NOTICE: Infinity N5.2 and N5 FAQ 0.0.0
The wiki has been updated to include the N5.2 changes and the v0.0.0 FAQ.
List of wiki pages updated in N5.2.
All public logs
Combined display of all available logs of Infinity. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)- 14:55, 8 April 2020 Ian talk contribs created page Active Turn (Redirected page to Game Sequence) Tag: New redirect
- 14:53, 8 April 2020 Ian talk contribs created page Critical (Redirected page to Rolls#Criticals) Tag: New redirect
- 14:50, 8 April 2020 Ian talk contribs created page Hacking Area (Redirected page to Quantronic Combat (Hacking)#Hacking Area) Tag: New redirect
- 14:50, 8 April 2020 Ian talk contribs created page Hackable (Redirected page to Unit Profile#Trooper Characteristics) Tag: New redirect
- 10:15, 8 April 2020 Ian talk contribs created page Carbonite (Created page with "{{section-combat-module}} {{skillbox |green| CARBONITE | SHORT SKILL / ARO}} {{skill-label | Comms Attack, Non-Lethal}} {{Requirements}} *The target may only be an enemy Tro...")
- 10:11, 8 April 2020 Ian talk contribs created page Hacker (Created page with "{{section-combat-module}} {{skillbox |black| HACKER | AUTOMATIC SKILL}} {{skill-label | Obligatory}} {{Effects}} *Hackers are equipped with a Hacking Device that allows them...")
- 10:06, 8 April 2020 Ian talk contribs created page B (Redirected page to Combat Module Intro#Burst .28B.29) Tag: New redirect
- 09:59, 8 April 2020 Ian talk contribs created page Template:Hackingrow (Created page with "|- | class="n3w-weapon-name" | {{{1}}} | {{{2}}} | {{{3}}} | {{{4}}} | {{{5}}} | {{{6}}} | {{{7}}} | class="n3w-weapon-traits" | {{{8}}}")
- 09:56, 8 April 2020 Ian talk contribs created page Template:N4-hacking-header (Created page with "{| style="text-align:center; border-collapse: collapse;" class="n4-weapontable" |- class="n4-yellowheader" | style="text-align:left; width:20%;" | '''Name''' | style="width:10...")
- 16:03, 7 April 2020 Ian talk contribs created page Quantronic Combat (Hacking) (Created page with "{{section-combat-module}} In Infinity CodeOne, infowar and cyberwarfare tasks, defined as Hacking, falls upon the Hackers’ shoulders, those Troopers equipped with Hacking...")
- 15:30, 7 April 2020 Ian talk contribs created page Melee Weapon Profile (Created page with "{{section-combat-module}} In Infinity, every Weapon has its own game profile and some of them even have special usage rules. This chapter describes how to read such a profil...")
- 16:11, 6 April 2020 Ian talk contribs created page Engaged State (Created page with "{{section-combat-module}} {{skillbox |black| PRONE |}} {{Activation}} *The Trooper is in ''Silhouette'' contact with an Enemy Trooper, and neither are in a ''Null''...")
- 16:05, 6 April 2020 Ian talk contribs created page BS Weapons (Redirected page to Ranged Weapon Profile) Tag: New redirect
- 16:02, 6 April 2020 Ian talk contribs created page CC Attack (Created page with "{{section-combat-module}} Skill that allows ''Close Combat'' fighting, striking an adversary in ''Silhouette'' contact. {{skillbox |green| CC ATTACK | SHORT SKILL /...")
- 10:23, 3 April 2020 Ian talk contribs created page Close Combat (Created page with "== MULTI Rifle == {{N4-weapon-header}} {{weaponrow|MULTI Rifle (Burst Mode)|+3|+3|-3|-3|-6|-6|--|13|3|AP|ARM|}} {{weaponrow|MULTI Rifle (Anti-materiel Mode)|+3|+3|-3|-3|-6|-6|...")
- 16:00, 2 April 2020 Ian talk contribs created page Range MOD (Redirected page to Ballistic Skills#Range) Tag: New redirect
- 16:00, 2 April 2020 Ian talk contribs created page Range Modifier (Redirected page to Ballistic Skills#Range) Tag: New redirect
- 16:00, 2 April 2020 Ian talk contribs created page Ranged Weapon Profile (Created page with "{{section-combat-module}} In Infinity, every Weapon has its own game profile and some of them even have special usage rules. This chapter describes how to read such a profil...")
- 15:59, 2 April 2020 Ian talk contribs created page Template:Greybox (Redirected page to Greybox-start) Tag: New redirect
- 13:48, 2 April 2020 Ian talk contribs created page Template:Weaponrow (Created page with "|- | class="n3w-weapon-name" | {{{1}}} | class="n3w-range0" | {{{2}}} | class="n3w-rangeplus3" | {{{3}}} | class="n3w-rangeminus3" | {{{4}}} | class="n3w-rangeminus6" | {{{5}...")
- 13:42, 2 April 2020 Ian talk contribs created page Template:N4-weapon-header (Created page with "{| style="text-align:center; border-collapse: collapse;" class="n3w-weapontable" |- class="n3w-yellowheader" | rowspan="2" style="text-align:left; width:20%;" | '''Name''' | c...")
- 13:20, 2 April 2020 Ian talk contribs created page Template:WeaponTableStart (Created page with "{| style="text-align:center; border-collapse: collapse;" class="n3w-weapontable"")
- 13:19, 2 April 2020 Ian talk contribs created page Template:WeaponTableHeader (Created page with "|- class="n3w-yellowheader" | rowspan="2" style="text-align:left; width:22%;" | '''Name''' | colspan="4" style="width:36%;" | '''Range''' (inches) | rowspan="2" style="width:7...")
