Difference between revisions of "Move"
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{{skill-label | Movement, No LoF, No Roll.}} | {{skill-label | Movement, No LoF, No Roll.}} | ||
{{Requirements}} | {{Requirements}} | ||
− | Players will check the Requirements of this Skill when declaring it. | + | * Players will check the Requirements of this Skill when declaring it. |
− | * The Trooper’s base must always be in contact with the surface on which they intend to move. | + | ** The Trooper’s base must always be in contact with the surface on which they intend to move. |
− | * Any surface they move on must be at least half as wide as their base. | + | ** Any surface they move on must be at least half as wide as their base. {{seefaq | You must use the full width if available.}} |
− | * The Trooper must be able to finish their movement on a surface that’s equal or larger than their base. | + | ** The Trooper must be able to finish their movement on a surface that’s equal to or larger than their base. |
{{Effects}} | {{Effects}} | ||
* Allows the user to traverse the battlefield up to a distance determined by his [[MOV]] Attribute. | * Allows the user to traverse the battlefield up to a distance determined by his [[MOV]] Attribute. | ||
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== Examples == | == Examples == | ||
{{greybox-start | Move over catwalks and narrow corridors }} | {{greybox-start | Move over catwalks and narrow corridors }} | ||
− | {{image | name=eng-move-narrow-1-1024.jpg | style= | + | {{image | name=eng-move-narrow-1-1024.jpg | style=fullborder }} |
− | {{image | name=eng-move-narrow-2-1024.jpg | style= | + | {{image | name=eng-move-narrow-2-1024.jpg | style= fullborder }} |
− | {{image | name=eng-move-narrow-3-1024.jpg | style= | + | {{image | name=eng-move-narrow-3-1024.jpg | style= fullborder }} |
{{greybox-end}} | {{greybox-end}} | ||
{{greybox-start | Order (Move + Move) on surfaces that are smaller than the base}} | {{greybox-start | Order (Move + Move) on surfaces that are smaller than the base}} | ||
− | {{image | name=eng-move-smaller-than-base.jpg | style= | + | {{image | name=eng-move-smaller-than-base.jpg | style= fullborder }} |
Although in both cases the Distance covered is 8 inches, in case B, it is not possible to carry out the movement because there is no valid surface at the end of the first Movement value. | Although in both cases the Distance covered is 8 inches, in case B, it is not possible to carry out the movement because there is no valid surface at the end of the first Movement value. | ||
{{greybox-end}} | {{greybox-end}} | ||
+ | |||
+ | |||
+ | == FAQs & Errata == | ||
+ | |||
+ | {{faqbox | | ||
+ | type = faq | | ||
+ | title = N4 FAQ | | ||
+ | version = Updated 1.1.1, Dec 2021 | | ||
+ | q = Q: While using Move or Climb, can you move 'through' a corner {{erratahighlight}}or overhang the edge of the surface{{erratahighlight-end}}, in the same way that you can move through a space that's half the width of the Trooper's base? | | ||
+ | a = A: No. If the space is wide enough for the Trooper's full base, you must use the full base. | ||
+ | |||
+ | Examples: | ||
+ | |||
+ | {{image | name=dual-faq10-1.jpg | style= 256border }} | ||
+ | {{image | name=dual-faq10-2.jpg | style= 256border }} | ||
+ | {{image | name=dual-faq10-3.jpg | style= 256border }} | | ||
+ | related = [[Climb]], [[Climbing Plus]], [[Move]] }} | ||
Latest revision as of 14:50, 25 April 2022
Alert | BS Attack | Cautious Movement | CC Attack | Climb | Discover | Dodge | Idle | Intuitive Attack | Jump | Move | Look Out | Place Deployable | Reset | Speculative Attack | Suppressive Fire & Suppressive Fire State
Common Skill that allows the user to move about the battlefield.
MOVE | SHORT MOVEMENT SKILL |
Movement, No LoF, No Roll. |
Requirements
- Players will check the Requirements of this Skill when declaring it.
- The Trooper’s base must always be in contact with the surface on which they intend to move.
- Any surface they move on must be at least half as wide as their base. (See FAQs & Errata. You must use the full width if available.)
- The Trooper must be able to finish their movement on a surface that’s equal to or larger than their base.
Effects
- Allows the user to traverse the battlefield up to a distance determined by his MOV Attribute.
- By declaring Move, the user may move up to the first value of his MOV Attribute in inches.
- If the user declares Move again in the same Order, he may then move up to the second value of his MOV Attribute in inches.
- Move must follow the General Movement Rules as well as the Moving and Measuring rules.
Examples
Move over catwalks and narrow corridors
Order (Move + Move) on surfaces that are smaller than the base
Although in both cases the Distance covered is 8 inches, in case B, it is not possible to carry out the movement because there is no valid surface at the end of the first Movement value.
FAQs & Errata
N4 FAQ
Version: Updated 1.1.1, Dec 2021
Q: While using Move or Climb, can you move 'through' a corner or overhang the edge of the surface, in the same way that you can move through a space that's half the width of the Trooper's base?
A: No. If the space is wide enough for the Trooper's full base, you must use the full base.
Examples:
Related Pages: Climb, Climbing Plus, Move
Alert | BS Attack | Cautious Movement | CC Attack | Climb | Discover | Dodge | Idle | Intuitive Attack | Jump | Move | Look Out | Place Deployable | Reset | Speculative Attack | Suppressive Fire & Suppressive Fire State