Difference between revisions of "Move"
From Infinity
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* Players will check the Requirements of this Skill when declaring it. | * Players will check the Requirements of this Skill when declaring it. | ||
** The Trooper’s base must always be in contact with the surface on which they intend to move. | ** The Trooper’s base must always be in contact with the surface on which they intend to move. | ||
− | ** Any surface they move on must be at least half as wide as their base. | + | ** Any surface they move on must be at least half as wide as their base. {{seefaq}} |
** The Trooper must be able to finish their movement on a surface that’s equal to or larger than their base. | ** The Trooper must be able to finish their movement on a surface that’s equal to or larger than their base. | ||
{{Effects}} | {{Effects}} | ||
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Although in both cases the Distance covered is 8 inches, in case B, it is not possible to carry out the movement because there is no valid surface at the end of the first Movement value. | Although in both cases the Distance covered is 8 inches, in case B, it is not possible to carry out the movement because there is no valid surface at the end of the first Movement value. | ||
{{greybox-end}} | {{greybox-end}} | ||
+ | |||
+ | |||
+ | == FAQs & Errata == | ||
+ | |||
+ | {{faqbox | | ||
+ | type = faq | | ||
+ | title = N4 FAQ | | ||
+ | version = 1.0, Jan 2021 | | ||
+ | q = Q: While using Move or Climb, can you move 'through' a corner, in the same way that you can move through a space that's half the width of the Trooper's base? | | ||
+ | a = A: No. If the space is wide enough for the Trooper's full base, you must use the full base. | ||
+ | |||
+ | Examples: | ||
+ | |||
+ | {{image | name=dual-faq10-1.jpg | style= 256border }} | ||
+ | {{image | name=dual-faq10-2.jpg | style= 256border }} | ||
+ | {{image | name=dual-faq10-3.jpg | style= 256border }} | | ||
+ | related = [[Climb]], [[Climbing Plus]], [[Move]] }} | ||
Revision as of 12:21, 29 January 2021
Alert | BS Attack | Cautious Movement | CC Attack | Climb | Discover | Dodge | Idle | Intuitive Attack | Jump | Move | Look Out | Place Deployable | Reset | Speculative Attack | Suppressive Fire & Suppressive Fire State
Common Skill that allows the user to move about the battlefield.
MOVE | SHORT MOVEMENT SKILL |
Movement, No LoF, No Roll. |
Requirements
- Players will check the Requirements of this Skill when declaring it.
- The Trooper’s base must always be in contact with the surface on which they intend to move.
- Any surface they move on must be at least half as wide as their base. (See FAQs & Errata.)
- The Trooper must be able to finish their movement on a surface that’s equal to or larger than their base.
Effects
- Allows the user to traverse the battlefield up to a distance determined by his MOV Attribute.
- By declaring Move, the user may move up to the first value of his MOV Attribute in inches.
- If the user declares Move again in the same Order, he may then move up to the second value of his MOV Attribute in inches.
- Move must follow the General Movement Rules as well as the Moving and Measuring rules.
Examples
Move over catwalks and narrow corridors
Order (Move + Move) on surfaces that are smaller than the base
Although in both cases the Distance covered is 8 inches, in case B, it is not possible to carry out the movement because there is no valid surface at the end of the first Movement value.
FAQs & Errata
N4 FAQ
Version: 1.0, Jan 2021
Q: While using Move or Climb, can you move 'through' a corner, in the same way that you can move through a space that's half the width of the Trooper's base?
A: No. If the space is wide enough for the Trooper's full base, you must use the full base.
Examples:
Related Pages: Climb, Climbing Plus, Move
Alert | BS Attack | Cautious Movement | CC Attack | Climb | Discover | Dodge | Idle | Intuitive Attack | Jump | Move | Look Out | Place Deployable | Reset | Speculative Attack | Suppressive Fire & Suppressive Fire State