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Difference between revisions of "Discover"
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| Discover is a Short Movement Skill, and it may therefore be combined with any other Short Skill or Short Movement Skill. (See [[Trooper Activation]].) | Discover is a Short Movement Skill, and it may therefore be combined with any other Short Skill or Short Movement Skill. (See [[Trooper Activation]].) | ||
| {{remember-end}} | {{remember-end}} | ||
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| + | {{important-start}} | ||
| + | A common combination in an Order is '''[[Discover]] + [[Attack]]'''. This tactical maneuver allows you to declare an Attack against a Camouflaged enemy, which cannot normally be done.  | ||
| + | * If the Camouflaged target declares an ARO, revealing themselves, there is no need to perform the ''[[Discover]]'' Roll before resolving the ''[[Attack]]''. | ||
| + | * If the Camouflaged target does not declare an ARO, the Trooper will need to pass the ''[[Discover]]'' Roll before resolving any ''[[Attack]]'' against that target. | ||
| + | * Remember that the Active Trooper may ''[[Discover]]'' one target and ''[[Attack]]'' a different target if they so choose. | ||
| + | {{important-end}} | ||
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| + | === Example of Discover + BS Attack === | ||
| + | {{greybox-start}} | ||
| + |  XXX example and graphics to be added! | ||
| + | {{greybox-end}} | ||
| + | |||
Revision as of 14:55, 10 April 2020
Alert | BS Attack | Cautious Movement | CC Attack | Climb | Discover | Dodge | Idle | Intuitive Attack | Jump | Move | Look Out | Place Deployable | Reset | Speculative Attack | Suppressive Fire & Suppressive Fire State
This Skill allows the user to locate enemies hidden in the form of a Marker, forcing them to reveal the Trooper, Weapon, or Equipment that the Marker represents.
| DISCOVER | SHORT MOVEMENT SKILL / ARO | 
- The user must be able to draw LoF to the target.
- This Skill cannot be used against the same Target twice in the same Order.
- If the user passes a Normal WIP Roll, applying the same MODs as in a BS Attack (Cover, Range, Mimetism...), the target Marker is removed, and must be replaced with the actual Trooper Model, or Weapon or Equipment Token.
- A Trooper that fails a WIP Roll to Discover a Marker cannot attempt to Discover the same Marker until the next Player Turn.
- The Trooper may still attempt to Discover a different Marker that Player Turn, and its player may still attempt to Discover the first Marker using a different Trooper.
- Note that a Trooper that has been revealed, and re-entered Camouflaged State again, does not count as the same Marker.
- A Trooper that fails the WIP Roll attempting to Discover a Marker, may attempt to Discover another different Marker.
- The Discover Skill has its own Range MODs, as if it were a BS Weapon.
Template:N4-weapon-header
|- 
| class="n3w-weapon-name" | Discover
| class="n4-range-dark+3" | +3
| class="n4-range-dark0" | 0
| class="n4-range-dark0" | 0
| class="n4-range-dark0" | 0
| class="n4-range-dark-3" | -3
| class="n4-range-dark-3" | -3
| class="n4-range-dark-6" | -6
|  ||  ||  || 
| class="n3w-weapon-traits" | [*]
|}
Discover is a Short Movement Skill, and it may therefore be combined with any other Short Skill or Short Movement Skill. (See Trooper Activation.)
A common combination in an Order is Discover + Attack. This tactical maneuver allows you to declare an Attack against a Camouflaged enemy, which cannot normally be done.
- If the Camouflaged target declares an ARO, revealing themselves, there is no need to perform the Discover Roll before resolving the Attack.
- If the Camouflaged target does not declare an ARO, the Trooper will need to pass the Discover Roll before resolving any Attack against that target.
- Remember that the Active Trooper may Discover one target and Attack a different target if they so choose.
Example of Discover + BS Attack
XXX example and graphics to be added!
Alert | BS Attack | Cautious Movement | CC Attack | Climb | Discover | Dodge | Idle | Intuitive Attack | Jump | Move | Look Out | Place Deployable | Reset | Speculative Attack | Suppressive Fire & Suppressive Fire State