NOTICE: Infinity N5.2 and N5 FAQ 0.0.0
The wiki has been updated to include the N5.2 changes and the v0.0.0 FAQ.
List of wiki pages updated in N5.2.
User contributions
- 10:12, 21 April 2020 diff hist +28 N Targeted Redirected page to Targeted State current Tag: New redirect
- 10:11, 21 April 2020 diff hist +27 N Active Player Redirected page to Game Sequence current Tag: New redirect
- 10:09, 21 April 2020 diff hist +42 N Public Information Redirected page to Open and Private Information current Tag: New redirect
- 10:08, 21 April 2020 diff hist +32 N Marker Redirected page to Terminology#Marker current Tag: New redirect
- 10:08, 21 April 2020 diff hist 0 Camouflaged State
- 10:07, 21 April 2020 diff hist +33 N Troopers Redirected page to Terminology#Trooper current Tag: New redirect
- 10:07, 21 April 2020 diff hist +32 N Markers Redirected page to Terminology#Marker current Tag: New redirect
- 16:10, 20 April 2020 diff hist +31 N Disposable Redirected page to Traits#Disposable Tag: New redirect
- 16:10, 20 April 2020 diff hist +652 N Unloaded State Created page with "{{section-game-states}} {{skillbox |black| Unloaded State |}} {{activation}} * The Trooper has entirely depleted the ammunition of a weapon or a piece of Equipment with the..."
- 16:08, 20 April 2020 diff hist +46 N Structure Redirected page to Unit Profile#Structure .28STR.29 current Tag: New redirect
- 16:08, 20 April 2020 diff hist +825 N Normal State Created page with "{{section-game-states}} {{skillbox |black| Normal State |}} {{activation}} * Unless otherwise noted, all Troopers deploy in this state. * Troopers in any ''Null'' State..."
- 16:05, 20 April 2020 diff hist +88 MediaWiki:Breadcrumbs
- 16:04, 20 April 2020 diff hist +25 N Null Redirected page to Labels#Null Tag: New redirect
- 16:02, 20 April 2020 diff hist -32 Template:Section-game-states
- 16:01, 20 April 2020 diff hist +1,137 N Disconnected State Created page with "{{section-game-states}} {{skillbox |red| Disconnected State | NULL}} {{activation}} * The Controller of this Trooper is in a Null state. * The ''Peripheral'' is subject..."
- 15:59, 20 April 2020 diff hist +24 Unconscious State
- 15:59, 20 April 2020 diff hist +24 Targeted State
- 15:59, 20 April 2020 diff hist +22 Shasvastii-Embryo State
- 15:59, 20 April 2020 diff hist +24 Prone State
- 15:59, 20 April 2020 diff hist +24 Immobilized-B State
- 15:58, 20 April 2020 diff hist +24 Immobilized-A State
- 15:58, 20 April 2020 diff hist +24 Engaged State
- 15:57, 20 April 2020 diff hist +8 Template:Section-game-states
- 15:54, 20 April 2020 diff hist +23 Dead State
- 15:54, 20 April 2020 diff hist +22 Template:Section-game-states
- 15:53, 20 April 2020 diff hist +47 Camouflaged State
- 15:52, 20 April 2020 diff hist +491 N Template:Section-game-states Created page with "<div class="n4-chapternav"><div class="n4-chapternav-inner"> '''Glossary''' ---- Terminology | Alignment | Labels | Traits | <span class="mw-selflink self..."
- 15:47, 20 April 2020 diff hist +724 N States Created page with "{{section-glossary}} A State is a game rule that represents the different conditions, positive or negative, in which a Trooper or Game Element can be in, in Infinity CodeOne..."
- 15:43, 20 April 2020 diff hist +3,399 N Traits Created page with "{{section-glossary}} Traits are the special features of certain weapons and pieces of Equipment. Traits are commonly given to Common and Special Skills, or to specific effec..."
- 15:38, 20 April 2020 diff hist +3 Labels
- 11:26, 20 April 2020 diff hist +40 N Victory Points Redirected page to Terminology#Victory Points current Tag: New redirect
- 11:25, 20 April 2020 diff hist +33 N Trooper Redirected page to Terminology#Trooper current Tag: New redirect
- 11:25, 20 April 2020 diff hist +31 N Neutral Redirected page to Alignment#Neutral current Tag: New redirect
- 11:25, 20 April 2020 diff hist +4,246 N Labels Created page with "{{section-glossary}} Labels and Traits describe game features and particularities of both Skills and weaponry and Equipment. == Labels == ''Labels'' describe a series of d..."
- 11:18, 20 April 2020 diff hist +24 Terminology
- 11:18, 20 April 2020 diff hist +23 N Army Lists Redirected page to Army List current Tag: New redirect
- 11:18, 20 April 2020 diff hist +1,045 N Alignment Created page with "{{section-glossary}} In Infinity CodeOne it is important to define which game elements belong to a players’ side, and which belong to no side. This determines if those gam..."
- 11:14, 20 April 2020 diff hist +5 Game States and Glossary
- 11:14, 20 April 2020 diff hist +15 MediaWiki:Breadcrumbs
- 11:13, 20 April 2020 diff hist +33 MediaWiki:Breadcrumbs
- 11:12, 20 April 2020 diff hist +6 Game States
- 11:12, 20 April 2020 diff hist +37 Game States
- 11:11, 20 April 2020 diff hist +41 N Hacking Redirected page to Quantronic Combat (Hacking) current Tag: New redirect
- 11:11, 20 April 2020 diff hist +42 N Armor Redirected page to Unit Profile#Armor .28ARM.29 current Tag: New redirect
- 11:10, 20 April 2020 diff hist +50 N Characteristics Redirected page to Unit Profile#Trooper Characteristics current Tag: New redirect
- 11:09, 20 April 2020 diff hist +24 N Controller Redirected page to Peripheral current Tag: New redirect
- 11:09, 20 April 2020 diff hist +46 N Skills Redirected page to Skills and Equipment in Infinity current Tag: New redirect
- 11:09, 20 April 2020 diff hist +46 N Skill Redirected page to Skills and Equipment in Infinity Tag: New redirect
- 11:08, 20 April 2020 diff hist +22 N Weapon Redirected page to Weaponry current Tag: New redirect
- 11:07, 20 April 2020 diff hist +28 N Special Skill Redirected page to Special Skills current Tag: New redirect