NOTICE: Infinity N5.3
The wiki has been updated to include the N5.3 changes and the v0.1 FAQ.
Updated Pages | Changelog Article
Difference between revisions of "Weapon Chart"
From Infinity
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{{c1end}}{{n4}} | {{c1end}}{{n4}} | ||
{{weapon}} | {{weapon}} | ||
| − | {{weaponrow| | + | {{weaponrow|AP CC Weapon|--|--|--|--|--|--|--|PH|1|AP|ARM|[[CC]]}} |
| − | {{weaponrow| | + | {{weaponrow|AP + DA CC Weapon|--|--|--|--|--|--|--|PH|1|AP+DA|ARM|[[Anti-materiel]], [[CC]]}} |
| − | {{weaponrow| | + | {{weaponrow|AP + Shock CC Weapon|--|--|--|--|--|--|--|PH|1|AP+SHOCK|ARM|[[CC]]}} |
{{weaponrow|CC Weapon|--|--|--|--|--|--|--|PH|1|N|ARM|[[CC]]}} | {{weaponrow|CC Weapon|--|--|--|--|--|--|--|PH|1|N|ARM|[[CC]]}} | ||
| − | {{weaponrow| | + | {{weaponrow|DA CC Weapon|--|--|--|--|--|--|--|PH|1|DA|ARM|[[Anti-materiel]], [[CC]]}} |
| − | {{weaponrow|E/ | + | {{weaponrow|E/M CC Weapon|--|--|--|--|--|--|--|PH|1|N+E/M|BTS|[[CC]], [**]}} |
| − | {{weaponrow| | + | {{weaponrow|EXP CC Weapon|--|--|--|--|--|--|--|PH|1|EXP|ARM|[[Anti-materiel]], [[CC]]}} |
{{weaponrow|Monofilament CC Weapon|--|--|--|--|--|--|--|12|1|N|ARM|[[ARM=0]], [[CC]], [[State Trait | State:]] [[Dead]]}} | {{weaponrow|Monofilament CC Weapon|--|--|--|--|--|--|--|12|1|N|ARM|[[ARM=0]], [[CC]], [[State Trait | State:]] [[Dead]]}} | ||
{{weaponrow|Para CC Weapon|--|--|--|--|--|--|--|--|1|PARA|PH-6|[[CC]], [[State Trait | State:]] [[IMM-A]], [[Non-Lethal]]}} | {{weaponrow|Para CC Weapon|--|--|--|--|--|--|--|--|1|PARA|PH-6|[[CC]], [[State Trait | State:]] [[IMM-A]], [[Non-Lethal]]}} | ||
{{weaponrow|Shock CC Weapon|--|--|--|--|--|--|--|PH|1|SHOCK|ARM|[[CC]]}} | {{weaponrow|Shock CC Weapon|--|--|--|--|--|--|--|PH|1|SHOCK|ARM|[[CC]]}} | ||
{{weaponrow|T2 CC Weapon|--|--|--|--|--|--|--|PH|1|T2|ARM|[[Anti-materiel]], [[CC]]}} | {{weaponrow|T2 CC Weapon|--|--|--|--|--|--|--|PH|1|T2|ARM|[[Anti-materiel]], [[CC]]}} | ||
| − | {{weaponrow|[[Trench- | + | {{weaponrow|[[Trench-Hammer]] (Thrown Mode)|0|--|--|--|--|--|--|13|1|DA|ARM|[[Anti-materiel]], [[Throwing Weapon]], [[Disposable (3)]], [*]}} |
| − | {{weaponrow|[[Trench- | + | {{weaponrow|[[Trench-Hammer]] (CC Mode)|--|--|--|--|--|--|--|PH|1|DA|ARM|[[Anti-materiel]], [[CC]], [[Disposable (3)]], [*]}} |
{{weaponrow|Viral CC Weapon|--|--|--|--|--|--|--|PH|1|DA+SHOCK|BTS|[[CC]]}} | {{weaponrow|Viral CC Weapon|--|--|--|--|--|--|--|PH|1|DA+SHOCK|BTS|[[CC]]}} | ||
| − | {{weaponrow|[[Vorpal CC Weapon ( | + | {{weaponrow|[[Vorpal CC Weapon]] (Thrown Mode)|+3|--|--|--|--|--|--|12|1|N|ARM|[[Throwing Weapon]], [[ARM=0]], [[State Trait | State:]] [[Dead]], [*]}} |
| − | {{weaponrow|[[Vorpal CC Weapon (CC Mode) | + | {{weaponrow|[[Vorpal CC Weapon]] (CC Mode)|--|--|--|--|--|--|--|12|1|N|ARM|[[ARM=0]], [[CC]], [[State Trait | State:]] [[Dead]], [*]}} |
|} | |} | ||
{{n4end}} | {{n4end}} | ||
| − | |||
==FLAMETHROWERS== | ==FLAMETHROWERS== | ||
Revision as of 10:55, 14 October 2020
BOWS
This N4 rule is not used in CodeOne.
