and No Wound Incapacitation interact with Coup de Grâce, and with Troopers that have STR instead of Wounds? | | ||
+ | a = A: An Unconscious Trooper that has activated the Dogged or No Wound Incapacitation Special Skills cannot be the target of a Coup de Grâce, the standard CC Attack Rolls must be made. | ||
+ | If the Trooper has STR instead of Wounds, losing a further point of their STR Attribute will have the same effect as losing a further point of their Wounds Attribute - they enter the Dead State. | | ||
+ | related = [[CC Attack]], [[Dogged]], [[No Wound Incapacitation]] }} | ||
+ | |||
+ | |||
+ | {{faqbox | | ||
+ | type = faq | | ||
+ | title = N4 FAQ | | ||
+ | version = 1.1.1, Dec 2021 | | ||
+ | q = Q: How does Protheion interact with Coup de Grâce, and with the State: Dead Trait? | | ||
+ | a = A: In both situations, the target passes to Dead State and the Protheion user counts as inflicting a single Wound. | | ||
+ | related = [[CC Attack]], [[Melee Weapon Profile]], [[Protheion]], [[Traits]] }} | ||
[[Category: Combat Module]] | [[Category: Combat Module]] |
Latest revision as of 10:35, 26 April 2022
Combat Module Intro || Damage | Saving Rolls | Wounds and Structure | Unconscious | Dead | Guts Rolls || Ballistic Skills | BS Attack | Template Weapons and Equipment | Direct Template Weapons | Impact Template Weapons | Ranged Weapon Profile | Speculative Attack | Intuitive Attack || Close Combat | CC Attack | Engaged State | Melee Weapon Profile || Quantronic Combat (Hacking)
Alert | BS Attack | Cautious Movement | CC Attack | Climb | Discover | Dodge | Idle | Intuitive Attack | Jump | Move | Look Out | Place Deployable | Reset | Speculative Attack | Suppressive Fire & Suppressive Fire State
Skill that allows Close Combat fighting, striking an adversary in Silhouette contact.
CC ATTACK | SHORT SKILL / ARO |
Attack |
- Be using a Melee Weapon, a Skill, or piece of Equipment that allows for a CC Attack.
- Be in Silhouette contact with an enemy Model or Target.
- Allows use of the CC Attribute to fight in Close Combat (CC).
- By declaring a CC Attack, Troopers may only use those Weapons with the CC Trait.
- If a Trooper has several targets and a Burst value that is higher than 1, the player must clarify how they are dividing the Burst when declaring the CC Attack.
- In the Resolution step, check which MODs to apply, and make the CC Attack Rolls using the corresponding Attribute.
- For each success obtained in CC Attack Rolls, the target must perform a Saving Roll (See Damage).
- Coup de Grâce: If the Enemy Target is in Unconscious or Shasvastii-Embryo State when declaring the CC Attack, then, without needing to perform a roll, the target automatically goes from Unconscious to Dead State without the possibility of making a Saving Roll. (See FAQs & Errata. You cannot Coup de Grâce a Trooper that is using Dogged or No Wound Incapacitation.)
FAQs & Errata
Q: Do Pistols with (+1B) or (+2B) apply the additional Burst in CC Mode?
A: Yes, but only in the Active Turn.
Related Pages: CC Attack, Pistols, Skills and Equipment in Infinity
Q: How do Dogged and No Wound Incapacitation interact with Coup de Grâce, and with Troopers that have STR instead of Wounds?
A: An Unconscious Trooper that has activated the Dogged or No Wound Incapacitation Special Skills cannot be the target of a Coup de Grâce, the standard CC Attack Rolls must be made. If the Trooper has STR instead of Wounds, losing a further point of their STR Attribute will have the same effect as losing a further point of their Wounds Attribute - they enter the Dead State.
Related Pages: CC Attack, Dogged, No Wound Incapacitation
Q: How does Protheion interact with Coup de Grâce, and with the State: Dead Trait?
A: In both situations, the target passes to Dead State and the Protheion user counts as inflicting a single Wound.
Related Pages: CC Attack, Melee Weapon Profile, Protheion, Traits