- 16:26, 1 April 2020 Ian talk contribs created page Area of Effect (Redirected page to Template Weapons and Equipment#Area of Effect) Tag: New redirect
- 16:25, 1 April 2020 Ian talk contribs created page Template Weapons and Equipment (Created page with "{{section-combat-module}} ''BS Weapons'' and Equipment that use a Template have an ''Area of Effect'' that affects not only the main target, but also an area of the...")
- 15:22, 1 April 2020 Ian talk contribs created page BS Attack (Created page with "{{section-combat-module}} Common Skill employed to attack in ranged combat using a BS Weapon or another suitable weapon or piece of Equipment. {{skillbox |green| BS ATTACK...")
- 15:17, 1 April 2020 Ian talk contribs created page ARM (Redirected page to Unit Profile#Armor .28ARM.29) Tag: New redirect
- 15:17, 1 April 2020 Ian talk contribs created page BTS (Redirected page to Unit Profile#Bio-Technological Shield .28BTS.29) Tag: New redirect
- 15:16, 1 April 2020 Ian talk contribs created page Wound (Redirected page to Unit Profile#Wounds .28W.29) Tag: New redirect
- 15:16, 1 April 2020 Ian talk contribs created page Partial Cover (Redirected page to Ballistic Skills#Partial Cover) Tag: New redirect
- 15:16, 1 April 2020 Ian talk contribs created page Attack Damage (Redirected page to Saving Rolls) Tag: New redirect
- 15:13, 1 April 2020 Ian talk contribs created page Burst (Redirected page to Combat Module Intro#Burst .28B.29) Tag: New redirect
- 15:12, 1 April 2020 Ian talk contribs created page Cover (Redirected page to Ballistic Skills#Cover) Tag: New redirect
- 15:12, 1 April 2020 Ian talk contribs created page Range (Redirected page to Ballistic Skills#Range) Tag: New redirect
- 15:11, 1 April 2020 Ian talk contribs created page MOD (Redirected page to Rolls#Modifiers .28MOD.29) Tag: New redirect
- 15:10, 1 April 2020 Ian talk contribs created page Ballistic Skills (Created page with "{{section-combat-module}} Ranged combat and firefights are the foundation of modern warfare and play an equally pivotal role in Infinity CodeOne. == BS ATTACK MODIFIERS (...")
- 10:45, 1 April 2020 Ian talk contribs created page Dead (Created page with "{{section-combat-module}} If the value of the ''Wounds/STR'' Attribute of a Trooper reaches 0, then that Trooper enters the ''Unconscious'' state. However, if t...")
- 10:25, 1 April 2020 Ian talk contribs created page Template:Skill-label (Created page with "{| class="n4-skillbox n4-skill-labels" | {{{1}}} |}")
- 10:20, 1 April 2020 Ian talk contribs created page Template:Skillbox (Created page with "{| class="n4-skillbox n4-skill-{{{1}}}" |- | class="n4-skill-title" | {{{2}}} {| class="n4-skillbox n4-skill-labels" | Labels|{{{3}}} |}")
- 08:59, 1 April 2020 Ian talk contribs moved page Unconsciousness and Death to Unconscious without leaving a redirect
- 08:51, 1 April 2020 Ian talk contribs created page Unconsciousness and Death (Created page with "{{section-combat-module}} If the value of the ''Wounds/STR'' Attribute of a Trooper reaches 0, then that Trooper enters the ''Unconscious'' state. However, if t...")
- 08:49, 1 April 2020 Ian talk contribs created page Saving Roll (Redirected page to Saving Rolls) Tag: New redirect
- 08:49, 1 April 2020 Ian talk contribs created page STR (Redirected page to Unit Profile#Structure .28STR.29) Tag: New redirect
- 08:49, 1 April 2020 Ian talk contribs created page Wounds (Redirected page to Unit Profile#Wounds .28W.29) Tag: New redirect
- 08:47, 1 April 2020 Ian talk contribs created page Wounds and Structure (Created page with "{{section-combat-module}} Unless otherwise specified, each successful hit reduces the ''Wounds/STR'' Attribute of the target of the ''Attack'' by 1 point. When t...")
- 08:42, 1 April 2020 Ian talk contribs created page Saving Rolls (Created page with "{{section-combat-module}} Saving Rolls work like any other Roll in the Infinity CodeOne game mechanics. Impacts generally cause the target to lose one ''Wound''/''ST...")
- 08:37, 1 April 2020 Ian talk contribs created page Damage (Created page with "{{section-combat-module}} In Infinity, Damage is the capacity of a weapon, Attack, Special Skill, piece of Equipment, Hacking Program, etc. to harm or impair its target. The...")
- 17:10, 31 March 2020 Ian talk contribs created page MODs (Redirected page to Rolls#Modifiers .28MOD.29) Tag: New redirect
- 17:08, 31 March 2020 Ian talk contribs created page Combat Module (Created page with "== Combat Module Intro == In Infinity CodeOne, combat allows Troopers to perform Attacks. There are three kinds of ''Attacks'': Ballistic Skills (BS), Close Combat (C...")
- 17:08, 31 March 2020 Ian talk contribs created page Combat Module Intro (Created page with "{{section-combat-module}} In Infinity CodeOne, combat allows Troopers to perform Attacks. There are three kinds of ''Attacks'': Ballistic Skills (BS), Close Combat (CC)...")