| Name | Range (inches) | DAM | B | Ammo | Save Att. | Traits | ||||||
| 8" | 16" | 24" | 32" | 40" | 48" | 96" | ||||||
| Tactical Bow | +3 | 0 | -6 | -- | -- | -- | -- | PH | 1 | DA | ARM | Anti-materiel, Silent |
| Viral Tactical Bow | +3 | 0 | -6 | -- | -- | -- | -- | PH | 1 | DA+SHOCK | BTS | Silent |
CC WEAPONS
| Name | Range (inches) | DAM | B | Ammo | Save Att. | Traits | ||||||
| 8" | 16" | 24" | 32" | 40" | 48" | 96" | ||||||
| AP CC Weapon | PH | 1 | AP | ARM | CC | |||||||
| CC Weapon | PH | 1 | N | ARM | CC | |||||||
| DA CC Weapon | PH | 1 | DA | ARM | CC | |||||||
| Monofilament CC Weapon | 12 | 1 | N | ARM | ARM=0, CC, State: Dead | |||||||
| PARA CC Weapon | -- | 1 | PARA | PH-6 | CC, Non-Lethal, State: Immobilized-A | |||||||
| Name | Range (inches) | DAM | B | Ammo | Save Att. | Traits | ||||||
| 8" | 16" | 24" | 32" | 40" | 48" | 96" | ||||||
| AP CC Weapon | -- | -- | -- | -- | -- | -- | -- | PH | 1 | AP | ARM | CC |
| AP + DA CC Weapon | -- | -- | -- | -- | -- | -- | -- | PH | 1 | AP+DA | ARM | Anti-materiel, CC |
| AP + Shock CC Weapon | -- | -- | -- | -- | -- | -- | -- | PH | 1 | AP+SHOCK | ARM | CC |
| CC Weapon | -- | -- | -- | -- | -- | -- | -- | PH | 1 | N | ARM | CC |
| DA CC Weapon | -- | -- | -- | -- | -- | -- | -- | PH | 1 | DA | ARM | Anti-materiel, CC |
| E/M CC Weapon | -- | -- | -- | -- | -- | -- | -- | PH | 1 | N+E/M | BTS | CC, [**] |
| EXP CC Weapon | -- | -- | -- | -- | -- | -- | -- | PH | 1 | EXP | ARM | Anti-materiel, CC |
| Monofilament CC Weapon | -- | -- | -- | -- | -- | -- | -- | 12 | 1 | N | ARM | ARM=0, CC, State: Dead |
| Para CC Weapon | -- | -- | -- | -- | -- | -- | -- | -- | 1 | PARA | PH-6 | CC, State: IMM-A, Non-Lethal |
| Shock CC Weapon | -- | -- | -- | -- | -- | -- | -- | PH | 1 | SHOCK | ARM | CC |
| T2 CC Weapon | -- | -- | -- | -- | -- | -- | -- | PH | 1 | T2 | ARM | Anti-materiel, CC |
| Trench-Hammer (Thrown Mode) | 0 | -- | -- | -- | -- | -- | -- | 13 | 1 | DA | ARM | Anti-materiel, Throwing Weapon, Disposable (3), [*] |
| Trench-Hammer (CC Mode) | -- | -- | -- | -- | -- | -- | -- | PH | 1 | DA | ARM | Anti-materiel, CC, Disposable (3), [*] |
| Viral CC Weapon | -- | -- | -- | -- | -- | -- | -- | PH | 1 | DA+SHOCK | BTS | CC |
| Vorpal CC Weapon (Thrown Mode) | +3 | -- | -- | -- | -- | -- | -- | 12 | 1 | N | ARM | Throwing Weapon, ARM=0, State: Dead, [*] |
| Vorpal CC Weapon (CC Mode) | -- | -- | -- | -- | -- | -- | -- | 12 | 1 | N | ARM | ARM=0, CC, State: Dead, [*] |
