NOTICE: Infinity N5.2 and FAQ 5.0.0
The wiki currently uses the N5.1.1 rules. Until it has been updated, please download the N5.2 rules PDF and v5.0.0 FAQ from the Rules section of https://infinityuniverse.com/resources/infinity.
Difference between revisions of "Discover"
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| + | == FAQs & Errata == | ||
| + | |||
| + | {{faqbox | | ||
| + | type = faq | | ||
| + | title = N4 FAQ | | ||
| + | version = 1.1.1, Dec 2021 | | ||
| + | q = Q: Can a Troop that has failed to Discover an Impersonation Marker retry to Discover it if it has changed its level of Impersonation? | | ||
| + | a = A: Yes, because they are different Markers. | | ||
| + | related = [[Discover]], [[Impersonation State]] }} | ||
| + | |||
| + | |||
| + | {{faqbox | | ||
| + | type = faq | | ||
| + | title = N4 FAQ | | ||
| + | version = 1.2, Jan 2022 | | ||
| + | q = Q: Does Discover benefit from the Targeted state? | | ||
| + | a = A: Yes, it does. Discover says to apply the same MODs as in a BS Attack. | | ||
| + | related = [[Discover]], [[Targeted]] }} | ||
Revision as of 14:07, 26 April 2022
Alert | BS Attack | Cautious Movement | CC Attack | Climb | Discover | Dodge | Idle | Intuitive Attack | Jump | Move | Look Out | Place Deployable | Reset | Speculative Attack | Suppressive Fire & Suppressive Fire State
This Skill allows the user to locate enemies hidden in the form of a Marker, forcing them to reveal the Trooper, Weapon, or Equipment that the Marker represents.
| DISCOVER | SHORT MOVEMENT SKILL / ARO | 
- The user must be able to draw LoF to the target.
- This Skill cannot be used against the same Target twice in the same Order.
- If the user passes a Normal WIP Roll, applying the same MODs as in a BS Attack (Cover, Range, Mimetism...), the target Marker is removed, and must be replaced with the actual Trooper Model, or Weapon or Equipment Token.
- A Trooper that fails a WIP Roll to Discover a Marker cannot attempt to Discover the same Marker until the next Player Turn. 
 The Trooper may still attempt to Discover a different Marker that Player Turn, and its player may still attempt to Discover the first Marker using a different Trooper.
- Note that a Trooper that has been revealed, and re-entered Camouflaged State again, does not count as the same Marker.
- Note that a Trooper that has been revealed, and re-entered Camouflaged or Impersonation-1 or 2 State again, does not count as the same Marker.
- A Trooper that fails the WIP Roll attempting to Discover a Marker, may attempt to Discover another different Marker.
- The Discover Skill has its own Range MODs, as if it were a BS Weapon.
| Name | Range (inches) | DAM | B | Ammo | Save Att. | Traits | ||||||
| 8" | 16" | 24" | 32" | 40" | 48" | 96" | ||||||
| Discover | +3 | 0 | 0 | 0 | -3 | -3 | -6 | [*see above] | ||||
Discover is a Short Movement Skill, and it may therefore be combined with any other Short Skill or Short Movement Skill. (See Trooper Activation.)
A common combination in an Order is Discover + Attack. This tactical maneuver allows you to declare an Attack against a Camouflaged enemy, which cannot normally be done.
- If the Camouflaged target declares an ARO, revealing themselves, there is no need to perform the Discover Roll before resolving the Attack.
- If the Camouflaged target does not declare an ARO, the Trooper will need to pass the Discover Roll before resolving any Attack against that target.
- Remember that the Active Trooper may Discover one target and Attack a different target if they so choose.
Example of Discover + BS Attack
 
FAQs & Errata
Q: Can a Troop that has failed to Discover an Impersonation Marker retry to Discover it if it has changed its level of Impersonation?
A: Yes, because they are different Markers.
Related Pages: Discover, Impersonation State
Alert | BS Attack | Cautious Movement | CC Attack | Climb | Discover | Dodge | Idle | Intuitive Attack | Jump | Move | Look Out | Place Deployable | Reset | Speculative Attack | Suppressive Fire & Suppressive Fire State