Difference between revisions of "CC Attack"
From Infinity
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Skill that allows ''[[Close Combat]]'' fighting, striking an adversary in ''[[Silhouette]]'' contact. | Skill that allows ''[[Close Combat]]'' fighting, striking an adversary in ''[[Silhouette]]'' contact. | ||
− | {{skillbox | | + | {{skillbox |greenyellow| CC ATTACK | SHORT SKILL / ARO}} |
{{skill-label | Attack}} | {{skill-label | Attack}} | ||
{{Requirements}} | {{Requirements}} |
Revision as of 15:38, 14 May 2020
Combat Module Intro || Damage | Saving Rolls | Wounds and Structure | Unconscious | Dead | Guts Rolls || Ballistic Skills | BS Attack | Template Weapons and Equipment | Direct Template Weapons | Impact Template Weapons | Ranged Weapon Profile | Speculative Attack | Intuitive Attack || Close Combat | CC Attack | Engaged State | Melee Weapon Profile || Quantronic Combat (Hacking)
Alert | BS Attack | Cautious Movement | CC Attack | Climb | Discover | Dodge | Idle | Intuitive Attack | Jump | Move | Look Out | Place Deployable | Reset | Speculative Attack | Suppressive Fire & Suppressive Fire State
Skill that allows Close Combat fighting, striking an adversary in Silhouette contact.
CC ATTACK | SHORT SKILL / ARO |
Attack |
Requirements
- Be using a Melee Weapon, a Skill, or piece of Equipment that allows for a CC Attack.
- Be in Silhouette contact with an enemy Model or Target.
Effects
- Allows use of the CC Attribute to fight in Close Combat (CC).
- By declaring a CC Attack, Troopers may only use those Weapons with the CC Trait.
- If a Trooper has several targets and a Burst value that is higher than 1, the player must clarify how they are dividing the Burst when declaring the CC Attack.
- In the Resolution step, check which MODs to apply, and make the CC Attack Rolls using the corresponding Attribute.
- For each success obtained in CC Attack Rolls, the target must perform a Saving Roll (See Damage).
- Coup de Grâce: If the Enemy Target is in Unconscious or Shasvastii-Embryo State when declaring the CC Attack, then, without needing to perform a roll, the target automatically goes from Unconscious to Dead State without the possibility of making a Saving Roll.