FLAMETHROWERS
| Name | Range (inches) | DAM | B | Ammo | Save Att. | Traits | ||||||
| 8" | 16" | 24" | 32" | 40" | 48" | 96" | ||||||
| Heavy Flamethrower | 14 | 1 | N | ARM | Continous Damage, Direct Template (Large Teardrop) | |||||||
| Light Flamethrower | 13 | 1 | N | ARM | Continous Damage, Direct Template (Small Teardrop) | |||||||
HEAVY MACHINE GUNS
| Name | Range (inches) | DAM | B | Ammo | Save Att. | Traits | ||||||
| 8" | 16" | 24" | 32" | 40" | 48" | 96" | ||||||
| AP Heavy Machine Gun | -3 | 0 | +3 | +3 | -3 | -3 | -- | 15 | 4 | AP | ARM | |
| Heavy Machine Gun | -3 | 0 | +3 | +3 | -3 | -3 | -- | 15 | 4 | N | ARM | |
| MULTI Heavy Machine Gun (Burst Mode) | -3 | 0 | +3 | +3 | -3 | -3 | -- | 15 | 4 | AP | ARM | |
| MULTI Heavy Machine Gun (Anti-materiel Mode) | -3 | 0 | +3 | +3 | -3 | -3 | -- | 15 | 1 | EXP | ARM | |
MARKSMAN RIFLES
| Name | Range (inches) | DAM | B | Ammo | Save Att. | Traits | ||||||
| 8" | 16" | 24" | 32" | 40" | 48" | 96" | ||||||
| AP Marksman Rifle | -3 | +3 | +3 | -3 | -3 | -6 | -- | 13 | 3 | AP | ARM | |
| Marksman Rifle | -3 | +3 | +3 | -3 | -3 | -6 | -- | 13 | 3 | N | ARM | |
PISTOLS
| Name | Range (inches) | DAM | B | Ammo | Save Att. | Traits | ||||||
| 8" | 16" | 24" | 32" | 40" | 48" | 96" | ||||||
| Heavy Pistol (Burst Mode) | +3 | 0 | -6 | -- | -- | -- | -- | 14 | 2 | N | ARM | [*] |
| Heavy Pistol (CC Mode) | 14 | 1 | N | ARM | CC, [*] | |||||||
| Pistol (Burst Mode) | +3 | 0 | -6 | -- | -- | -- | -- | 11 | 2 | N | ARM | [*] |
| Pistol (CC Mode) | 11 | 1 | N | ARM | CC, [*] | |||||||
RIFLES
| Name | Range (inches) | DAM | B | Ammo | Save Att. | Traits | ||||||
| 8" | 16" | 24" | 32" | 40" | 48" | 96" | ||||||
| AP Rifle | 0 | +3 | -3 | -3 | -6 | -- | -- | 13 | 3 | AP | ARM | |
| Breaker Combi Rifle | +3 | +3 | -3 | -3 | -6 | -- | -- | 13 | 3 | AP | BTS | |
| Combi Rifle | +3 | +3 | -3 | -3 | -6 | -- | -- | 13 | 3 | N | ARM | |
| MULTI Rifle (Burst Mode) | +3 | +3 | -3 | -3 | -6 | -- | -- | 13 | 3 | AP | ARM | |
| MULTI Rifle (Anti-materiel Mode) | +3 | +3 | -3 | -3 | -6 | -- | -- | 13 | 1 | DA | ARM | |
| Rifle | 0 | +3 | -3 | -3 | -6 | -- | -- | 13 | 3 | N | ARM | |
RIOTSTOPPERS
| Name | Range (inches) | DAM | B | Ammo | Save Att. | Traits | ||||||
| 8" | 16" | 24" | 32" | 40" | 48" | 96" | ||||||
| Heavy Riotstopper | -- | 1 | PARA | PH-6 | Direct Template (Large Teardrop), Non-Lethal, State: Immobilized-A | |||||||
| Light Riotstopper | -- | 1 | PARA | PH-6 | Direct Template (Small Teardrop), Non-Lethal, State: Immobilized-A | |||||||
