Difference between revisions of "Zero Pain"

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(Update 1.1.1)
(N5 first version.)
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{{section-hacking}}
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{{css_skillbox |greenyellow| ZERO PAIN | SHORT SKILL / ARO }}
{{n4list}}
 
{{skillbox |greenyellow| ZERO PAIN | SHORT SKILL / ARO }}
 
 
{{skill-label | Comms Attack, Non-Lethal. }}
 
{{skill-label | Comms Attack, Non-Lethal. }}
 
{{requirements}}
 
{{requirements}}
{{update | 1.1.1, Dec 2021}}
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Troopers can only perform Zero Pain if at least one of these is true:
'''Troopers can only Zero Pain if at least one of these is true:'''
 
*They are the Active Trooper.
 
*{{erratahighlight}}In the [[Reactive Turn]], if they are allowed to declare an ARO.
 
{{update-end}}
 
{{original}}
 
Troopers can only use Zero Pain if at least one of these is true:
 
 
* They are the Active Trooper.
 
* They are the Active Trooper.
* {{originalhighlight}}In the Reactive Turn, they have a valid [[ARO]], or are targeted by a [[Comms Attack]].
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* In the Reactive Turn, if they are allowed to declare an [[ARO]].
{{original-end}}
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{{effects}}
 
{{effects}}
* '''In the Active or Reactive Turn''', this Program allows the user to make '''two''' WIP Rolls in a Face to Face Roll to evade all enemy [[Comms Attacks]].
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* '''In the Active or Reactive Turn''', this Program allows the user to make '''two''' WIP Rolls in a [[Face to Face Roll]] to evade all enemy [[Comms Attack]]s.
* A -3 WIP MOD is applied to the enemy Comms Attacks.  
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* A -3 WIP MOD is applied to the enemy Comms Attacks.
* If the user wins with either Roll, they nullify the Comms Attack against them and avoid all Damage and special effects from the Attack.
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* If the user wins with either Roll, the Comms Attack fails, the user does not have to make any [[Saving Rolls]], and they avoid any Special Effects of the Attack.
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{{css_skillbox-end}}
  
  
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{| class="n5table-dark
{{hackingrow | [[Zero Pain]] | 0 | -3 | -- | 2 | -- | Short Skill/ARO | Nullifies [[Comms Attack]]. B2 in ARO, [[Non-Lethal]].}}
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|-
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! Name !! Attack MOD !! Opp. MOD !! PS !! Burst !! Target !! Skill Type !! Special
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|-  
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| [[Zero Pain]] || 0 || -3 || -- || 2 || -- || Short Skill / ARO || Nullifies [[Comms Attack]]. [[B]]2 in [[ARO]], [[Non-Lethal]].
 
|}
 
|}
  
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[[Category: Hacking]]
 
[[Category: Hacking]]
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<!-- Label and Trait categories. -->
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[[Category: Comms Attack ]]
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[[Category: Non-Lethal ]]

Revision as of 10:40, 28 March 2025


ZERO PAIN
SHORT SKILL / ARO
REQUIREMENTS

Troopers can only perform Zero Pain if at least one of these is true:

  • They are the Active Trooper.
  • In the Reactive Turn, if they are allowed to declare an ARO.
EFFECTS
  • In the Active or Reactive Turn, this Program allows the user to make two WIP Rolls in a Face to Face Roll to evade all enemy Comms Attacks.
  • A -3 WIP MOD is applied to the enemy Comms Attacks.
  • If the user wins with either Roll, the Comms Attack fails, the user does not have to make any Saving Rolls, and they avoid any Special Effects of the Attack.


Name Attack MOD Opp. MOD PS Burst Target Skill Type Special
Zero Pain 0 -3 -- 2 -- Short Skill / ARO Nullifies Comms Attack. B2 in ARO, Non-Lethal.