Difference between revisions of "Discover"
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This Skill allows the user to locate enemies hidden in the form of a Marker, forcing them to reveal the Trooper, Weapon, or Equipment that the Marker represents. | This Skill allows the user to locate enemies hidden in the form of a Marker, forcing them to reveal the Trooper, Weapon, or Equipment that the Marker represents. | ||
− | {{skillbox | | + | {{skillbox |blueyellow| DISCOVER | SHORT MOVEMENT SKILL / ARO}} |
{{Requirements}} | {{Requirements}} | ||
*The user must be able to draw LoF to the target. | *The user must be able to draw LoF to the target. |
Revision as of 15:49, 14 May 2020
Alert | BS Attack | Cautious Movement | CC Attack | Climb | Discover | Dodge | Idle | Intuitive Attack | Jump | Move | Look Out | Place Deployable | Reset | Speculative Attack | Suppressive Fire & Suppressive Fire State
This Skill allows the user to locate enemies hidden in the form of a Marker, forcing them to reveal the Trooper, Weapon, or Equipment that the Marker represents.
DISCOVER | SHORT MOVEMENT SKILL / ARO |
Requirements
- The user must be able to draw LoF to the target.
- This Skill cannot be used against the same Target twice in the same Order.
Effects
- If the user passes a Normal WIP Roll, applying the same MODs as in a BS Attack (Cover, Range, Mimetism...), the target Marker is removed, and must be replaced with the actual Trooper Model, or Weapon or Equipment Token.
- A Trooper that fails a WIP Roll to Discover a Marker cannot attempt to Discover the same Marker until the next Player Turn.
- The Trooper may still attempt to Discover a different Marker that Player Turn, and its player may still attempt to Discover the first Marker using a different Trooper.
- Note that a Trooper that has been revealed, and re-entered Camouflaged State again, does not count as the same Marker.
- A Trooper that fails the WIP Roll attempting to Discover a Marker, may attempt to Discover another different Marker.
- The Discover Skill has its own Range MODs, as if it were a BS Weapon.
Name | Range (inches) | DAM | B | Ammo | Save Att. | Traits | ||||||
8" | 16" | 24" | 32" | 40" | 48" | 96" | ||||||
Discover | +3 | 0 | 0 | 0 | -3 | -3 | -6 | [*see above] |
REMEMBER
Discover is a Short Movement Skill, and it may therefore be combined with any other Short Skill or Short Movement Skill. (See Trooper Activation.)
IMPORTANT
A common combination in an Order is Discover + Attack. This tactical maneuver allows you to declare an Attack against a Camouflaged enemy, which cannot normally be done.
- If the Camouflaged target declares an ARO, revealing themselves, there is no need to perform the Discover Roll before resolving the Attack.
- If the Camouflaged target does not declare an ARO, the Trooper will need to pass the Discover Roll before resolving any Attack against that target.
- Remember that the Active Trooper may Discover one target and Attack a different target if they so choose.
Example of Discover + BS Attack
Alert | BS Attack | Cautious Movement | CC Attack | Climb | Discover | Dodge | Idle | Intuitive Attack | Jump | Move | Look Out | Place Deployable | Reset | Speculative Attack | Suppressive Fire & Suppressive Fire State