SHOTGUNS
| Name | Range (inches) | DAM | B | Ammo | Save Att. | Traits | ||||||
| 8" | 16" | 24" | 32" | 40" | 48" | 96" | ||||||
| Boarding Shotgun (Hit Mode) | +6 | 0 | -3 | -- | -- | -- | -- | 14 | 2 | AP | ARM | |
| Boarding Shotgun (Blast Mode) | 14 | 2 | N | ARM | Direct Template (Small Teardrop) | |||||||
| Light Shotgun (Hit Mode) | +6 | 0 | -3 | -- | -- | -- | -- | 13 | 2 | N | ARM | |
| Light Shotgun (Blast Mode) | 13 | 2 | N | ARM | Direct Template (Small Teardrop) | |||||||
SNIPER RIFLES
| Name | Range (inches) | DAM | B | Ammo | Save Att. | Traits | ||||||
| 8" | 16" | 24" | 32" | 40" | 48" | 96" | ||||||
| AP Sniper Rifle | -3 | 0 | +3 | +3 | +3 | +3 | -3 | 15 | 2 | AP | ARM | |
| MULTI Sniper Rifle (Burst Mode) | -3 | 0 | +3 | +3 | +3 | +3 | -3 | 15 | 2 | AP | ARM | |
| MULTI Sniper Rifle (Anti-materiel Mode) | -3 | 0 | +3 | +3 | +3 | +3 | -3 | 15 | 1 | DA | ARM | |
| Sniper Rifle | -3 | 0 | +3 | +3 | +3 | +3 | -3 | 15 | 2 | N | ARM | |
SPITFIRES
| Name | Range (inches) | DAM | B | Ammo | Save Att. | Traits | ||||||
| 8" | 16" | 24" | 32" | 40" | 48" | 96" | ||||||
| AP Spitfire | 0 | +3 | +3 | -3 | -6 | -6 | -- | 14 | 4 | AP | ARM | |
| Spitfire | 0 | +3 | +3 | -3 | -6 | -6 | -- | 14 | 4 | N | ARM | |
UNCATEGORIZED
| Name | Range (inches) | DAM | B | Ammo | Save Att. | Traits | ||||||
| 8" | 16" | 24" | 32" | 40" | 48" | 96" | ||||||
| Anti-personnel Mine | 13 | 1 | N | ARM | Concealed, Deployable, Direct Template (Small Teardrop), Disposable (3), [*] | |||||||
| Chain Colt | 13 | 1 | N | ARM | Direct Template (Small Teardrop) | |||||||
| Chain Rifle | 13 | 1 | N | ARM | Direct Template (Large Teardrop) | |||||||
| Discover | +3 | 0 | 0 | 0 | -3 | -3 | -6 | [*] | ||||
| Feuerbach | -3 | 0 | +3 | +3 | 0 | 0 | -- | 14 | 2 | AP+DA | ARM | |
| Hyper Rapid Magnetic Cannon | -3 | 0 | +3 | +3 | 0 | 0 | -- | 15 | 5 | AP | ARM | |
| MediKit | +3 | 0 | -6 | -- | -- | -- | -- | -- | 1 | -- | -- | Non-Lethal, [*] |
| Missile Launcher | -3 | 0 | 0 | +3 | +3 | -3 | -3 | 14 | 1 | AP+EXP | ARM | |
| Mk12 | 0 | +3 | +3 | -3 | -6 | -6 | -- | 15 | 3 | N | ARM | |
| Nanopulser | 13 | 1 | N | BTS | Direct Template (Small Teardrop) | |||||||
| Red Fury | 0 | +3 | +3 | -3 | -3 | -6 | -- | 13 | 4 | N | ARM | |
| Submachine Gun | +3 | 0 | -3 | -6 | -- | -- | -- | 13 | 3 | AP | ARM | |
NOTE: [*] Additional explanation in the item's rules, click the item name for more information.