Difference between revisions of "Infinity Fireteams"

From Infinity
Jump to: navigation, search
m
m
 
(3 intermediate revisions by the same user not shown)
Line 3: Line 3:
  
  
{{n4only}}
+
{{n4annex}}
 
{{n4}}
 
{{n4}}
The Infinity Fireteams rule allows players to activate a team of Troopers who support a single Team Leader, with less Order expenditure. There are several types of Fireteams.
+
{{update | March 2022}}
 +
The Infinity Fireteams rule allows players to activate a team of Troopers who support another Trooper—called Fireteam Leader—with reduced Order expenditure.  
  
 
{{advice-start}}
 
{{advice-start}}
As a quick summary: This rule allows the activation of groups composed of 2 to 5 models by consuming a single Order. These models must be in Coherency with a Team Leader, and while they may not shoot or act directly against the enemy. Instead, they provide a bonus to the Leader, who carries out the Order. Fireteam leadership can alternate between its members; players can change the Leader when they declare a new Order.
+
This rule allows the activation of groups composed of 2 to 5 Troopers by spending a single Regular Order during the Active Turn, which will grant a set of Bonuses in both the Active and Reactive Turn.
 +
 
 +
These Troopers must be in Coherency by remaining inside the Zone of Control of the Fireteam Leader, the Trooper who bears the weight of the Order during the Active Turn. Fireteam Leadership can alternate between the Fireteam members; players can change the Leader with each new Order.
 
{{advice-end}}
 
{{advice-end}}
 +
 +
 +
{{important-start}}
 +
The following cannot be part of a Fireteam:
 +
* [[Peripheral]]s and their Controllers.
 +
* Troopers in [[Marker]] form.
 +
* Troopers with the [[Infiltration]] Special Skill.
 +
* Troopers possessing Skills with the [[Airborne Deployment]] Label.
 +
* Troopers that activate or are in the [[Suppressive Fire State]].
 +
* Troopers in [[Isolated]] State or any [[Null]] State.
 +
Additionally, members of a Fireteam cannot be part of a [[Coordinated Order]].
 +
{{important-end}}
 +
{{update-end}}
 +
  
 
{{n4end}}
 
{{n4end}}
Line 18: Line 35:
  
 
[[Category: Main Sections]]
 
[[Category: Main Sections]]
 +
[[Category: N4 Annex]]

Latest revision as of 10:23, 27 July 2022


This N4 rule is not used in CodeOne.

Annex Rule

This rule is from the annex to the Infinity N4 ruleset, containing a series of rules, special skills, weapons and pieces of equipment which have been adapted to the N4 system, but with a provisional nature. Rules included here are completely official, however they may be modified in further expansions of the N4 ruleset.


Update March 2022
The Infinity Fireteams rule allows players to activate a team of Troopers who support another Trooper—called Fireteam Leader—with reduced Order expenditure.

sibylla-head.jpg
Sibylla's Advice

This rule allows the activation of groups composed of 2 to 5 Troopers by spending a single Regular Order during the Active Turn, which will grant a set of Bonuses in both the Active and Reactive Turn.

These Troopers must be in Coherency by remaining inside the Zone of Control of the Fireteam Leader, the Trooper who bears the weight of the Order during the Active Turn. Fireteam Leadership can alternate between the Fireteam members; players can change the Leader with each new Order.


IMPORTANT

The following cannot be part of a Fireteam:

Additionally, members of a Fireteam cannot be part of a Coordinated Order.